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Nibble

Limit Breaker
Adventurer
Joined
Apr 1, 2005
Messages
455
Location
seattle'ish
i think they should add a duel system..

where you click someone's name.. go to menu.. hit 'duel'.. a box pops up on that person's side.. saying.. 'xxxx challanges you to a 1 on 1 duel, do you accept?'.. they hit yes or no.. if yes.. you two go at it right there in the middle of town..

of course.. some jobs would need to be nerf'd for this.. eg: rdm/nin..

also.. there could be linkshell duels..

or if say.. a linkshell could buy a plot of land to build on you could have raids.. >.> i dunno why i just wanna kill some of my fellow players.. LOL

~nib
 
I’d like to see more of a PvP system, provided it is not a free for all, because it never fails a high level n0ob will spend his day doing nothing but killing level 1 players. They shouldn’t Nurf any of the games for a Dual system; you should just be smart enough not to challenge a Red Mage for we are gods. MMMMUUUUUUUUUUHHHHHaaaaaaaaa :lol:
 
I wouldn't say we are gods but a good RDM/NIN with the right macros/equipment/and spells (dunno why they wouldn't have em all anyways) at 74-75 is strong. Stoneskin, both Utsesumi, decent melee damage with en- spells to only enhance the damage, spikes to damage the enemy and cause stun or paralyze (depending on the job), enfeebling that can pwn lots of jobs like with silence anything that uses any magic just lost its edge on competition, paralyze, etc. Then again.. these things can be counted with items like echos and remedies and whatever the opponent wants to spend their money on. It's really more of how fast a player is at keeping up with what the other does and being prepared for whatever the enemy might throw at them.
 
oops.. i think i hit 'new topic' when i meant to hit 'reply' oh well.. this was supposed to go under 'what this game needs' topic.. lol..

anyhow as far as high lvl's killing low lvl's.. like i said.. put a.. 'xxxx challanges you to a duel' pop up window.. and you wont have that..

no xp loss of course lol..

and as far as nerfing rdm's.. they all.. in general.. seem to have the 'you cant kill me' attitude when it comes to pvp lol.. and for good reason.. they have more defensive spells than anyone.. stonskin, blink, phalanx, dispel, silence, blind, bind, paralyze, etc etc etc.. and all else fails they chainspell any combination of those..

well maybe not nerf rdm's.. but make player's resistance to the elements and other spells higher.. natural resistance.. not the stuff you get from armor.. because lets face it.. not many good pieces of armor have resistance on them.. and if they do.. is it really enough? lol..

anyhow i think im just ranting.. ta-ta..

~nib
 
Remember there is one thing a Red Mage fears. A Ranger with 100% TP.
 
Pascal said:
Remember there is one thing a Red Mage fears. A Ranger with 100% TP.

hehe.. not at all.. I 1v1 ranger before and keeled him XD then again.. we are both new to Ballista type things so I guess I got lucky.. I more fear the MNK like Cashell or the players with Kraken Clubs running after my butt... I run far.. and fast when they come for me
 
This is straight outta WoW XD

You can duel anyone smack in the middle of town, or anywhere, and it doesn't kill you if you die, but the fight ends with the loser at 1 HP. Problem with this in FFXI, if you think the lag in Jeuno is bad now, imagine the lag with 903580392 people dueling.
 
It'd be the biggest pain in the butt for someone to run up and challenge you in the middle of an XP party and you accidently accept or something.. O_o;;
 
Svina said:
This is straight outta WoW XD

You can duel anyone smack in the middle of town, or anywhere, and it doesn't kill you if you die, but the fight ends with the loser at 1 HP. Problem with this in FFXI, if you think the lag in Jeuno is bad now, imagine the lag with 903580392 people dueling.

It wouldn't be a problem, simply limit fights to outside of town. FFXI isn't a world gone to hell game, the nations are ordered societies, fighting in town would realisticaly get someone in trouble by disturbing the peace and creating a potential hazard.

So just limit fights outside of town and forget the nerfs. S-E won't fing nerf rangers ect in ballista, I doubt they'd do it for duel. It's just up to you to say /no to a ranger or rdm.
 
