Ok, this is a light flame . . . but basically, I was doing a coffer hunt in Castle Zhval for a pld friend, and we joined a skillup group that was going there. One of the skilluppers also needed/wanted a key for warrior, although they were there as whm, and another needed it for the job they were using.
My friend brought five people along to this hunt, adding to their 8-9, and making a full alliance.
Anyway, we get there in shifts due to teleport-grouping, and as we are heading to camp, a group of three of us, my friend included, get aggro from an invis dropping. The mob is an Ahriman, VT to me at 57, and we have a 60 pld -- my friend -- tanking. I two hour (hundred fists) and we kill it, but it kills my friend and knocks me to red in the process, and, of course, drops a key.
Because he is dead, I ask the group not to lot, but rather have all those who don't need it to simply pass. This is agreed to by our entire group (naturally), and by members of the other team we'd joined. Then their whm (who needs it for a different job, possibly main, I don't know), lots it. This whm is far from our friend and types something along the lines of "lol, I hav eno idea where you are," so no raise is going to be possible.
Well, we have someone else in the alliance do a /random in lieu of our member's lot, it falls way low. Needless to say, this leaves a bad taste in my friend's mouth. The /random could serve as a backup, yes, but after we'd agreed to let it fall among the needy, and having killed it at what felt like great personal risk (1 death, my two hour and near death -- which I take seriously as a mnk in the 50's), it seemed a bit rude, and really hurt his morale for the rest of the trip. We also weren't sure that the /random would be honored (only those where the whm was could see it, and we got back two different numbers -- possibly from two different people who took it upon themselves to do it).
People like to be on even grounds, and lotting ensures that you get your chance; the /random can cause anxiety over whether it will be honored -- especially after group policy was just ignored, intentionally or no. Also, this was a person who was going to use it on a separate job, which is fine, of course, but certainly makes the need seem less when we aren't even sure if that job is ever used.
The lesson I'd ask people to learn, and names have not been used here because I don't know that those in question need to learn it, is that people take their AF hunts very seriously, and being a bit more courteous could do a lot to help morale on these intense and lengthy endeavors.
Sorry if this isn't much heat for the flameboard, and I somehow lost the pic I printscreened of the lottery process (although if I were making this up, I'd come up with much worse, and use names, duh).
Well, we finally did get my friend his key and he was thrilled, but there could've been a lot less negative /telling for a while there.
Just my two cents; this topic already seems a bit cool to me, but I did say I'd post it.
Val
My friend brought five people along to this hunt, adding to their 8-9, and making a full alliance.
Anyway, we get there in shifts due to teleport-grouping, and as we are heading to camp, a group of three of us, my friend included, get aggro from an invis dropping. The mob is an Ahriman, VT to me at 57, and we have a 60 pld -- my friend -- tanking. I two hour (hundred fists) and we kill it, but it kills my friend and knocks me to red in the process, and, of course, drops a key.
Because he is dead, I ask the group not to lot, but rather have all those who don't need it to simply pass. This is agreed to by our entire group (naturally), and by members of the other team we'd joined. Then their whm (who needs it for a different job, possibly main, I don't know), lots it. This whm is far from our friend and types something along the lines of "lol, I hav eno idea where you are," so no raise is going to be possible.
Well, we have someone else in the alliance do a /random in lieu of our member's lot, it falls way low. Needless to say, this leaves a bad taste in my friend's mouth. The /random could serve as a backup, yes, but after we'd agreed to let it fall among the needy, and having killed it at what felt like great personal risk (1 death, my two hour and near death -- which I take seriously as a mnk in the 50's), it seemed a bit rude, and really hurt his morale for the rest of the trip. We also weren't sure that the /random would be honored (only those where the whm was could see it, and we got back two different numbers -- possibly from two different people who took it upon themselves to do it).
People like to be on even grounds, and lotting ensures that you get your chance; the /random can cause anxiety over whether it will be honored -- especially after group policy was just ignored, intentionally or no. Also, this was a person who was going to use it on a separate job, which is fine, of course, but certainly makes the need seem less when we aren't even sure if that job is ever used.
The lesson I'd ask people to learn, and names have not been used here because I don't know that those in question need to learn it, is that people take their AF hunts very seriously, and being a bit more courteous could do a lot to help morale on these intense and lengthy endeavors.
Sorry if this isn't much heat for the flameboard, and I somehow lost the pic I printscreened of the lottery process (although if I were making this up, I'd come up with much worse, and use names, duh).
Well, we finally did get my friend his key and he was thrilled, but there could've been a lot less negative /telling for a while there.
Just my two cents; this topic already seems a bit cool to me, but I did say I'd post it.
Val