Battle Adjustments (05/28/2008)

LadyKiKi

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Didn't see it posted yet...

POL said:
http://www.playonline.com/pcd/topics/ff11us/detail/3287/detail.html

3287.jpg


Several adjustments to the battle system are scheduled for the upcoming version update.

Merit Points Group 2: Maximum Raised for Ability Increases

Adjustments to the Group 2 section of the merit point job categories will be implemented in the upcoming version update.
The current total maximum ability increase of 6 and the individual maximum ability increase of 3 will be raised to match the Group 1 values of 10 and 5, respectively.

New Job Abilities and Spells

In conjunction with the scheduled job adjustments, the monk, paladin, and bard jobs will be receiving new abilities and spells.

For monks, we will be adding a new job ability that allows them to restrict their attacks to kicks only. In exchange for a penalty to attack delay, the monk receives an increase to damage and attack power, as well as a bonus to the amount of TP gained per kick.

Paladins will be receiving a new spell that increases the rate of shield blocks, as well as reflecting blocked damage back to an attacker. As with "Blaze Spikes" and "Dread Spikes," this spell will only affect the caster.

Lastly, bards will gain a job ability that allows them to limit the area effect of a song to a single target.
For example, if a bard casts "Mage's Ballad" after activating this new ability, only the selected target will receive the effect of the song.

FUCK YEAH
 
That's hot...not only do I love the PLD ability, but I have another reason to merit.
 
Mnk's new ability to attack with Kicks only? sounds cool but i wonder if having a h2h weapon with no delay would be better if the you don't swing with your fists.
Also its pretty sweet they added more points the the Second group of merits, soo many that i want to max out!
 
Ugh decisions..
 
Feint will be on a 2 minute timer.....
This will make my thf even more angry when people refuse to merit with it since it's not a cannon job.
IN B4 teh salvage!
My nin is gonna be stcuk skilling up throwing by over 200 skill in the offchance a fully merited sange is good for damage bursts(and hate when ni is up).
EDIT: holy crap! throwing skill merits would actually be good for people that only care about thier ninjas.
 
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Son of a bitch, and I was almost done with blm merits and getting rdy to do drk >_<

Are the cat 2 ones still gonna cost more? ;;;
 
dont worry tyrath... I'll help ya.
 
Fuck, I had just capped all merits for all my jobs, and was just awaiting SCH merits so I can cap them........now I gotta go back and recap ALL my jobs. /sigh
 
Holy shit; I'm get Sange now! lol Awesome timing on SE's part for me personally.

Now lower Dynamis entry to 500k.
 
The single target thing is really nice for BRD's though, depending what level it's acquired it could be very helpful during XP as well as end game. Being able to single out Ballad II on the PLD like a RDM can.
 
That's hot...not only do I love the PLD ability, but I have another reason to merit.

TAKE ME!

I wana merit my RNG and COR moar! :)

Plus I need a reason to change to Corsair more now :) I haven't been on the job since Encore...
 
TAKE ME!

I wana merit my RNG and COR moar! :)

Plus I need a reason to change to Corsair more now :) I haven't been on the job since Encore...

Tonight 8pm let's go.
 
Just in time for my first real DD job to get "merit pt" status.

Merit camps are gonna get pretty crowded..
 
overwhelm will be 25% damage increase now :O wonder if they gonna nerf SAM right after update
 
Oh snap... thats a pretty hot update. I can actually merit Phalanx II and/or Blind II, hell and Bio III woohoo. Might actually merit RDM for this!
 
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