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- Apr 6, 2004
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- KeitaroPrime
- FFXIV
- Kyrial
Info copied and pasted from FFXIclopedia.
If Beastmen have the Astral Candescence
Sanction only lasts from 1 to 3 hours depending on your rank.
You cannot use the regen/refresh/food effects upon getting sanction.
You cannot gain crystals upon defeating mobs.
In the region that has the AC, the effectiveness of Sneak and Invisible is reduced. In some cases, this effectiveness is reduced by 100%, essentially giving mobs either True Sight and/or True Hearing status depending on the type of the mob.
In the region that has the AC, you will get an increased number of Imperial Standing points for defeating a mob.
Runic portals may only be used for Assault missions. You may only zone into the Assault area once that portal is used.
In the region that has the AC, beastmen are approximately 5-6 levels higher than what they con. For example, a mob that cons even match may actually fight like a T-VT mob.
Shihu-Danhu will warp you further away from Jeuno. You may only use this service once per Vana'diel day.
Cannot receive the XP bonus for defeating mobs.
Some vendors in Aht Urhgan Whitegate and Al Zahbi have reduced stock.
Recovering the Astral Candescence
Head to the region that has the Astral Candescence. You must walk there, runic portals are unavailable.
Bring a party and be prepared to fight. Beastmen tend to have enhanced hearing/sight if the Astral Candescence is in that region.
The 2 temporary key items required to enter the BCNM in the zone vary by region. Zoning or logging out will result in the loss of the key items, along with accepting the black magic spell Tractor.
BCNM fight is uncapped, with 30 minute time limit. Beastmen do not recover HP should the party wipe.
Only 6 members in the party may enter BCNM fight at a time and all 6 members must possess both key items.
Buffs and TP carry into BCNM.
NM will not sleep, will resist lullaby, and cannot be silenced.
If you do not kill all of the NMs in the BCNM then the ones you do not kill will repop @ 33% for the next people who enter.
Halvung
If Beastmen have the Astral Candescence
Sanction only lasts from 1 to 3 hours depending on your rank.
You cannot use the regen/refresh/food effects upon getting sanction.
You cannot gain crystals upon defeating mobs.
In the region that has the AC, the effectiveness of Sneak and Invisible is reduced. In some cases, this effectiveness is reduced by 100%, essentially giving mobs either True Sight and/or True Hearing status depending on the type of the mob.
In the region that has the AC, you will get an increased number of Imperial Standing points for defeating a mob.
Runic portals may only be used for Assault missions. You may only zone into the Assault area once that portal is used.
In the region that has the AC, beastmen are approximately 5-6 levels higher than what they con. For example, a mob that cons even match may actually fight like a T-VT mob.
Shihu-Danhu will warp you further away from Jeuno. You may only use this service once per Vana'diel day.
Cannot receive the XP bonus for defeating mobs.
Some vendors in Aht Urhgan Whitegate and Al Zahbi have reduced stock.
Recovering the Astral Candescence
Head to the region that has the Astral Candescence. You must walk there, runic portals are unavailable.
Bring a party and be prepared to fight. Beastmen tend to have enhanced hearing/sight if the Astral Candescence is in that region.
The 2 temporary key items required to enter the BCNM in the zone vary by region. Zoning or logging out will result in the loss of the key items, along with accepting the black magic spell Tractor.
BCNM fight is uncapped, with 30 minute time limit. Beastmen do not recover HP should the party wipe.
Only 6 members in the party may enter BCNM fight at a time and all 6 members must possess both key items.
Buffs and TP carry into BCNM.
NM will not sleep, will resist lullaby, and cannot be silenced.
If you do not kill all of the NMs in the BCNM then the ones you do not kill will repop @ 33% for the next people who enter.
Halvung
- All party members should have key item Cast Metal Plate.
- At least one party member should be at an operating lever.
- The 3 NM in the BCNM are Trolls. Exact jobs are unknown but could be PLD, RDM, DRK, MNK, PUP, WAR, and/or RNG. Desired order is to take out the Troll that can heal first, then the melee.
- You will have to go through Mt. Zhalyom at some point of this mission.
- Mobs around BCNM area will drop key items Musical Score - 1st Page and Musical Score - 2nd Page.
- Unknown where the actual BCNM location in this zone. The 3 NM are Trolls.
- Fastest the AC has been recovered here was approximately 12H.