Multi-Plat Rock Band 3

boceko

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NewDynamix
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Boceko
Is being released Tomorrow (October 26). I'm excited anyone else?
 
ive been playing it since midnight release, it was an unplanned buy since i was actually going to buy the back to the future trilogy blu ray set but no stores around here are carrying it and i dont have time to get to best buy.
So ive been playing it alot, im in the top 4% in the world currently on guitar and my band score.
There is ALOT wrong with the game though. Alot of stuff that was tacked on to hamper game play that they never mentioned before it came out, The "All instruments" mode that pretty much screws anyone who paid for the keyboard and wants to play in a full band.
The keyboard is actually recognized as a guitar in the game, so if you wanna play bass and guitar with keyboard, you cannot play online, your scores will not count on the leader boards, and it gets even worse than that.
If you play with a full band with Guitar, Bass, Keyboard, Drums, vocals. The vocalist gets screwed because of the keyboard because the all instruments mode does not allow for this. The vocalist can still play, but only on easy, in karaoke mode and their score does not register during play at all. Lame.
The loss of 3 times as many songs for the RB export was lame, one of my favorite songs was among those lost.
Overdrive detection on vocals is busted, i have hummed, yelled, whispered, blown into the microphone when there are small bars in between verses and it never registers, the entire community has complained about this as well.
Linking is not available at launch, and still is not.
The HOPO timing became extremely tight, i literally had to learn how to play again just because of those, now i have them down again and its not so bad, but at first i was getting pissed that i was failing songs when i was certain i hit the notes.

Not that achievements are a big deal to alot of people, but forcing people to have to pay for DLC in order to unlock an achievement is just wrong. If it was seperate DLC that came WITH achievements, then thats an option. But saying i have to download a queen song just to unlock an achievement for completing said song or 5 starring said song on vocals is disgusting when i already paid for the game i should have full access to every achievement based on whats available on the disc, dont even get me started on requiring pro instruments either.

its fun, but some of the bugs/glitches and under handed ness pisses me off.
 
Overdrive detection on vocals is busted, i have hummed, yelled, whispered, blown into the microphone when there are small bars in between verses and it never registers, the entire community has complained about this as well.

The initial update on XBL/PSN did a lot for this but it's still fickle

The HOPO timing became extremely tight, i literally had to learn how to play again just because of those, now i have them down again and its not so bad, but at first i was getting pissed that i was failing songs when i was certain i hit the notes.

The HOPO timing like OD activation on vox was initially problematic but got expanded a little with the initial update (I suspect it may have been deliberate to screw with the people who got it early). If you're still having issues with the identical-to-RB2 timing window, you should probably adjust your calibration settings (most people on ScoreHero say somewhere around +20/+20 compared to your RB2 values should work pretty good).


Also as a note, All Instruments Mode is not required to use the keyboard accessory. There are two large reasons for All Instruments Mode working the way it does.

First, the 360 and Wii do NOT properly support connecting more than four controllers at a time (and in the 360's case, it definitely doesn't support more than four XBL logins at once via the dashboard), so "screwing" one controller out of five was somewhat of a necessity. The lack of even a % is a bit of a letdown but it's a necessary evil to make guitar+bass+keys work.

Second, online play. There are 2,000 songs that don't have keyboard parts. If you could have g/b/k all at once online, you'd either have one player sitting out constantly or needlessly restrict the available songs to a very small selection just because a keyboardist joined in alongside your guitar & bass when you wanted to play older songs. With this system, the keyboardist can improvise on guitar/bass parts (with mixed success lol) for non-keys songs.

The mechanics of All Instruments Mode is sadly a necessary evil this gen. Hopefully next gen will support more controllers better.

there's actually one more reason... AIM also forces the venue into "music video" mode because Harmonix's engine programmers aren't talented enough to get the engine to support a 5th player on the venue stages... but the gameplay issues make this largely irrelevant when you look at the big picture
 
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