Astral Candescence Recovery

Kyrial

Azure Princess
Adventurer
Joined
Apr 6, 2004
Messages
909
Age
40
Location
Windurst! Screw you, Whitegate.
Website
kyrial-arthian.livejournal.com
Nation Banner
Windy
Main Job
Samurai-Female
Secondary Job
BlackMage-Female
Third Job
BlueMage-Female
Server
Quetzalcoatl
Linkshell
KeitaroPrime
FFXIV
Kyrial
Info copied and pasted from FFXIclopedia.

If Beastmen have the Astral Candescence
Sanction only lasts from 1 to 3 hours depending on your rank.
You cannot use the regen/refresh/food effects upon getting sanction.
You cannot gain crystals upon defeating mobs.
In the region that has the AC, the effectiveness of Sneak and Invisible is reduced. In some cases, this effectiveness is reduced by 100%, essentially giving mobs either True Sight and/or True Hearing status depending on the type of the mob.
In the region that has the AC, you will get an increased number of Imperial Standing points for defeating a mob.
Runic portals may only be used for Assault missions. You may only zone into the Assault area once that portal is used.
In the region that has the AC, beastmen are approximately 5-6 levels higher than what they con. For example, a mob that cons even match may actually fight like a T-VT mob.
Shihu-Danhu will warp you further away from Jeuno. You may only use this service once per Vana'diel day.
Cannot receive the XP bonus for defeating mobs.
Some vendors in Aht Urhgan Whitegate and Al Zahbi have reduced stock.

Recovering the Astral Candescence
Head to the region that has the Astral Candescence. You must walk there, runic portals are unavailable.
Bring a party and be prepared to fight. Beastmen tend to have enhanced hearing/sight if the Astral Candescence is in that region.
The 2 temporary key items required to enter the BCNM in the zone vary by region. Zoning or logging out will result in the loss of the key items, along with accepting the black magic spell Tractor.
BCNM fight is uncapped, with 30 minute time limit. Beastmen do not recover HP should the party wipe.
Only 6 members in the party may enter BCNM fight at a time and all 6 members must possess both key items.
Buffs and TP carry into BCNM.
NM will not sleep, will resist lullaby, and cannot be silenced.
If you do not kill all of the NMs in the BCNM then the ones you do not kill will repop @ 33% for the next people who enter.

Halvung
  • All party members should have key item Cast Metal Plate.
  • At least one party member should be at an operating lever.
  • The 3 NM in the BCNM are Trolls. Exact jobs are unknown but could be PLD, RDM, DRK, MNK, PUP, WAR, and/or RNG. Desired order is to take out the Troll that can heal first, then the melee.
  • You will have to go through Mt. Zhalyom at some point of this mission.
  • Mobs around BCNM area will drop key items Musical Score - 1st Page and Musical Score - 2nd Page.
    • Unknown where the actual BCNM location in this zone. The 3 NM are Trolls.
  • Fastest the AC has been recovered here was approximately 12H.
 
Thanks for the info Kyrie :)
 
So how come we don't get this 5-6 level stat boost? Are we not smoking the candescense right or something?
 
Well I dont think this guide is accurate . Beastmen dropped me fire cristal for instance. Secondly, everything seems to be happening in halvung via the troll door. around 50 jp there atm.
 
We actually lost when SE cheated on besieged this time?
 
Mishaela said:
So how come we don't get this 5-6 level stat boost? Are we not smoking the candescense right or something?

Who says we havent? When I was fighting in the new areas as a bst, the VTs we're going down like T's. Maybe thats the secret to why melee Cannon parties go so well...
 
Noo our nintendo wii has been stolen!
All they had to do was bring a controller and we'd have let em play SSB brawl.
WTF is taking so long? I can't beleive you guys aint got it back yet. Still waiting in line behind the JP?
 
Thanks for the info they still have the AC. May need to check the events to schedule recovery. May take a while. Damn lazy Taru's.
 
Mishaela said:
So how come we don't get this 5-6 level stat boost? Are we not smoking the candescense right or something?

It is possible we did get a boost, we got 3 levels of strength, but in comparison, we didn't notice after all we have never lost before. Now that we lost, we lose our 3 levels and they gained the 3 levels in reverse so it seems like 6 levels difference when it's just 3 if that makes sense or works.

Anyone actually going to try and go after the astral candy?
 
Miyamoto sheds a tear today...

; ;
 
What we need is 50 people stacked around the BCNM area ready to enter if a team loses. The only possible way to win this is to ZERG RUSH the battle with the items until the beastmen fall and we get our astral[Tab] back! And since the magic nerf on impossible to gauges, we just need to throw more melee at it!
 
Westyle said:
Miyamoto sheds a tear today...

; ;

He should be in charge of SE and pimpslap them back into work
 
Lavipants said:
Anyone actually going to try and go after the astral candy?
Already been a few groups that have tried, one out there farming key items now.
 
I'm down to throw a gourp together to do this... that warp taru is pissing me off dropping me on the other side of rolanberry fields
 
Xalioniaf said:
What we need is 50 people stacked around the BCNM area ready to enter if a team loses. The only possible way to win this is to ZERG RUSH the battle with the items until the beastmen fall and we get our astral[Tab] back! And since the magic nerf on impossible to gauges, we just need to throw more melee at it!

Because ZERG RUSH is most likely what caused this, that's a sure fire way to win all right.
 
Wait wait wait ... we lost? What the Hell!? I've been at work all day, working a late shift, and I come back to this?

When the Hell did this happen? Why? How? Noooooo. T_T
 
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