Brd + Cor = ?

Bustaballs said:
32k exp/hour?

I'd like to see anyone go past 15. 7k/hour is a shitload. 32k? Impossible.
7k/hr is nothing, i'm getting that with my bard in crawlers nest at level 40.
On a good day when you can catch C.Mire empty, you can easily hit 32k/hr
chain122.png

And i've seen higher
 
Marajade said:
7k/hr is nothing, i'm getting that with my bard in crawlers nest at level 40.
On a good day when you can catch C.Mire empty, you can easily hit 32k/hr
chain122.png

And i've seen higher

No, 32k/hr is still high, unless you know something I don't. Which camp are you guys taking? If you're taking the one by the staging point I would say it caps at 20k MAXIMUM, and that's being liberal. There's too much running between imps and flies for how little exp they yeild to get much more than that, if you can even pull that.
 
Oh wait... I forgot about the exp bonus from sanction. But still.. 34k/hour?
 
32k/hr is definitely an overstatement.

If you're doing 32k/hr, with 150xp average on mobs..that means you're killing about 213 mobs an hour. About 3.5 imps a minute. 17 seconds to get to the imp, then kill it, and have another one within 17 seconds distance+killtime?

Reading comprehension ftw, 32 != 34.
 
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dedalius said:
Not even close.

BRD + BRD + RDM/WHM + 3 melee outperforms that by far.

BRD + COR + RDM/WHM + 3 melee could probably be comparable.

You people must pt with crap WHM

Brd + Cor + Whm > Brd + Cor + Rdm

yes, self refresh + convert.. but no cure V, no conserve MP, and no regen III or auto-refresh(nobles) let alone 10% additional cure to the light staff.

Puh-lease I get not only WAY more HP per MP spent, but I have more MP to spend and a faster refill rate. While RDM -may- have longevity, it is not as efficiient at main healing, not even close.
 
7k an hour is the bare minimum I will stand in any exp party.

Hell, on my BLU, I got 13k an hour all the way from Valkurm to Garlaige Citadel. After that my static broke up, and pretty much every party after that made 7k an hour minimum. Some even made 12k an hour (yes, even pre-ToAU), and some made 15k an hour (pre-marids too).

7k exp an hour is EXTREMELY easy to get with the right set up and the right camp for your set up. And thus, that is the bare minimum I will exp for.

Although I do admit that I have stayed in almost all parties that got less then 7k an hour, but that was mainly because we had bad luck, and I liked the party members.

Exping is one of the things in this game that I find the most boring, which is why I want to get it over and done with ASAP.

Sorry for continuing the derail, and in an attempt to get it back on track; Yes, BRD + COR is an awesome combo. My static through Valkurm/Kazham had BRD + COR in the party, and we got some awesome exp.
 
I've been playing 3 years and 7k/hour is the best party I've ever been in. Average for me is 4k/hour. How is it even possible for you people to get 7k/hour?

That 7k/hour party I was in was getting constant chain 5s for over 200 exp a kill with non stop fighting and the mobs were dropping super fast. I don't personally see 13k/hour as being possible much less the crazy numbers you guys are throwing out.
 
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I've seen 23k/hr in thickets, couldn't say anything about mire.

brd rdm war war mnk nin 4tw!

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unfortunately one of our wars capped merits when we hit that :x

brd rdm/whm cor war war nin would be pretty elite too, i imagine. i'm currently staticing my war with drk nin cor whm brd, and we do pretty damn well.

And no, whm doesn't blow rdm away in merit parties, if you play it right a rdm doesn't have to rest at all, and gets dispel, gravity every other mob or so (due to recast), silence, and can help the bard sleep stuff.
 
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Windy said:
You people must pt with crap WHM

Brd + Cor + Whm > Brd + Cor + Rdm

yes, self refresh + convert.. but no cure V, no conserve MP, and no regen III or auto-refresh(nobles) let alone 10% additional cure to the light staff.

Puh-lease I get not only WAY more HP per MP spent, but I have more MP to spend and a faster refill rate. While RDM -may- have longevity, it is not as efficiient at main healing, not even close.

Incorrect. Refresh + Convert alone means that they get 3 MP a tic more than you usually would, and basically have double your MP bar every 10 minutes. Conserve MP comes from your sub, not your main, so that point is null. RDM can get Conserve MP. RDM can get Auto Refresh from Dalmata/Verm/Full Yigit/Duelist's Chap. A WHM in the type of party a RDM would do better in is going to end up spewing MP on stupid crap like Holy, etc, whereas a RDM would be casting Gravity, speeding up kills, or Dispel, negating a buff and speeding up kills as well.

The only time WHM shines in a cannon party from my experience, is KRT. Banish III is great, and WHM RDM BRD MNK MNK MNK can destroy that entire zone without stopping if they are good.
 
Well, we already know Windaria has no clue as to what she's talking about Cythe, you didn't need to spell it out like that.
 
