- Joined
- Dec 23, 2005
- Messages
- 717
- Age
- 47
- Location
- New Jersey
- Website
- www.myspace.com
- Main Job

- Secondary Job

- Third Job

- Server
- Quetzalcoatl
- Linkshell
- Custidioanima
I was a little at odds with this combo, because this would mean saving TP for dances, and (almost) never using CA or WS's. But the other day I decided to try this combo, and /DNC seems to fill in the "gaps" for BLU. It far surpasses /NIN and I think /WHM too (for soloing). BLU has a good selction of haste and store TP gear, so it's easy to gain TP quickly. Most of the mobs (not all, but appears to be almost all) have MP in campaign. I believe SE made them /BLM, which may explain why they warp out at the end, but it's just a theory. I was taking MP from SAMs, MNKs, etc. MP Drainkiss + Aspir Samba = godly MP recovery. I engaged mobs with ~100mp left, and held them with relative ease til about 50% when others joined in. With /DNC you can remove nearly any status effect (like poison, silence, etc), w/o the need for items, or expending mp. And BLU gets 2 forms of dispel, and erase, though I didn't set the latter. Being able to cure using TP or MP allows you to be very versatile (yags have a move capable of removing a weapon/rngd, which resets tp to 0, so having magic fruit set was nice).
Nothing currently very practical about this combo as far as end-game or nms, but it's at least a lot of fun in campaign.
Edit: Also, as far as MP, I think I rested maybe 2-3 times in the 6+ hours I did campaign, and that was due to weakness (still can't take a swarm of mobs on, lol). This combo is incredibly MP efficient.
Nothing currently very practical about this combo as far as end-game or nms, but it's at least a lot of fun in campaign.
Edit: Also, as far as MP, I think I rested maybe 2-3 times in the 6+ hours I did campaign, and that was due to weakness (still can't take a swarm of mobs on, lol). This combo is incredibly MP efficient.
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