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- Jul 9, 2005
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- MagicalMysteryTour
Rinoah said:Could someone please explain these rolls to me? You can get certain effects depending on what jobs are in your party? And how big is this hMP boost?
Rolls are indeed based off members in your party, and the effect will be greater for the job's roll if the job is present in the party (for example: Evoker's roll wold be more powerful if there is a summoner in your party.).
Basically, there is a varying degree of strength of the rolls, depending on what number is rolled and doubled up, for example hitting a lucky number, or XI (the maximum number before you bust - think the card game pontoon, where any combinations of cards up to 21 wins, yet anything over is a bust). A lucky number obviously has a higher strength effect than an unlucky number/norma number/bust. I've heard about evoker's roll giving AoE 5mp/tick refresh when doubled up to XI, but I can't confirm this.
I may be wrong about this post, this is generally what I've gathered from reading posts on forums elsewhere and from talking with friends with the job. I have yet to even start the quests for the new jobs.