Skaw said:
Well, we already know Windaria has no clue as to what she's talking about Cythe, you didn't need to spell it out like that.
Right, not like I don't merit and have people comment on a HUGE difference from RDM to WHM in terms of no problems.. I know my jobb a LOT betetr than you, don't talk.

And Cythe, 1: Sub matters, you will not have a Rdm/Blm main healing. Gravity does basically nothing on T-VT mobs.. if the melee miss THAT something is wrong.. Dispel? Er.. Finale.. in fact dispel what? Spikes? That last like 30 sec? More mp wasted. That and Dalmatica/Duelist's Chapeau are a LITTLE more rare than Noble's if I recall corectly(and um, I do) in fact I have never known anyone personally who owns either until just recently. Not all merit PT's are from top tier endgame shells. Rdm loses conserve MP which is pretty monstrous when spending that much time. Ever see an 800+ hit from those Wyverns? I have, dozens of times. Guess what? FLahs + Cure V = easy.. Rdm dumps two Cure IV (massive hate and still more than flash + cure V)

and uh.. no.. Why would a WHM use Holy in a cannon unless they had SUCH immense MP that it didn't matter? (not to mention 1 holy would be more worthwhile than gravity if the MP was that limitless, and whm's can land debuffs fine too. We have enough Mnd I assure you)

So yet again, I still prove my point and I know there will be some slack jawed retard to try and counterpoint AGAIN.

Rdm + Brd is great for merits. Whm + Brd is just as good, if not better. I guess it depends where and on what mobs, cause in Thickets I am positive Whm > Rdm. Mire? idk, silencing Imps isnt easy as whm all the time.
 
I agree that RDM would be subbing WHM, but...

Gravity has more of an effect than you might think, especially on THF mobs. An extra 10 ACC is just what melees often need on those. Dispel is incredibly useful as well, as mamools use a move that gives both Evasion Bonus -and- Accuracy Bonus, even when a bard manages to have enough free time between pulls, melee buffs and ballads to cast finale, he might take off only the accuracy bonus. And silence is vital for blm and blu mamools, and even with enfeebling merits I don't land those all too often on whm.

It's more common to see RDMs wearing vermys in merit too, and that's easier access than a dalmatica or duelist's chapeau (neither of which I own); costs just about as much as a noble's. And besides, even without conserve MP, I still never run dry with refresh and convert.

Merit parties shouldn't even be fighting the wyverns in thickets, if they can help it... the north camp and the two southern camps can both avoid them and still get unlimited chains. conal silence and aoe paralyze are the devil even if you are a whm.

this is all speaking from my experience, having several good merit parties on whm and rdm in thickets, and only one soso party in mire on whm.
 
Windy said:
Right, not like I don't merit and have people comment on a HUGE difference from RDM to WHM in terms of no problems.. I know my jobb a LOT betetr than you, don't talk.

And Cythe, 1: Sub matters, you will not have a Rdm/Blm main healing. Gravity does basically nothing on T-VT mobs.. if the melee miss THAT something is wrong.. Dispel? Er.. Finale.. in fact dispel what? Spikes? That last like 30 sec? More mp wasted. That and Dalmatica/Duelist's Chapeau are a LITTLE more rare than Noble's if I recall corectly(and um, I do) in fact I have never known anyone personally who owns either until just recently. Not all merit PT's are from top tier endgame shells. Rdm loses conserve MP which is pretty monstrous when spending that much time. Ever see an 800+ hit from those Wyverns? I have, dozens of times. Guess what? FLahs + Cure V = easy.. Rdm dumps two Cure IV (massive hate and still more than flash + cure V)

and uh.. no.. Why would a WHM use Holy in a cannon unless they had SUCH immense MP that it didn't matter? (not to mention 1 holy would be more worthwhile than gravity if the MP was that limitless, and whm's can land debuffs fine too. We have enough Mnd I assure you)

So yet again, I still prove my point and I know there will be some slack jawed retard to try and counterpoint AGAIN.

Rdm + Brd is great for merits. Whm + Brd is just as good, if not better. I guess it depends where and on what mobs, cause in Thickets I am positive Whm > Rdm. Mire? idk, silencing Imps isnt easy as whm all the time.

So you ignore points of RDM that are better, or belittle them, then double your focus on why you think WHM is better. Hey, I can do that too.

RDM/WHM can use -na's, Divine Seal, AND Curagas. Hey wait, SO CAN BRD/WHM! RDM loses Conserve MP, but there are conserve MP items, and they also gain the benefit of not 3 MP a tick paired with a BRD, but 6. You also still completely ignore Convert, and the fact that a properly geared RDM can kick up a hell of a lot of MP. Combined with Convert, you are talking about a lot of MP.

Also, we completely overlook Fast Cast and what a life saver that can be, as well as the highest enfeebling skill in the game. I'd like to see a WHM land a paralyze as crippling as a RDM can. More paralyze procs = less hits taken by melee. Same goes for Slow. Oh and did I mention, said slow stacks with BRD slow. Convenient, eh? Let's not forget the new meritable spells we have, like Paralyze II, Phalanx II, Slow II, etc. Gravity is also not to be underestimated, especially when it comes to pulling multiple mobs at once, or handling that few spawns that came too fast too soon.

