V
Valcristiel
Guest
Thought I'd do this to go deeper into Blue Mage abilites
Looks like Blue Mage already has ...
Spider Web (Slow or Slowga)
Wyvern Breath (Fire Spell) Aoe maybe lol
So far from the video.. I've seen.
First time I saw the Sha'ir set ,first thing to mind was "That's Blue Mage" for CoP but wasn't lol. So now on ToAU it's some light blue persian middle east type AF. So I'm thinking all Scimitar weapons will be BLU equips. Hope Nadrs will be one of them lol sucks ,but for a low level equip it'll be nice for BLU.
Would be nice if it had Outpost Warps as Magic lol something new for parties. Don't know if it would be retarded or not considering some places lmao, but It'd be cool nonetheless. Tele-Zulk or Out-Zulk lol only works if you're in the region too so whm doesn't go out of business lol.
Black Shock
Reduces the enemy's level by half.
Red Feast
Drains HP from the enemy and gives it to caster.
Doom Claw
Reduces the HP of the enemy down to a single digit number and paralyzes them.
Roulette
Spinning cursor will instantly kill the enemy or ally it lands in front of.
Blow Fish
1000 HP damage on one enemy.
MagHammer
Takes away half the enemy's MP.
White Wind
Restores HP to all party members in the amount of current HP the caster has. ( lol could be half of caster Hp instead )
Mighty Guard
Protect and Shell on party. ( Could be different levels.)
Rippler
Switches Status buffs and debuffs of caster and target.
Bad Breath
Causes all bad aliments to target.
Those are just a few old FF Blue Mage spells.. how they're going to make it fit in FFXI beats me lol. Of course new ones will be added.
Job Trait wise... I dunno lol .. hmmm lol similar to BLM and WHM I bet besides Clear Mind.
Maybe the obvious "Learn Ability" lol almost forgot about that from FFV FFVI, FFVII,FFIX etc. Where the way you learn a monster ability is by being hit by that ability.
Job Abilities... ahhh it's a mage so .. probably some sort of Boost type ability for magic INT and MND Lol just throwing stuff out there. Maybe combine Elemental .. hmm some sort of elemental combo mix
wouldn't that be something lol. I'd call it "Magic Combo" har har
As for 2hr ...hmmm Double Effect of spells similar to BRD? or.. make all spells AoE lol we'll have to see looking forward to this and the new jobs.
Maybe a new spell "Reflect" that's going to suck for BLMs hell might as well since RNG got nerfed hahaha.
Waste of time? We'll see lol
Looks like Blue Mage already has ...
Spider Web (Slow or Slowga)
Wyvern Breath (Fire Spell) Aoe maybe lol
So far from the video.. I've seen.
First time I saw the Sha'ir set ,first thing to mind was "That's Blue Mage" for CoP but wasn't lol. So now on ToAU it's some light blue persian middle east type AF. So I'm thinking all Scimitar weapons will be BLU equips. Hope Nadrs will be one of them lol sucks ,but for a low level equip it'll be nice for BLU.
Would be nice if it had Outpost Warps as Magic lol something new for parties. Don't know if it would be retarded or not considering some places lmao, but It'd be cool nonetheless. Tele-Zulk or Out-Zulk lol only works if you're in the region too so whm doesn't go out of business lol.
Black Shock
Reduces the enemy's level by half.
Red Feast
Drains HP from the enemy and gives it to caster.
Doom Claw
Reduces the HP of the enemy down to a single digit number and paralyzes them.
Roulette
Spinning cursor will instantly kill the enemy or ally it lands in front of.
Blow Fish
1000 HP damage on one enemy.
MagHammer
Takes away half the enemy's MP.
White Wind
Restores HP to all party members in the amount of current HP the caster has. ( lol could be half of caster Hp instead )
Mighty Guard
Protect and Shell on party. ( Could be different levels.)
Rippler
Switches Status buffs and debuffs of caster and target.
Bad Breath
Causes all bad aliments to target.
Those are just a few old FF Blue Mage spells.. how they're going to make it fit in FFXI beats me lol. Of course new ones will be added.
Job Trait wise... I dunno lol .. hmmm lol similar to BLM and WHM I bet besides Clear Mind.
Maybe the obvious "Learn Ability" lol almost forgot about that from FFV FFVI, FFVII,FFIX etc. Where the way you learn a monster ability is by being hit by that ability.
Job Abilities... ahhh it's a mage so .. probably some sort of Boost type ability for magic INT and MND Lol just throwing stuff out there. Maybe combine Elemental .. hmm some sort of elemental combo mix
As for 2hr ...hmmm Double Effect of spells similar to BRD? or.. make all spells AoE lol we'll have to see looking forward to this and the new jobs.
Maybe a new spell "Reflect" that's going to suck for BLMs hell might as well since RNG got nerfed hahaha.
Waste of time? We'll see lol