Crafting: Lets get this straight once and for all

Xerius

Limit Breaker
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Okay...

I desynth, and i use lightning crystals.

For BEST HQ chance, which day is best for me to craft on?

Furthermore is new moon or fullmoon the good one?

Finally, according to the compass hocus pocus, i dun wanna doubt nything, which way is the right way to face if im using a lightning crystal?

Thanks.

I've read so many sources and they always contradict each other. This board has mad crafters so i thot id come to the best resource.
 
I THINK if I get this right....fer Lightning Crystals..
Darksday - Higher HQ chance, but lower success chance
Lightsday - Lower HQ chance, but higher success chance
Lightningday - Higher success chance
Earthsday - Lower success chance

Correct me if I'm wrong
 
I've found personally that the following conditions result in best results (HQ and success).

With Lightning crystals:

Day: Darksday or day the crystal you are using is weak to. (Your case would be Earth). Light is common for high success but I've had ZERO luck on that day.

Moon: I prefer Full Moon while New Moon is a close second. Others prefer the other way around but I've found better success this way.

Direction: Face SW for Lightning. Not sure if this holds true for DE-synthing.

Good luck with your crafting.
 
thanks a lot... ^_^v

Ive been trying earthsday but its sorta been crap T_T
 
Compass rotation plays a factor as well...I'm not sure which direction you should turn the compass for lightning, though.
 
Songi_ said:
Compass rotation plays a factor as well...I'm not sure which direction you should turn the compass for lightning, though.

to favor lightning, face south west to the lightning star. north if you want to take the chance, to face the earth star.
 
First of all, desynth is totally different from regular synthing. I'll address the synthing first.

For more HQ chances, your best bet is either dark day or the day where the element is strong vs the crystal you are using (ex: Use fire crystal on waterday). New moon is also the best conditions for HQ. Of course, some do not believe in that, you are all entitled to your opinion. I personnally have seen a lot of improvement while following these rules.

One note, if you are 1-2 level above the recipe, it won't give you any more chance to get HQ... but why take a chance? I suggest you still follow it.

Here is a link where someone actually gathered some data to prove this:

http://ffxi.allakhazam.com/forum.html?forum=24&mid=1093897190388898652

Regarding the compass gibberish, I for one have always followed it since I discovered it and I have seen an improvement in my success rate and in HQ results. Again, this is purely an opinion thing and some crafters will tell you it's useless. Why then those the NPC shows you a map of the stars? Besides, why take any chances, it surely cannot hurt.

Now, desynth. Desynth is very much different then regular synthing. The main difference is that no matter your level, it always has a high risk of failure!! I'm almost to 100 alchemy and it still takes me 2-3 tries before desynthing a gob mask or blowing it up. On the other hand, if you succeed, it has a high chance of HQ result. For more info on desynth:

http://www.wickedways.lurazeda.com/viewtopic.php?t=81

I seriously doubt that the day or the moon phase affect the result of desynth, it ALWAYS have a high chance of failures. Maybe Full moon would be good, since you are trying to reverse the synthing process, but I have never tried it. But, as I said before, why take any chances? Try desynth on earth day (strong vs lightning), facing South and on a new moon, you'll see the result.

Finally, my suggestion to you would be to get all the furniture that gives Mog Enhancement: Desynth and try and get as many as you can. It won't improve the chances of success, but it reduces the risk of loosing the materials when desynthing.

Hope that helps and good luck.

EDIT: Just wanted to point out something, Light vs Dark. This has been a mistery for me still. If I am using a light crystal, should I wait for Dark day and face Dark for HQ results? Answer would be yes, as Dark is stronger over Light..... but then Light is also stronger over Dark, so in these conditions, one could also argue that I am doing this on the day weak against my crystal while facing the direction that my crystal s strong against.... think about it.


Now who uses dark crystal that could help us out.... Svina? :)
 
Sindarkus said:
Songi_ said:
Compass rotation plays a factor as well...I'm not sure which direction you should turn the compass for lightning, though.

to favor lightning, face south west to the lightning star. north if you want to take the chance, to face the earth star.

Earth is south, dark is North. :wink:
 
The day strong to crystal doesn't seem to hold true for every craft. Wood seems to get good results with wind crystals on ice day... while earth gets results on wind. Likewise, my results with earth crystals on wind day doing a leather synth are pretty bleak.

Also, goldsmithers seem to have more luck with wind crystals on wind day, and on light day for stone cutting... it's pretty obvious craft guild affects how the crystal/day relations work.

And for the record I think that direction thing is a lot of hooha.
 
Svina said:
The day strong to crystal doesn't seem to hold true for every craft. Wood seems to get good results with wind crystals on ice day... while earth gets results on wind. Likewise, my results with earth crystals on wind day doing a leather synth are pretty bleak.

Also, goldsmithers seem to have more luck with wind crystals on wind day, and on light day for stone cutting... it's pretty obvious craft guild affects how the crystal/day relations work.

And for the record I think that direction thing is a lot of hooha.

