Chrono Trigger: Ressurection

Copyright isn't like that, trademarks are though. Not sure but chronotrigger is probably trademarked, and therefore the rule applies that they have to actively enforce it or they lose it. It's not use it or lose it, rather it's enforce it, if you don't stop people from violating your trademark, you lose it.

Also making it freeware will not help at all, as it would of been shut down just the same, they can claim loss of profit from selling remakes on ps1 or maybe a future download since lots of the new system have small downloads these days.

But you can't trademark a game. The logo for Chrono Trigger and the name "Chrono Trigger" is a trademark but the game itself is not a trademark.
 
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If I made a game or wrote a book or something, and some people decided to copy it and distribute it even for free, I'd be mad too. Square was right. Besides, with all of the porting of their 8-16 bit titles lately, I wouldn't be surprised to see CT getting ported three or four times to various Gameboy incarnation and PSP. The number of FF1 ports is going to surpass the number of FF titles any time now. CT shouldn't be overlooked.
 
If I made a game or wrote a book or something, and some people decided to copy it and distribute it even for free, I'd be mad too. Square was right. Besides, with all of the porting of their 8-16 bit titles lately, I wouldn't be surprised to see CT getting ported three or four times to various Gameboy incarnation and PSP. The number of FF1 ports is going to surpass the number of FF titles any time now. CT shouldn't be overlooked.
SE hates their entire CT fanbase.
 
SE hates their entire CT fanbase.

And their Seiken Densetsu fanbase, they run the series into the ground with Dawn of Mana(minor points to Children of Mana and Heroes of Mana)! They killed it.. was it too much to fucking ask for a sequel that played and looked like Secret of Mana and/or Seiken Densetsu 3?? Well at least the Mana series has been seeing new releases at least(albeit fucked up), Chrono series seemingly ended at Chrono Cross, which pisses me off.
 
But you can't trademark a game. The logo for Chrono Trigger and the name "Chrono Trigger" is a trademark but the game itself is not a trademark.

Intellectual property, and yea if you go and let anyone use it, when the time comes to actively enforce your ownership you are more or less fucked.
 
Intellectual property, and yea if you go and let anyone use it, when the time comes to actively enforce your ownership you are more or less fucked.

But what your talking about is when an IP becomes generic. Something becomes so popular and mainstream that the IP become synonymis with a product, like aspirin and band-aids. Chrono Trigger is not nor will never become like that and SE will always have some control over it's IPs until they don't feel like keeping the rights anymore.

I think we should all kinda drop this whole "who's in the right" because everyone here, including myself, does not have full knowledge of copyright laws.

EDIT: Here's a thought though. Why is it that SE did not create such a fuss over Xenosaga? Everyone knows it's has a connection to Xenogears and they shares a lot of elements. However, SE has didn't try to stop its development. Is there a grey area that were missing?
 
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EDIT: Here's a thought though. Why is it that SE did not create such a fuss over Xenosaga? Everyone knows it's has a connection to Xenogears and they shares a lot of elements. However, SE has didn't try to stop its development. Is there a grey area that were missing?

I'm guessing that's because they didn't make any direct link to Xenogears. They can use gameplay elements all they want since they can't be copyrighted, otherwise Konami would have sued Ubisoft the second Splinter Cell was anounced.

Also, taken from the Xenogears page on Wikipedia:

"The Xenosaga series serves as a spiritual successor to the game Xenogears, which was released in 1998 for the PlayStation by Square (now Square Enix). Outside of allusions, stylistic connections, and design similarities, there is no relationship between the two storylines. The creator of both Xenogears and Xenosaga is Tetsuya Takahashi, who left Squaresoft in 1998 along with Hirohide Sugiura. Using funds from Namco, they started Monolith Soft and the Xenosaga project."
 
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