Well it's been a while since they added all the tier 2 Ancient Magics.
I myself unlocked Freeze 2, Burst 2 and then stopped meriting Catagory 2, leaving capping 2 or getting all 6 ambigious.
Mainly the reason... I had no idea how much capping them would help, and no idea how often I'd feel compelled to use all 6.
All I can say.. is I almost never use both Burst 2 and Freeze 2 in the same battle. So if I wanted all 6, it would be for the purpose of each individual spell, not for the ability to chain 6 different AM2 together.
But what's also been abundantly clear... sea obi + AF2 legs + right day of week = holy shit.
But I don't know how AF2 and obi bonuses compare against 5 damage potency merit advantage I get on the 2 elements I'm using.
For those with all 6 and 5 ice/thunder potency and af2/obis... what's the difference between a flare 2 on firesday and a burst 2 on firesday?
And then for those of you who do HNMs, Gods, Wyrms, what's the difference between base spell and merited spell for your resist rate?
I myself unlocked Freeze 2, Burst 2 and then stopped meriting Catagory 2, leaving capping 2 or getting all 6 ambigious.
Mainly the reason... I had no idea how much capping them would help, and no idea how often I'd feel compelled to use all 6.
All I can say.. is I almost never use both Burst 2 and Freeze 2 in the same battle. So if I wanted all 6, it would be for the purpose of each individual spell, not for the ability to chain 6 different AM2 together.
But what's also been abundantly clear... sea obi + AF2 legs + right day of week = holy shit.
But I don't know how AF2 and obi bonuses compare against 5 damage potency merit advantage I get on the 2 elements I'm using.
For those with all 6 and 5 ice/thunder potency and af2/obis... what's the difference between a flare 2 on firesday and a burst 2 on firesday?
And then for those of you who do HNMs, Gods, Wyrms, what's the difference between base spell and merited spell for your resist rate?