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Khajit

Only straight guy on QCDN
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Can anyone keep track of how tough the enemies you find in TOA are to you?
Anything thats Em at 75 should be approximately IT to a lv 69 and usable for exp. Dcd stuff should be lv 65-68ish i belives ect ect.. If we get enough info on possible campsites and what to kill everyone will have tons of new places to camp and quite frankly i'm sick of bibiki bay.

The format should be
Zone:
MOB:
exp level:
possibl positions for safest camps:
Is area accesible through runic portals for faster transport?:
Important abilities of the monsters you should be aware of: (eg bomb toss on gobs Hp down moves ect..)
Weaknesses:(both weapon weaknesses and magical)
Links?:
Aggro type:
 
I saw some VT's to my 75 rdm, looking at the Mammoths near the ToA's New Jeuno =P
 
Bumping since interest in this topic has finally started up after a week.
 
/em waits with baited breath.

I too am sick to death of Bibiki Bay. (Though last week we found a good alternative)
 
You might have seen on other threads that those people that have found these exp spots are greedy as hell with them.

You'll probably get a full list within the next couple of months, maybe. Depends how selfish people stay.
 
Blabj said:
You might have seen on other threads that those people that have found these exp spots are greedy as hell with them.

You'll probably get a full list within the next couple of months, maybe. Depends how selfish people stay.

can you blame them? lol
 
Newton Movalpolos, most any of the zones are pretty good camps (though you may not like Bugbears so much); basically a more annoying Bibiki Bay. =/ Ones further in con VT at 75, but aren't plentiful enough to get decent XP (68-74?)

Den of Rancor - Million Eyes can be good XP if you have a good NIN (turn from Hex), or a fast Paralyna. A good silence or stunner is pretty much needed for those guys. I'd say good from 69-72...Bullbeggars/Den Scorpions are decent exp too, but probably too high for a 69 since some con VT even at 75 (would probably say XP is best at 71-75 or so). There's also the Doomed near Cloister of Tides that are great XP, but it's a pain getting there since it requires a Paintbrush of Souls and such.

Ro'Maeve - Weapons, most of the rooms on top floor past Moongate can work well. Golems might be a little too high for 69. Weapons I'd say 69-74, Golems 71-75 (but too scarce at 75 to XP on effectively)

Sky - Aura Weapons, slightly higher than Ro'Maeve ones. Ones further inside con higher than the ones near zone. 69-75



That's all I can think of...
 
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I heard of never ending chains of IT's in mamook(sp?). great XP for rampage from what I hear.
 
Darklion said:
I heard of never ending chains of IT's in mamook(sp?). great XP for rampage from what I hear.

It's great exp for anybody, not just WAR/NINs. Heck, I saw a MNK cannon get chain 400 there. From what I've seen, most of ToAU's 75 exp spots have very few AoE's, and so you don't need to sub NIN to avoid damage. Respawns are so impossibly fast that roaming is dangerous, becase the mob you just killed will repop in 3-5 minutes. And at the same time, those impossibly fast respawns mean that you don't have to roam to keep the chain going.

In short, if you can find a lot of VTs and a safe camp in ToAU, you can get infinite chains. Assuming you don't pick, like, wyverns or something to exp off of and get your face eaten in the first 3 fights.
 
Well peeps. You could really do yourself a favor and be a bit more experimentive ^^;

I however don't mind the status queue of Bibiki Bay or such. Just happy to have an exp pt
 
Puk are good target for a level 58-61 party. Just watch out for wind based nukes/ninjutsu, it actually heals them. Also have your tank back to a wall to avoid the push back ability that sends you 50 miles from camp. Definately more fun then crabs.
 
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