Dec Updates

kodi said:
But you don't have to use Leave now to get the full Exp.

Read it again. You get full XP on jug pets, not charmed pets. If things change we'll figure things out and just get used to it.
 
Hi all :)

Speaking as a bst that loves to solo and will continue to find efficient ways to do so under any circumstances, I would still like to say this:

Just exactly what in the hell would have been wrong with making mobs outside their wander range (see sexxeh diagram above) simply become non-aggro/linking until they "wandered" back home?

Much like Forrest Gump, that's all I have to say about that.
 
I'm still reading this shit...but Dragoon's 2hr is now hot...

Super Jump
As seen from the enemy target’s position, the closest party member behind the dragoon has his or her enmity reduced by half.

@.@
 
Tiael said:
Skaw and others who said a new avatar weren't gonna happen, I bring you to Exhibit A
http://www.qcdn.org/showthread.php?t=16424, and yes it is Diabolos, and yes he does have Demi as his 2hr

Random Percentage is a scary description, mind you. It'll probably never go above a useful amount, either. Considering the really low required MP.


And hay guys I was rite. He does fill gaps. Group Phalanx and Magic Attack boost are all I'm really seeing him used for.
 
Group Phalanx is gonna be a godsend to the PLD party, and MATT+ for the BLM party in HNMs. SE's gonna run out of gaps to fill at this rate, and thus avatars to add. <.<
 
Actually, I do see one practical use for one of his nonutility abilities. That Darkness ranged attack might be useful for Byakko. Other than that, yeah, he's the next Blink spam.
 
The ranged thingy might also be useful on kirin for those who kite him? Wouldn't have to run around with him or wait for long spell casts
 
Eh. My primary concern with the DRG Two-Hour is the timer on Jumps.

My timer's aren't always up when the shit hits the fan. :/

Super Jump is on a 5 minute timer. >.<
 
So far it looks like SE may actually finish a maintenence on time for once...

5-10 mins left and no word on an extension o.O
 
Tested BST out when I logged on. Leave does make the pet disappear.
 
Neyla said:
Tested BST out when I logged on. Leave does make the pet disappear.


Hmmm I guess it'll just be something to adjust too. =/ Perhaps the ultimate soloist has simply become one of the best farmer classes now.
 
At least with the pet food regen, it should be a little easier to keep all those pets alive a little longer when you pull them from their zone.
 
Neyla said:
Tested BST out when I logged on. Leave does make the pet disappear.


My initial response was to curse SE with all sorts of expletives, send them a nasty e-mail about what I think of them and their daughters, and just rant and rave for a few hours.

But.....I guess the least I could do is try it out first and see how it goes.

I can see some possible benefits from this, like when we use aggro-pets. If he's just going to go away and not attack me when I release him, this could make pet swapping a lot easier.

I'm currently leveling upstairs in the Boyadha Tree and this is definitely going to cause us to have to run around a lot to get pets. Might still work though.

How's this for link control though? Party has a BST in it. Puller gets a link coming back to camp. Bring the link and BST charms it and uses Leave. Mob disappears. I'm guessing that's how it will work.
 
That would work. When I was running back into Windy some lowbie DRG zoned a bunny and he disappeared in a matter of seconds, so it's good for bullshit zones like the Citadel and the Nest, where trains are commonplace.

I might also add I've never seen so many wyverns flapping around in one place...
 
Bst is now gimped to a depth of hell lower than where SE put rangers. Really pisses me off. Jug pets and food are not the answer. First off, you need AT LEAST 2 jug pets to finish a mob, and the timers are high enough that the 1st pet will die long before you can call a second one. Reward has a high timer as well. Not to mention that all of this is extemely cost prohibitive. Sure Nins pay for tools, but those are stacks of 99 and I gaurantee you that any Bst that solos with mostly jug pets and reward will cost around 5-10 times the gil/xp ration of a great Nin, and that is probably being conservative.....
 
Peregrine said:
So don't solo.

That's just it though, the soloing part is why I liked Bst. On a limited schedule, its nice to head out and get some xp, log in and out when I want and not spend the 2 hours a night I have to play, assembling/looking for a group so I can get 30min of xp. Im sure a lot of Bsts feel the same way and they may end up killing of a portion of their user base.
 
Peregrine said:
So don't solo.

Unfortunately that was the real appeal of BST, the ability to solo the entire day or for just a half hour or so. With my work schedule BST was perfect for me. Now that I've been 75 for awhile I've only been farming, messing around in higher-level areas without worrying about aggro, and goofing off in general with my BST.......but I was really looking forward to seeing ton's of 75 BST's in my LS AnimalFarm so we could do all sorts of crazy stuff someday.....now that may be just a dream. I hope I'm wrong on that though.
 
Fuck SE. I'm lucky enough to have made it to sky befor this update (two days before).. They really screwed bsts. Goodbye manticore parties.
 
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