I am sorry Svina, I respect you for your crafting knowledge and all, but I don't see how what you stated makes it OBVIOUS that craft guild affect the crystal/day relations work.... at best at makes something to think about. On the other hand, the link I posted displays experiments made by a guy who did over 2300 synth of the same item.... that is to me more obvious.

And pardon me if my understanding of english is wrong here (My first language is French) but if you meant to display that using a crystal on the day that that it is weak against makes no difference with the wind and earth crystal, Widn IS weak to Ice and Earth IS weak to wind...

Fire > Ice > Wind > Earth > Lightning > Water > Fire

As for having diference between crafts, on the link again the guy displays the tiers that could apply, where if you are trying a recipe 50+ level below your level, then the day/ moon has no affect. That would make sense, sinse I can attempt Potion on any day/ moon phase and get 10 HQ on 12 tries, several being +2 or +3. Also, 10 levels or less also means no effect on the day/moon. That could easily give the impression that it simply does not matter period, no matter the level difference.
 
I heard it matters in which slot u put the items :) to be synthesized.
 
He did synths for a single craft, using only one crystal type vs. one day condition as the main topic. I read the whole thing. People are finding that different crafts have different rules...didn't mean to say it was definite but it sure does provoke some thought. I also am noticing the same trend though... that leather guild synths don't follow the same rules as his woodworking synths do. I tried wind on ice day with leather and got shitty results (new moon even).
 
wolfskymoon said:
I heard it matters in which slot u put the items :) to be synthesized.

Ok let's get really ridiculous now <_<
 
The hour of the game day and night/day effect it too. Also the element of zones does as well. For example, pashow is water/thunder, all cities are light/dark, quifim is light/thunder, ect. Also, if you craft near a moster against your elelemnt (going by what crystal they drop, thus use water near goblins) you will get a sucess bonus but not a HQ bonus. The opposite is also true. Also, it's has been confirmed without doubt that if a mob you are using for this in the just stated instant is attack you, but DOES NOT mess up your synth, you can expect at the very least double the effects. Having sex with your moogle has been confirmed to do the same.

Weather of course plays a large role as well, so those using water crystals would be best to craft at pashlow during thunder weather, on thunder day, being attacked by a thunder elemental, facing the thunder star, on thunder day, at 8:00-10:00 at night for some spectacular results.

A side note on this, though I hate unconfirmed infomation I'll throw this out there. I have been told that spanking a galka before each synth greatly increases both your synth results and the galka's happyness levels. It's up to you to decide if you want to believe or not.

Btw, wolf is right, though the element combo's are so many in the item slots that I'll leave the charts graphs and explanation to someone who likes wasting their life away. Or maybe a monkey.

ooh, almost forgot if you didn't already know, the best places to craft are in the avatar crystals. So gather your forks and craft inside of them, if you are feeling godly you can even do it while the avatar attacks you. Besides these there are many "hot spots" where elemental energy is great, up to you to find them.

Also for your please: Secrets the Japanese don't want you to know.

The position of the moon matters, so follow it as it move across the sky

People know the elemental weekdays, but did you know the years are split into 12 year elemental cycles as well? It's been confirmed 100...

The armor you wear and your resistence to elements plays a big role in crafting. If you are using fire crystals, a lot of far resist and bar fire is recommended. Of course I've heard the opposite is true, up to you.

If you type /"element" while synthing, you will randomly get a small synthesis bonus. For example, type /fire if you are using a fire cyrstal. You'll get a command error, but don't listen to it it's cover up BS.

Mithra get a bonus while synthing naked.

A circle of taru around you casting respective element magic is referred to as an "Crafting Circle" by the japanese. If you want better luck with water crystal for example, have some taru beef up on water resist gear and form a circle around you, casting water based spells at all times, or bar-water (even though it's not a water based spell it still works)

That's enough for now, I'll be killed as is for releasing all these crafting secrets. Hope they help you as much as they helped me.
 
Svina said:
wolfskymoon said:
I heard it matters in which slot u put the items :) to be synthesized.

Ok let's get really ridiculous now <_<

Muwahahahaha

I also find that if I hold my PS2 joystick above my head, while listening to Jazz and wearing my lucky boxers, I get more HQ results. Even more if I am doing all this, one inch from the screen, standing up on one leg.

But seriously Svina, I hear what you are saying, the guy attempted the same synth. But the point of the experiment was to see if the day affects the results or not, so you have to make sure the only data that changes in your experiment is the day.

If the results were to vary only a couple of %, then I would dismiss it, but 37-39% HQ on dark or ice with an wind crystal? That's a lot. Also, the lower rate on Earth and light (14-15%) is something to keep in mind.

But!!!! There always is a but, except in Wolfskymoon's bed, I would aggree that the experiment proved that the day thing works for Woodworking..... only. I would then to generalize and say it applies to all crafts, but this last part is just my opinion, I have no proof (altho I have no proof that you guys are all different persons either, I just assume...)

I might try and do something like this with Alchemy, just to see for myself.
 
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