Battle Regimens and Incapacitation

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<span class='bbc_left'><span style='font-size: 17px;'><span style='font-size: 13px;'><span class='bbc_left'>Battle Regimens and Incapacitation (Source)
This Topics post will examine in detail two unique elements of the battle system which lend to its depth and variety—Battle Regimens and the incapacitation of body parts.

Battle Regimens and the Incapacitation system allow players to enjoy different ways to fight battles in combination with others. They are easy to use and can provide a variety of beneficial effects.

Battle RegimensBattle Regimens are combat tactics which party members may employ against a single enemy. By coordinating and executing battle commands in a precise order, players may cause certain additional beneficial effects to occur. A Battle Regimen begins with the stacking of battle commands. All party members who wish to take part in the Battle Regimen must stack their actions in the correct order against the desired target. One of the members then initiates the Battle Regimen, and the stacked actions will be executed automatically.

Executing a Battle Regimen1. Consult with other party members to determine the best Battle Regimen to use against a specific target. The battle commands and the order in which they are to be executed should all be decided.

2. Wait until your position in the queue comes around to switch to Battle Regimen mode and select the battle command you wish to stack.
* One party member cannot perform more than one action during a Battle Regimen.

3. After all participating party members have stacked their battle commands, one of the party members selects to initiate the Battle Regimen.

4. Once the Battle Regimen is initiated, the stacked battle commands will all be executed automatically, chaining together to create additional effects.
* Please note that factors such as distance from the enemy may prevent stacked battle commands from being executed once the Battle Regimen is initiated. In these cases, the Battle Regimen will not end, but will instead proceed on to the next command in the queue.

Additional EffectsThe additional effects produced by successfully executed Battle Regimens, and the combinations that yield them, are listed below.
<span class='bbc_left'>Additional EffectCombinationExampleLowers a target’s physical defenseNormal attack

More...
 
They are easy to use

1. Consult with other party members to determine the best Battle Regimen to use against a specific target. The battle commands and the order in which they are to be executed should all be decided.

2. Wait until your position in the queue comes around to switch to Battle Regimen mode and select the battle command you wish to stack.
* One party member cannot perform more than one action during a Battle Regimen.

3. After all participating party members have stacked their battle commands, one of the party members selects to initiate the Battle Regimen.

4. Once the Battle Regimen is initiated, the stacked battle commands will all be executed automatically, chaining together to create additional effects.
* Please note that factors such as distance from the enemy may prevent stacked battle commands from being executed once the Battle Regimen is initiated. In these cases, the Battle Regimen will not end, but will instead proceed on to the next command in the queue.

I'm confused. Anyone else?
 
Battle Regimens fall into the category of "shit nobody will bother with until it somehow becomes necessary, probably in endgame that we won't see until March at the earliest".
 
Battle Regimens fall into the category of "shit nobody will bother with until it somehow becomes necessary, probably in endgame that we won't see until March at the earliest".

The sound like a really annoying version of the skillchain system.
 
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