Bazaars in Rolanberry Fields, just a thought!

You are right in that if hunting NM is how you have fun you should be able to do it, and I didn't say they should kill the timers and pop windows. I said very specifically they should leave the pop windows unaffected by force pops. Though yeah if someone forced it when it was about to actually pop, then it would maybe push the pop time around a little. Or simply make it another NM with the same item that can be forced pop, I don't really care.
If it's how you have fun, you're damn right you should be able to do it. Are 1 a day pops enough for the community altogether, as the sum of all the most expensive items in the game? I seriously question that. The point is that the prices would go down. Why? Because people who wanted the item would have other means to get it than from buying directly from you. It would appear that Square didn't intend for the prices of NMs to become so rampant and that's why most recently they've been working on stabilizing the economy.

If my suggestions are implemented, what are the effects on you? Well for one I'd say you'll probably have less competition. Anyone who doesn't have fun camping NM as you say you do will simply do the harder route to pop it themself and get it over with. The prices will drop as your market will go from those unable to claim NM over regular campers to simply those who are too lazy.

I will say NM camping isn't all about luck. What is luck is on NMs with a wide pop area that you happen to be in range of them. The rest is about attention span and react speed. Though your internet connection will affect greatly on the react element. Camping the pop should be faster money if you're good at it. But there should be an alternative, specially because 1 pop per day, coupled with losses to drop rate(specially when claimed with someone who doesn't even have Treasure hunter) can dry up the market on a needed market. You say you want to have the best stuff, but should all level 55 RNGs in the game simply wait at level 55 to get Eurytos bow at whatever production speed they are generated. Be it 5 rangers reach level 55 in a day, but only one bow is made at a week. It's simply not possible. The price goes up because it turns into a question of "who is willing to take more shit for the item than everyone else". Then ugh, turn around and say everyone else doesn't deserve it? Then say this certain item is "needed" and if someone doesn't have it they're just an XP whore. By that logic, there's NO WAY POSSIBLE for 90% of the game to NOT be XP whores. It's just simple math. If everyone was willing ot work harder for the item, the item would just raise in price. Because THERE'S ONLY ONE PER DAY >> MAYBE << and there's 20 times the amount of people hitting the level that they'll need it.
 
Back
Top