For this class you will need the following materials:
http://www.playonline.com/ff11de/downlo ... /AV_DE.asx
http://www.playonline.com/ff11fr/downlo ... /AV_FR.asx
http://www.playonline.com/ff11eu/downlo ... /AV_EN.asx
http://www.playonline.com/ff11/download ... /AV_JP.asx
http://www.stage6.com/user/eander/video/2217135/ (Combined SE videos)
(These videos are not a step-by-step instruction manual.)
http://www.demols.com/videos/AV3.avi (Demo's AV attempt on Kujata)
http://www.youtube.com/watch?v=rjFC3wwAqAw (DarkHeart's AV attempt on Ramuh)
Absolute Virtue Behavior:
Like other CoP bosses(Bahamut II, Proto-Ultima, Proto-Omega, etc.), there appears to be triggers set at different hit point percentages. 79%, 59%, and assumably 39% and 19%.
79% - When Absolute Virtue reaches 79% HP, it will unleash a volley of Meteors on the alliance. I do not know if it uses Manafont and Chainspell in tandem before doing this. You'll have to ask Rukenshin, as I am citing this from his experience. (Mojo, lolSky, Hades)
59% - When Absolute Virtue reaches 59% HP, it will pull out red bracelets. These bracelets seem to affect its AI, as it it seems to use 2 hour abilities in sequences. It also becomes capable of summoning 6 wynavs instead of 3. This information comes from observations of posts from other linkshell attempts, it is not my firsthand experience. (Mojo, lolSky, Hades)
Fighting Jailer of Love until it only spawns Ru'Phaubos reduces Absolute Virtue's Regen. From testing by lolSky on Hades on Jailer of Love, it would be logical to say that you've killed enough pets after the first 27(Enough to reach Phaubo only mode) or possibly the first 39~(What it seemed to take to completely break Jailer of Love's regen) (Mojo, lolSky, Hades)
Absolute Virtue "readies" some 2HRs, and others he just flat-out "uses".
Fealty may help you resist Meteor. (lolSky, Hades) Link
Doing Tier I->II->III->IV nukes of the same day rotation seemed to lessen regen and do unresisted nukes to it (Demo LS, Kujata)
Absolute Virtue cannot cast Meteor without first using Manafont.
Using weapon skills, job abilities or nukes of the incorrect element appear to make Absolute Virtue 2HR immediately.
Absolute Virtue has approximately 300% normal movement speed (lolSky, Hades)
Absolute Virtue appears to normally be immune to all enfeebling magic, Bio and Dia wear off instantly after hate is lost although elemental DoTs will stick (need confirmation for elemental DoTs) (lolSky, Hades)
Absolute Virtue can use all of the standard DRG aern TP moves as well as Explosive Impulse, which is a moderate damage AoE that causes Stun.
When Absolute Virtue uses Call Wyvern he will summon three (or six, depending on his HP%) wynavs. Their behavior is detailed below. (lolSky, Hades)
Absolute Virtue's Two Hours: (Mojo, lolSky, Hades- theory in progress)
It is my personal belief based on observation and testing that my linkshell has done that when AV uses a two hour, it can sometimes also gain job traits and abilities related to that job. An easy example of this is the ability to cast Meteor and Comet when it uses Manafont. A less known example of this is a TP Regain trait gained when it uses Meikyo Shisui. This TP Regain trait didn't go away until it used another two hour ability was used(Link), so it's hard to say how consistent the job traits are. It is remotely possible that it was using the WS in retaliation to charm, but I think it is unlikely as it would have to be job mode or day of the week related as it didn't do it after it used Chainspell.
Here's a list of what is known, there may still be unknown traits.
Bard
It uses Soul Voice and gains the ability to cast Maiden's Virelai, which it will spam.
Beastmaster
The wynavs become stronger.
Black Mage
It uses Manafont and gains the ability to cast Comet and Meteor.
Dark Knight
It will use Blood Weapon.
Monk
It uses Hundred Fists.
Ninja
The wynavs will use Mijin Gakure.
Paladin
It will use Invincible.
Ranger
It will use Eagle Eye Shot.
Red Mage
It uses Chainspell and will spam Aero V, Aeroga IV, and Tornado II.
Samurai
It will use Meikyo Shisui and gains a significant Auto Regain trait.
Summoner
It will use Astral Flow. The wynavs will gain 300% TP and execute some powerful breath attacks.
Thief
It uses Perfect Dodge.
Warrior
It uses Mighty Strikes.
White Mage
It uses Benediction.
