Collaseum being built in Jeuno?

Marajade said:
Anttaru said:
SMN Vs. RDM = SMN death. And trying to remove a buff when blink is up is not pretty.

Summon, set to attack, and run away

rdm chases SMN, while getting munched by fenrir, you turn to beat on the puppy, he Eclipse bites you, and you're screwed. and if 2Hrs were allowed, you'd still go down. you manage to sleep/bind fenrir, dismiss, and resummon. same goes if you kill him. then a minute later, Bitebitebite again, and you waste time/mp cureing yourself.

same situation for BST really.



and also, SAM/RNG (if allowed) would own you all. they dont need more than a 20 second window when you're out of shadows/blink/stoneskin to kill you. Sidewinder/meditate/sidewinder/reverberation and you're down.

RNG with O.Bow is similar, since a Bow is too slow to really get off a barrage.
Shadowbind, Slugshot, Barrage, shoot them (if theyre not dead) and Slugshot again.
and if 2hrs are allowed, RNG would have the advantage again, since they only gotta get you to 1/2 then bamn, EES blows your head off.


On the smn case, any class will win against smn. They will never get a chance to summon. And in rdm's case, even if it's out, avatars have the worst resist i have ever seen. A simple grav or bind will do the trick. Hell I wouldn't even chance the smn. I'd play around with fenrir, wait til the smn runs out of mp or does the stupid thing and unsummons it, making have to -try- and get an avatar out again. Of course, it's easy to know when someone hasn't gone against a smn, it's so easy to move from blood pact and range, and even so with buffs rdm will take min damage from eclipse fight. I don't think rdm will nor rng is fair for ballista, well rng more but rdm 1 vs 1. But should be gimped in each respected case.

Btw bst is the same as rdm, bind pet, go for the bst. Even if it is slow, just DOT the bst and keep the pet disabled. He'll die eventually if he runs away, or you will win from most hp after time runs out.

Rng will own anyone 1 vs 1. Sam/rng might too.

For all melee vs melee... it really depends and is anyone's game.

Nin have an avantage against other melee.

Blm,whm,brd all at a huge disavantage against any melee. Against each other it will be...... interesting. Brd vs brd LOL

Now if we get out of this 1 vs 1 crap, and do detailed chosen teams of 3,maybe 2 or more, this will be interesting since it will play out like some pokemon game or something. :wink: Got to choose your team right to cover up your weaknesses. (STILL NO RANGERS, you azze)

Also for the love of god S-E, do this right. Please introduce new ballista only class abilities. It's so hard for melee to protect the we-paper mages, give them some slack. Like "Guardian" passive ability. It keeps retargetting randomly from mages to the melee in a particular radius. Or that "Guardian" is used on a mage like Cover and that mage can't be directed targeted for melee attack until that melee is dead or out of range of the mage.
 
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