Well the other thing is, see, FFXI jobs are horribly unbalanced for a pvp setting to begin with... theres really a lack of skill involved with the game's system in general that would allow any kind of PVP to take place. I mean go to ballista... where's the skill at? There is none. At least WoW does involve some strategy in it's duels/pvp. When a level 29 rogue gets beat by a level 20 hunter <_<;
 
Elemmire said:
Pascal said:
Remember there is one thing a Red Mage fears. A Ranger with 100% TP.

hehe.. not at all.. I 1v1 ranger before and keeled him XD then again.. we are both new to Ballista type things so I guess I got lucky.. I more fear the MNK like Cashell or the players with Kraken Clubs running after my butt... I run far.. and fast when they come for me

Ele, one thing I hate the most about Ballista is class pumping... some class will win 99% of the time against other classes and we have to deal with it. The two classes on the top of this list vs everyone else is Ranger first followed by rdm. Unless -luck- or circumstance change anything, a ranger will win just about every fight if both classes had "equalable gear" for example, not one wearing AF1 and the other god or AF2 and abilities up and ready. This does not include 2hours, as they don't count.

In other words, if a ranger fights any other class 100 times, he will win 70+ of those fights.

Against a rdm, most classes will fall, and against rangers, just about every class will fall.
 
Elemmire said:
Pascal said:
Remember there is one thing a Red Mage fears. A Ranger with 100% TP.

hehe.. not at all.. I 1v1 ranger before and keeled him XD then again.. we are both new to Ballista type things so I guess I got lucky.. I more fear the MNK like Cashell or the players with Kraken Clubs running after my butt... I run far.. and fast when they come for me


You've played ballista......twice.........


Neither of which Cashell or players with kraken clubs were in the game :x
 
lol the strife this would bring reminds me of the MUD i used to play called Nightmist (www.nightmist.co.uk).

Everyone sat at a place called South Gate House, and all the high levels would taunt each other into going 'south'. While this was great fun for most people, it did get rather old and sometimes annoying.

Although a dueling system sounds intriguing, I think it would only bring about people standing in Jeuno taunting each other with "go outside noob, lets duel"
 
Ballista is still a piece a of crap for any true advanced player red mage that macro like there's no tomorrow.

(This is assuming you still get stunned for swapping equipment ...)


If they finally changed this, maybe I'll give ballista a chance again.
 
Odon said:
You've played ballista......twice.........

wrong.. I've done Ballista about 10 times.. those two diorama things are my first that I were in. And I have fought cashell but not 1v1.. he and his RDM friend (can't remember the name) beat me up x.x I forgot my echo drops that night... you can ask Marienkind if you don't believe me XD

Dellionhart: I agree Ballista is stupid but for a different reason.. those petras are stupid.. take em out. Killing other players is fun though and I can take down most jobs well enough... though a MNK always gives me trouble. And sanjo.. RNG aren't terribly bad. Atleast when they don't have a way to stop my sleep, bind, silence, paralyze, etc XD hehe ^^ Shock Spikes work nicely it appears.
 
As a veteran player of Diablo I can say that having being challenged to duel all the time can and will grow very tiresome.

I think there should be an arena where you can request matches, and then if someone wants to challenge you they can.
 
eh.. i dunno if its out of WoW or not.. because i've never played and/or seen WoW.. i got the idea from an old game i bate tested.. Dragon Raja.. they would allow you to place items in the duel screen.. whoever won got the items..

and as far as ballista goes.. the major reason i dont play it is BECAUSE, as someone else said.. the jobs are very unbalanced for pvp.. but im not whining or anything.. i just think they need to nerf some of the jobs for pvp.. if they dont nerf some jobs.. they should pump others lol.. make rdm spells weaker pvp.. or stick less.. or just like.. give higher resistance to those spell types.. so they dont stick 99.9% of the time.. if say.. silence only stuck 50% of the time.. and lasted less than 20 seconds.. that'd be great.. same with paralyzed, blind, etc etc..

someone else mentioned using medicines.. yea.. for any type of pvp? isnt that kinda awaste? lol..

~nib

O_O lets see if my signature picture shows up.. oooOooo..
 
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