Bungie with Microsoft no more...

It basically means nothing though. MSoft still owns halo and basically all rights to w/e bungie makes, its more just for the fact that bungie can say it isnt part of microsoft and therefore doesn't have to follow Msoft regulations like hiring standards for example. Not to mention bungie likes the 360 and said they are gonna continue producing for just it atm.

Another article here:
http://biz.gamedaily.com/industry/feature/?id=17682
 
Nothing too ominous there. Microsoft has the rights to snag anything and everything Bungie makes if they so choose. Not much has changed except Bungie might make some different genre games.
 
There is no negative issue here. One, this is good for gamers. More games were an incredible dev team gets to be creative. Two, this is good for bungie. For the same reason lol. Who cares whats good for MS. We get none of there money. I just want the good games.
 
its more just for the fact that bungie can say it isnt part of microsoft

^This right here is all it is^. Bungie just wants to be recognized as their own company and not division of Microsoft. As long as Bungie is around, Microsoft will still be everything it was to Bungie before.
 
MSoft still owns halo and basically all rights to w/e bungie makes

No. They own the rights to Halo games made, because MS owns the rights to the Halo Franchise. If Bungie goes and makes a new game entirely (which MS wasn't letting them do before) MS doesn't automaticly own the rights to it. This isn't some "for show" kind of move, they're no longer under the direct control of MS. Is this bad? Lord no, it's great, because now they've the freedom to make a game however they want, and not just how MS wants it.

http://www.xboxnerds.com/Xbox-360/news/rumor-microsoft-and-bungie-splitting-up-/

Was written back before the confirmation statement.
 
Bungie still lets Microsoft have first dibs on platform exclusivity. They seperated so they would no longer be forced to make Halo and only Halo.

It really is about as pointless as Square-Enix producing games on Nintendo consoles again, until DQIX was announced for the DS anyway. You might get a title for the PS3, but it isn't going to be AAA.
 
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If Bungie goes and makes a new game entirely (which MS wasn't letting them do before) MS doesn't automaticly own the rights to it.

They do if they want it. Like the original info says and Skaw pointed out, Microsoft has first dibs at everything they do.
 
Brian Jarrard, franchise and community director for Bungie explains how a phenomenally successful wholly-owned studio can up and walk away from its parent. Next-Gen's interview within...

* How exactly does this whole "split" work out? How does a studio that was acquired in 2000, a wholly-owned studio, just get up and take off with its name and studio intact?
* Well, it was an interesting set of discussions, as you can imagine. It's been going on for quite a while. Ultimately, it was something that we had to do as a group to creatively continue to expand and continue what we want to do. As [Bungie's Jason Jones] so aptly put it, we're a shark that just has to keep moving to stay alive, otherwise we felt that we'd start to stagnate and potentially lose interest, and maybe even lose some of our teams.
Fortunately for us, Microsoft realized that, and they've been very accommodating to help us work through this and come to an arrangement that ultimately is going to reinvigorate and empower Bungie to continue to do great games and make great games for Microsoft's platforms, as well as getting more Halo games to come from our studio as well.
At the same time, it gives us the freedom down the road to explore other opportunities and challenge ourselves and keep us engaged in what we do. It was about putting together a deal where both groups could get what they're after.

* This also means that Bungie can go multiplatform. We know that Bungie will be concentrating on the Xbox 360, but has Bungie been able to tinker around with other platforms? What do you think of PS3, Wii and the handhelds?
* To be honest, we haven't really put any serious thought into that at all right now. Typically speaking, that opportunity could exist for us down the road and possibly those prospects are exciting for some of our engineers, but on the other hand, we've only made one game for the 360 and that game happened to turn out very, very well. The platform's been really good to us, Microsoft has been really good to us. So for now we're just taking it all in stride. We've got our hands full with some 360 commitments and that's going to keep us occupied for quite a while.
Beyond that, anything's possible, but it's too early to say. We don't have any dev kits in the building for other platforms. There's nothing like that going on right now.

Interview
 
As you have no doubt read on the web today, Microsoft Corp. and Bungie Studios, have reached an unprecedented and exciting agreement – starting immediately, Bungie will become an independent company and will retain a long-term publishing agreement with Microsoft Game Studios for “Halo” titles. The new structure became effective on Oct. 1, 2007. The official blurb follows, but since you’re a valuable part of our community, we thought we’d sum it up simply and concisely.

Bungie has long been built on creativity, originality and the freedom to pursue ideas. Microsoft agreed, and rather than stifle our imagination, they decided it was in both our best interests to unleash it. We’ll continue to make Xbox 360 games, and we’ll continue to make amazing games for MGS. In that regard, nothing has changed. All that has changed is that now Bungie Studios is once again, the property of the folks of Bungie Studios. Microsoft is and will continue to be, a brilliant, inventive and creatively collaborative publishing partner. Practically speaking, nothing has changed and you guys won’t see much, if any difference, for a while unless you come to work for us, that is – we’re hiring at http://www.bungie.net/inside/jobs.aspx

http://www.bungie.net/News/content.aspx?type=topnews&cid=12834

Nothing is changing unless you are working for them.
 
I'm having thoughts about sending Bungie a resume and demo reel. I wouldn't enjoy leaving behind my family and friends, that lead animator position is crying out to me.
 
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