Conqueror

Grayfox

Beer Pong Elite
Adventurer
Joined
Dec 3, 2007
Messages
202
Age
39
Location
O'Fallon
Main Job
Warrior-Male
Secondary Job
Warrior-Male
Third Job
Warrior-Male
Server
Quetzalcoatl
Linkshell
Phoenixpimps
Just wondering what you guys are thinking about this new Weapon?
 
It looks decent, but hard to say without knowing what Augmenting berserk if it's worth the headache of upgrading. For WAR onry's, I'm sure it would be worth their time, but most people have multiple jobs where they would probably find a more useful weapon. It pains me to say that :/
 
Jamal said:
they would probably find a more useful weapon.

Like Foolkiller? :banghead3::rant:
 
Foolkiller may be tougher to get than the mythic weapon at our drop rate...
 
I was thinking about upgrading it. I'm not sure though. The white mage weapon is also nice.. And the red mage weapon is nice to. I know I'm going to do one of them. I'm leaning more toward conqueror.
 
It looks decent, but hard to say without knowing what Augmenting berserk if it's worth the headache of upgrading. For WAR onry's, I'm sure it would be worth their time, but most people have multiple jobs where they would probably find a more useful weapon. It pains me to say that :/

I'm guessing that since they chose the wording "augmenting" rather than "enhances" like relic, the boost will either give additional attack to berserk or increase the duration probably to 5 mins, but I have no real basis on that either. I'm just wary of purchasing or even considering these because I remember SE saying mythic weapons are weaker than relic weapons and as others have pointed out, far more expensive and time consuming to upgrade as well.
 
figured i'd add this too:

taken from BG:

(WAR) "King's Justice" - Special Case
3 Hits, 1.0/1.5 fTP@100/300TP, STR_50% modifier. There is a speculation that King's Justice mimics damage (slashing/piercing/blunt/etc.) on mobs that take increased damage from those types....does piercing on birds/blunt on bones/etc. Need further testing/verification to confirm this theory. - Extra damage against bird proved wrong in page 19. - Still open to find out for a while.

did a few tests on some leeches outside Nashamu and was pretty impressed. didnt have enough time to kill a lot with it, but it seems like it could be a replacement for Raging Rush.
 
figured i'd add this too:

taken from BG:

(WAR) "King's Justice" - Done
3 Hits, 1.0/1.5 fTP@100/300TP, STR_50% modifier.


did a few tests on some leeches outside Nashamu and was pretty impressed. didnt have enough time to kill a lot with it, but it seems like it could be a replacement for Raging Rush.

no longer a special case and doesn't mimic damage. Anyone have any experience with this? tried it in dynamis beauc last night and was normally hitting from 500-700 normal damage with a spike just under 1k fully buffed bergressor warcry etc. only fought about 15-20 mobs. its been a while since ive brought war to beauc, so does anyone have any comparable RR damage up there? this was with perdu axe.
 
Not sure which mobs you were fighting, but averages are as follows depending the mob types for Vorpals in beauc, which would lead me to believe this isn't very high. What food did you eat? Did you have brd or cor support? I eat Hedgehog pie everywhere except Xarc.

Averages assuming BRD:
Quads: 500-700 average, slightly less for NMs Spikes near 1k
Orcs: 600-800 average Spikes near 1k
Yags: 800-1k average, slightly less for NMs Spikes 1100-1200

I rarely used RR as the only time I'd equip GA was for Steel Cyclone on the boss...but this should give you some basis of comparison. Raging rush would push higher than vorpal averages.
 
Not sure which mobs you were fighting, but averages are as follows depending the mob types for Vorpals in beauc, which would lead me to believe this isn't very high. What food did you eat? Did you have brd or cor support? I eat Hedgehog pie everywhere except Xarc.

Averages assuming BRD:
Quads: 500-700 average, slightly less for NMs Spikes near 1k
Orcs: 600-800 average Spikes near 1k
Yags: 800-1k average, slightly less for NMs Spikes 1100-1200

I rarely used RR as the only time I'd equip GA was for Steel Cyclone on the boss...but this should give you some basis of comparison. Raging rush would push higher than vorpal averages.

I used meat mithkabobs, No brd/cor, only 12 of us in the zone and we were dying every 20 mins lol. We didnt fight enough of each mob for me to see averages on the specific mobs. I just had a general average on the mobs we did fight.
 
Without brd / cor that seems like reasonable numbers, especially with the erratic flow. Would be interesting to see more testing, thanks for the info.
 
BRD - singing march x2 (DNC mainheal)
COR - chaos, fighters (had drk in pt)
Coreal Sub
Mamool Ja SP

middle camp fighting skoffins, puks, mamools.


KingsJustice.jpg
 
I've really been stuck on this "Augmenting" berserk bs. Since it gives another effect, wouldn't it be nice if it gave us some haste, potency (50% crit rate would be nice), or some other ridiculously nice buff. I can see dropping my aggressor merits and putting as many into Berserk as I could.

But it's all probably hopeful thinking. It'll be en-fire or some augment crap.
 
probably shouldn't cast illusions on the fact that, depending on if the DA effect is on all the time or just during aftermath of KJ (or any WS), conqueror will trounce the fuck out of its rotz counterpart, like the other relics.
 
-Aftermath gave +50 attack
-Aftermath lasts 30-60 sec depending on TP
-Normal crits do ~200 but crits during Aftermath do 900-1000
-Triple Attack that seemed to proc the same amount as sea weapons (he isn't sure if the Triple Attack was from Aftermath or from Berserk)

News from the JP fan fest, someone allowed to play a character with the Great Axe Mythic. I can't completely say this is truth. It's second hand info. But still.... very impressive.
 
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