I'd go on, but you'll probably counterpoint me with BS reasons WHM still owns RDM, even though the evidence stating otherwise in most standard cannons is overwhelming. It's ok to admit you are wrong, you know. Oh and in case your knowing your job comment is directed anywhere towards me, I also have a 75 RDM and know many 75 WHM's who would agree with me when it comes to this topic. You don't need to play a job to understand it, this game is not rocket science.
 
I have both 75WHM and 75RDM.

And I have to say, from personal experience, that they are pretty much equall when it comes to healing in merit parties.

While yes, RDM get Phalanx II. But let's be honest here, how often do you actually put it to good use in merit parties, unless you have a PLD tank? Paralyze II and Slow II are god sends, but Paralyze and Slow work too.

WHM have Regen II and Regen III to keep the HP high on melees, which saves a WHOLE lot of MP. RDM have Refresh to do the same thing. I can get my MP up to 1k on my RDM, and I can get it over 1,100 on my WHM (my sig is out-dated). Yes, RDM have Convert that they can use every 10 min, which is more usefull then any other ability in the game pretty much, but a good WHM doesn't run out of MP anyway. If they do, its because 1 of 3 reasons.
1) the WHM sucks
2) the party sucks
3) bad luck (meaning huge link or w/e).

Cure V is THE single best cure in the entire game, and saves a lot of MP. Cure V only costs around 40 MP more to cast, but cures for almost 2/3rd more. That, together with the different Regens, more then makes up for the 150 MP you get with Refresh. And not to forget Conserve MP that was mentioned earlier in the thread.

only real benefit RDM have over WHM is Dia III for slightly faster kills, but Dia II can cut it just the same. Besides, if someone die you always have a Raise III with a RDM.

And for shit and giggles, I'll just mention that BLU can be a good main healer too. Magic Fruit costs less MP then Cure IV, and cures for more. Not to mention BLU can get Clear Mind V, Auto Refresh and Conserve MP all from spells set. They also get AoE stoneskin, a very potent DEF down, and 3 different AoE sleeps, 2 of which are light based. They also get cocoon for when they pull hate. Basically, they get the exact same things RDM get, only a more potent cure and better sleeps.
 
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Windy said:
You people must pt with crap WHM

Brd + Cor + Whm > Brd + Cor + Rdm

yes, self refresh + convert.. but no cure V, no conserve MP, and no regen III or auto-refresh(nobles) let alone 10% additional cure to the light staff.

Puh-lease I get not only WAY more HP per MP spent, but I have more MP to spend and a faster refill rate. While RDM -may- have longevity, it is not as efficiient at main healing, not even close.

As a matter of fact, I party with some of the best WHMs on my server. Look at solid MP count, if refresh and ballad and evokers roll are up ALL the time, for a 2 hour party you're looking at 2,400 more MP from just refresh alone. Not to mention, say an even 800 MP converted every time. Every 10 mins * 800 MP = 9,600 mp. You're getting an ADDITIONAL 10,000 MP over the course of a 2 hour party.

Burn parties are all about longevity, which RDM > WHM. Infact, if you go RDM/SMN, you can pull an additional MP per tick out of thin air that WHM wouldn't have. I party with people that don't suck. Maybe when your DDs can't kill the mob before it owns them then you need cure V, but I have never seen a situation in TOAU where you'd need a cure V on the spot that a cure IV and a couple cure IIIs couldn't take care of, especially when hate lines are so non-distinct because everyone's pulling their weight.

The fact of the matter is, RDM is a better main healer for burn parties because they provide more to the party than just healing. Hybrid jobs work the best in burn parties, because they aren't specialized (obviously). Let me break it down for you:

RDM = Healer + Debuffer
Bard = Buffer + puller
Corsair = Buffer + DD
3xDD = DD + tank

There isn't room for specialization, because everyone has multiple jobs to do. Red mage is better than white mage at enfeebling. It's not rocket science.

For the record, the only reason we were pulling wyverns was because we ran out of mobs in the southern part (before 2,349,874,937 people knew about the camp.)
 
yeah, I ment with a WHM <.<; not RDM
 
Uzor said:
And for shit and giggles, I'll just mention that BLU can be a good main healer too. Magic Fruit costs less MP then Cure IV, and cures for more. Not to mention BLU can get Clear Mind V, Auto Refresh and Conserve MP all from spells set. They also get AoE stoneskin, a very potent DEF down, and 3 different AoE sleeps, 2 of which are light based. They also get cocoon for when they pull hate. Basically, they get the exact same things RDM get, only a more potent cure and better sleeps.

Yea I definitely wanna try that route sometime when I get 58, just for the hell of it, BLU/WHM with magic fruit/autorefresh 4tw :P
 
Windy said:
Dispel? Er.. Finale.. in fact dispel what? Spikes? That last like 30 sec? More mp wasted.

So its ok to let Ice spikes rape your pt up teh butt to save some MP is it?
 
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