Absolute Virtue's Wynavs:
If you separate the wynavs from Absolute Virtue, they will "walk" back to Absolute Virtue and not run. (Aldaris, Garuda)
They can cast tier IV and ga III of the spells that correspond to the current vana'diel day. (lolSky, Hades)
They are immune to Bind, Slow, Paralyze, Stun, and Blind but ARE susceptible to Gravity and Silence.
They have increased movement speed. (lolSky, Hades)
Pet Peeves:
Astral Flow does in fact, do something. It forces his Wynavs to weapon skill. (Exactly like Jailer of Love's Astral Flow)
Your 2HRs are not reset. (Demo LS, Kujata)
Absolute Virtue does not draw the ability to 2HR from the alliance. (SapereAude LS, Garuda) Link
You don't lock every 2HR. In the video, Absolute Virtue 2HRs right before it dies. This is contrary to the myriad of other kills before hand, where they "locked" AV preventing it from using any 2HR, casting magic, or weapon skilling. (Any combination of the three)
Shield Bash does in fact, go through Perfect Dodge.
We know that:
The developers used their 2HRs multiple times.
The developers kited the wynavs around.
Absolute Virtue doesn't use Spirit Surge, and instead uses Call Wyvern.
Manafont was the only 2HR used every single time in the SE Developer video.
Day of the week nukes do something important.
We are aware of the seemingly unusual choices of gear by the SE Developers.
Also the video isn't 8+ hours long, it's more likely somewhere around an hour.
Timeline:
This is the time line of SE's fight with Absolute Virtue, it is very short and concise. Credit goes to Atreides of Fairy.
1. Iceday 12:10, Call Wyvern (from English Video, part 3)
player 2hrs used: blm, pld, smn, drg (call wyvern), rdm, brd, blm
2. Iceday 14:42, Soul Voice (from Japanese Video, part 1 and German Video, part 2)
player 2hrs used: blm, smn, blm, drg, brd, brd, sam, whm, blm, drk, blm, rdm
3. Iceday 16:14, 100 Fists (from French Video, part 2)
player 2hrs used: blm, brd, blm, brd, smn, rdm
4. Iceday 16:55, Meikyo Shisui (from Japanese Video, part 2 and German Video, Part 3)
player 2hrs used: blm, brd, blm, sam, drg, brd, smn, rdm, drk, brd
5. Lightningsday 5:07 Chainspell (from English Video, part 2 and French Video, part 3)
player 2hrs used: blm, brd, rdm, brd
6. Lightningsday 6:50 Soul Voice (from English Video part 1)
player 2hrs used: pld, blm, whm, blm, sam, drg, whm, smn, blm, blm, brd, drk, rdm, brd, brd
7. Lightningsday 8:55 Astral Flow (from French Video, part 1 and German Video, part 1)
player 2hrs used: blm, blm, blm, brd, rdm, brd, blm, drg, smn, whm, rdm, drk
8. Lightningsday 13:55 Astral Flow (from Japanese Video, part 3)
player 2hrs used: pld, blm, smn, brd, drg, blm, blm, pld, blm, rdm, brd, rdm
Theories Debunked:
Jailer Weapons
Jobs in the zone/alliance/close to AV, having any influence on which 2-hours he will use.
[Need help here]
Theories Need Testing:
Using Manafont directly after AV two hours, or a different two hour, prevents AV from using this two hour again. However, a reaction to an error such as using a wrong element of the day offensive spell opens up his ability to use this two hour again.
A combination of two hours used in succession used after AV two hours may prevent AV from the ability to use these particular two hours on a play by play basis.
Using no JA and WS prevents AV from using two hours, TP attacks and magic more rapidly.
Elemental spells in accordance to day slows AV's TP regen and may also weaken his spells and abilities.
Fighting AV at his spawn point with no Aern up without first wiping to his pop may do something.
AV either readies a two hour or uses a two hour seemingly without discretion on which two hour it is. The difference could be caused by player action.
AV uses two sets of two hours, reactionary and non reactionary two hours. The non-reactionary two hours are unavoidable but the reactions can be avoided.
[Need help here]
Absolute Virtue & Square Enix:
Excerpt taken from the 2006 VANAFESTA Talk Session at the Tokyo Game Show in Tokyo, Japan wrote:
How to Enfeeble Absolute Virtue
The regen effect will be cut in half by defeating as many of the Ru'phuabos, Qn'xzomits, and Qn'hpemdes summoned by the Jailer of Love as possible. In addition, using an elemental based attack that corresponds to the current day of the week (i.e. using Fire spells on Firesday) will stop the remaining regen effect.
