ThisIsHamburgler said:naffenu said:Then tell me, why did you buy this game. Have you ever played any mmo before? No? Is this your first one? Why did you buy it, because it looked interesting? Because it had chocobos and moogles and ff type spells in an MMO? Probably. There is a defining thing in all RPG's. You stand in goddamn line, and you hit things. That's a given. If you can't understand that, then you are retarded. The only thing DIFFERENT about Final fantasy, is that they have their own spells and little icons (being moogles and chocobo's etc.) I could argue with you about this until I'm blue in the face, but I see you're obviously not going to understand it. This game sells, because it's ff. That's all. Do me a favor, and try out eq, and tell me this game is RADICALLY different from it.
The only point you are making is that Final Fantasy 11 is an MMORPG and not an RPG. I agree with you.
Final Fantasy is NOT a genre of games. It is a series of games; but more accuratly it is a trademark owned by Square-Enix. Games in a series dont have to follow the same rules as the ones that came before them. It is up to Square to determine what is a Final Fantasy game and what isnt. Could Square have taken the final fantasy elements out and called it something else? Sure, but look at other final fantasies and this same rule applies.
You say take away the elements that make it a Final Fantasy game and agree that its not one... well no shit! Take away final fantasy elements from the other games and you end up with regular RPGs. Despite the fact that this is the only game in the series to not be an RPG doesnt make it not part of the series. Its like saying that Shakespeares commedies arent really Shakespeare because they arent tragedies.
Again, if your argument is that it isnt an RPG you are correct, but that isnt your argument. You are taking an abstract term and trying to say it is a genre in itself. Look at the command and conquer series, is renegade a command and conquer? Look at warcraft, is WoW a warcraft game? I'd have to say yes. They are not, however, RTS games.
And about the insults Naff... all it does is show that your argument is weak. You cant face facts that you are wrong, so you insult me... good job.
-Ham :shock: [/b]
The word 'Traditional' is being left out. Xenosaga and the like are very much akin to a traditional FF game. Everquest and its kin are not. FFXI is kin to EQ, not to other FF games. Much in the same way that FFT is kin to Ogre Battle, not to other FF games.
You cant just make a game in a different genre and say its a traditional part of the series. Its what is known as a 'spinoff'.
Ham: You are officially retarded to state that the there was dramatic change in the gameplay/presentation of the traditional FF games. You call 'Active Time' a step forward? All 'Active Time' is, is that instead of the game pausing when its your turn so that you can select your commands, it now does not. You must select them while other turn guages (hidden or shown) charge. This does not bust genres, or even change the core gameplay element. Not even close. Nor doesn changing how you learn or store magic.
A traditional FF game is defined by its gameplay/presentation. Games like Final Fantasy Tactics, or FFXI, do not adhere to this structure. If FFXII also deviates, then I will also say that it is not a traditional FF game.
I dont know what else to say... You can cry about who made and named the game all you want, but a sane and rational (read: non-fanboy) person would see clearly that FFXI and FFT are not even close to being FF games, in the traditional sense.
I mean... i had some respect going for you Ham, but you come off like a real moron in those posts (and you sound like the fannest-of-fanboys too).