Blue Mage duo

Charcoip

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I'm thinking of going Bluemage and Puppetmaster or Ninja sub main when expansion comes out. I want a duo partner for this and we will be leveling rather fast.

It will consist of us leveling in many different areas. Gustaberg Ronfaure and Sarutabaruta Konschant Latheine Valkurm and Mazoe of Shakrami and Buburimbu and going to all areas to xp at levels corrosponding to that but for good cause.

I want both of us to be using different abilities since no one BLU can master every ability I want us both to share the abilities and become great by having all the great attacks from enemys mastered between the 2 such as:

Tigers AoE paralyze
Worms Silence
Weapons AoE dmg + Stun
Sheeps AoE Sleep
Crystal Weapon (golems elemental attack)
Spiders AoE Slow
Baleful Gaze (Lizards Petrify)
Sickle Slash (strong spider attack)
Weapons single stron attack
Undead AoE drain
Lizards Blockhead and moves similar to this (doing damage and stat downs)

And theres many more from where this would come from.

Also If theyres enough interested we can make in all BLU party to take on this task and be the 1st to test the power of the newjobs
 
Galaika said:
You have no idea what abilities you will be able to learn yet.

I didn't say I did and noones gonna know every ability u can and cant learn until someone goes to xp it and goes thru the job leveling and the different areas to see everything u can learn and best possible choices between the BLU's partying together.
 
The only thing I'm afraid of is SE adding a skill that is from a monster that you have already out leveled. I was thinking of that and if they provide no way to level cap yourself to get added enemy skills it will suck.
 
Charcoip said:
I want both of us to be using different abilities since no one BLU can master every ability I want us both to share the abilities and become great by having all the great attacks from enemys mastered between the 2 such as:


Actually, all BLU will probably be able to master every ability, each BLU will just be setup differently using their "setpoints".

Charcoip said:
I didn't say I did and noones gonna know every ability u can and cant learn until someone goes to xp it and goes thru the job leveling and the different areas to see everything u can learn and best possible choices between the BLU's partying together.

I can say it won't be a random set of spells they'll be able to learn, there will be a set list, and I can also say that people will browse the ToAU .dats, and find out which spells BLU can learn within a week if not less of release.
 
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dude i'm lvling puppet master all the way
 
Shaunessy said:
The only thing I'm afraid of is SE adding a skill that is from a monster that you have already out leveled. I was thinking of that and if they provide no way to level cap yourself to get added enemy skills it will suck.

....you'll be starting blu from 1. And there are alot of mobs that exist across all levels, rabbits, worms, crabs, bones, ghosts, beetles, crawlers, bees, birds, lizards, weapons, flys, mandys, and beastmen to name a few. Sheep are the only ones i can name off the top of my head that i don't think have a high level version.
 
Sheep... Horlais Peak BCNM 50 - Hostile Herbivores

Same with every mob type in the game, there's some form of capped area you can go to and fight them.
 
Mai Ikari said:
Sheep... Horlais Peak BCNM 50 - Hostile Herbivores

Same with every mob type in the game, there's some form of capped area you can go to and fight them.

Do you get xp in a bcnm? Because you have to get xp to learn the abilities.

And are their any high lvl Bugards beside Kurrea?
 
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That's why you take everymob down through leveling you kill rabbits til u get theyre WS then move to worms then move to slimes > bats > Lizards > Sheep > Quadov > Gobs > Orc > Mandragoras > Bees > Yagudo > Skeletons > Hounds > Saplings u can have many moves vy time your level 10
 
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