Excerpt taken from the July 2007 Allakhazam interview with the FFXI Development Team at the E3 Expo in LA, California wrote:
Pikko: Chains of Promathia came out nearly 3 years ago and as of today, no linkshell has beaten Absolute Virtue without the invisible wall or the locking technique, both of which were changed. When you originally created Absolute Virtue, did you intend for him to go undefeated for such a long period of time and is he meant to be defeated at all?
Ogawa-san & Tanaka-san: When we first designed it we didn’t design it to never be able to be defeated and we’re convinced that it can be defeated. Last year at the Tokyo Game Show hints were given and whether those were taken as hints or not, well… Some players were able to figure out some things from it but there were other hints that not a lot of people have picked up on and so its become sort of this urban myth that Absolute Virtue cannot be defeated, but it can be defeated.
Excerpt taken from the 2007 FFXIclopedia interview at E3 Expo in LA, California wrote:
Absolute Virtue....
::laughs::: Never ask questions about Absolute Virtue :::laughs:::
Absolute Virtue is now believed to be completely invincible. No methods have been discovered on how to defeat him, with the majority of the end-game community from North America, Japan and Europe at a complete loss as to what to try. Some minor information about his Regen was released, but it appears that he has been modified without any announcements. How can we defeat him? We've had over a year without learning his secret, it is about time some real information is released. Are there any more tips you can give us about this NM?
We cannot give you any other tips besides if you kill the monsters around him, it will slow the regen ability.
Do you believe it is possible to beat him?
We haven't made it so that it's impossible. We still believe ::crosses fingers:: we still believe that there is a possibility that people will be able to defeat him. People just haven't found the right strategy. At the next Fan Festival we'll have the dev team defeat Absolute Virtue (not a good idea)... maybe some videos... no....
Are you afraid that they won't win?
No comment.
Excerpt taken from the August 2007 interview of the FFXI Development Team at the Games Convention in Leipzig, Germany wrote:
Bercus: I really need to answer that question. After 2 years across the NA, EU and Japanese player base, no one can successfully defeat Absolute Virtue. Because the problems are the 2 hours and the magic casting… the instant use of all those immense attacks. All the tips you have given in the past were about the Regen, but this is a minor issue. That´s no problem. Is there any hint you can give today or maybe at the Fan Festival? After you fixed it we can´t beat it anymore.
Sundi: I wish we could call it fix.
Bercus: The wall trick?
Sundi: Yeah. You know all the hints that we already revealed.
Bercus: That´s only about Regen.
Sundi: Yeah.
Bercus: The Regen is no problem. After 2 years we can´t beat it.
Sundi: Speed.
Bercus: The speed? How you fight it?
Sundi: Right.
They seem to think people don't understand their hint. It sounds like there aren't any other secrets yet people are clamoring for more hints, so they are confused.
Sundi: We still need to fix the hint that the wait of the Regen will be decreased if you do something.
Bercus: During the fight against AV?
Reiterates there is a way to decrease the regen effect of AV
Sundi: During the fight. You can almost stop regening
Bercus: Regen is no problem!!!! The 2 hours are. Sealing the 2hours. One Linkshell did this. But they don´t know why, and we can´t practice more on AV, because AV is not a 100% pop. Jailer of Love is an easy fight.
(I don´t think anyone knew what I was trying to ask)
Sundi: You have to wait till the Regen is completely stopped. Regen of the HP has completely stopped.
Bercus: Then you can stop the other abilities?
Sundi: No. Only the speed of the Regen. At this time, by doing certain action during the fight.
Bercus: And then the whole monster will clam down and stop using these crazy attacks and 2hours? That´s what we need to know because that´s the problem.
Saori: There are still a few secrets.
Sundi: Yeah.
Bercus: You offered to maybe beat it at the Fan Festival by Development people. Is this still possible? Can you show people how to beat it at the Fan Festival?
(I looked at Sundi who started laughing)
Bercus: I think you brought it up right, at one Interview at the E3.
Sundi: Possible..
Bercus: No cheating when you do that. (everyone laughed)… normal equipment.
Explaining the request to show players a fight against AV
Sundi: What about not the fight, but taking a video?
Bercus: That´s ok too. (Sundi smiled) Ok, let´s not waste all our time about AV.
(I will E-Mail them a 20-30 question Interview after the VU and will get responds to all those questions more detailed asap, also about AV)