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Another wonderful (not yet complete translation) from Elmer
http://www.jpbutton.com/?p=1073
Source: Vana’diel通信 Vol. 6
http://www.jpbutton.com/?p=1073
Source: Vana’diel通信 Vol. 6
Battle Manager - 権代光俊 Gondai, Mitsutoshi
Was it difficult to implement Level Sync?
There were many difficulties involved in implementation, not least of which was trying to satisfy our initial plans while curbing potential abuse at the same time. In addition, we imagined Level Syncing as being done between individual players. Eventually, we made it the decision of the party leader, so it would be easier to use in a variety of situations, for example if there are foreigners in your party. Also, deciding what limits to place upon equipment depending on the level you sync to was a difficult task.
The power of equipment is limited when you sync, but negative effects never change. What is the reason for that?
Adjusting your level through Level Sync was a concept designed to aid beginners and players stuck at levels at which it is difficult to form parties. We started off with no limitations on high-level players lowering themselves down to participate. Besides Level Sync, we also planned to allow players to wear their existing HQ and NM-acquired equipment into level-capped areas. Using the abilities and stats of average crafted goods, we adjusted equipment to goods of the corresponding level to which you sync. People feel these adjustments are a bit rough, and there are too many detrimental stats that remain. We plan to examine the situation and make some adjustments.
Event Manager - 齋藤富胤 Saitou, Yoshitsugu
Why is it necessary to have the Nyzul weapon before undertaking the Mythic Weapon WS acquisition quest?
The Vigil Weapons, as they are called, are the weapons you get from Nyzul Isle Assault. These are what become the Mythic Weapons. Those twenty different weapons are Balrahn’s Secret Treasures. Through accumulating [skillchain] points, these Vigil Weapons begin to reflect their Mythic Weapon counterparts. … why are they acquired in Nyzul Isle? The particulars regarding Vigil Weapons and Mythic Weapons are revealed in another quest.
Battle Director - 松井聡彦 Matsui, Akihiko
When do you plan to implement Group 2 Merits for Dancer and Scholar? Also, what abilities are you thinking of giving them?
Preparations are almost complete, so I believe we’ll be implementing them very soon.
Director - 小川広一 Ogawa, Kouichi
Do you plan to add Relic equipment for Dancer and Scholar?
We certainly do have plans for that. We wish to add it as soon as we can, so please hang on a little longer.
The names of areas such as the Mithran homeland and the Far North have been stated in quests and cutscenes. Will we be able to travel to these places in the future?
I’d like to try that. Unfortunately, there are no plans currently for those places, but I wouldn’t rule it out altogether.
Battle Manager - 伊藤泉貴 Itou, Mizuki
There are so many NPCs in Campaign, it can be difficult to target enemies at times. Even pressing F8 will target an NPC, so will there be a better way to target enemies soon?
This has been an issue I have wanted to address since the release of Wings of the Goddess. We’re currently examining whether to solve this through a new gameplay element or editing existing ones. This NPC issue isn’t something we can fix immediately, but will will continue to work towards improving the game system.
When compared to NPC generals, it feels like adventurers don’t even exist. What if an adventurer’s rank could affect the battle in a more tangible way? Could you consider doing something like that?
We are considering having one’s rank increase the strength of Temporary Items that are distributed. Also, we plan to allow the use of Temporary Items during offensive battles, rather than just defensive ones.
As for enemy generals, they exist to strike fear on the battlefield, and are given the strength to withstand dozen of adventurers. Conversely, allied generals are meant to stand up to these foes, and stand out on the battlefield as the star hero. In addition, each unit is designed to be able to keep Campaign running as people make their way to the area to participate.
Nyzul Isle is packed all day long, and I can never get inside. Are you thinking of a way to combat this?
The amount of players on each server doing Nyzul Isle at the same time has increased greatly, and we had no fundamental solution to this problem. We’re currently preparing some countermeasures to alleviate crowding at popular events.
Please tell me why Alexandrite is limited only to Salvage. Also, will you ever make it obtainable outside of Salvage, like off the Gears in Nyzul Isle?
Alexandrite is an item that originates from Alexander, so it while it wouldn’t be strange to find it in Nyzul Isle, we initially intended it to be limited to Salvage. Nyzul Isle is the only other place in which it may become obtainable.
Adventurers can be sucked into an instanced area by the Notorious Monster, Sandworm. However, if this happens, you cannot obtain the “Sandworm Catcher” title.
If you defeat the worm before being sucked in, you will obtain the title. Since there is a high probability of being sucked in during the second half of the fight, you need to quickly rush the monster, interrupt any [Doomvoids], and use TP as you accumulate it.
Event Manager - 高橋久美子 Takahashi, Kumiko
Lehko, the male Mithra NPC, charms many of the female Mithra, but what is so special about him in particular?
Of course, Male Mithra are rare on the main continent, but they are also rare in their homeland of Gha Naboh. This is why female Mithra are so interested in his existence. It’s like the female teacher at an all boy’s school. Also, his speech style is soft and comforting, so he is probably quite popular with young girl’s as well.
Battle Manager - 林洋介 Hayashi, Yousuke
When you clear the quest “Babban Ny Mheillea” and receive the title, Lycopodium will cast Regen onto you as long as you bear that title. Are there any other quests linked to NPCs that produce special effects like this?
Players that complete the Areuhat quest “Beast from the East,” can subsequently trade to a Scouted Areuhat a Shell Bug, and cause her to take flight as Odzmanouk during Campaign Battles.
Source: Vana’diel通信 Vol. 6