render

  1. Anttaru

    Rip, Rig, Render

    - So i used the export .MQO in Model viewer. - Brought the file to 3D converter, and converted the .MQO into Wavefront .OBJ format. - Opened Maya 3D and imported the .OBJ file. - Smoothen the Polygon mesh for the model. On a side note i had to fix the hair a little so i made a .dds and made...
Back
Top