Does general Acc. work on Jumps?

In my opinion, Jump hits about the same amount of times as my normal hits do. So if I hit 4/5 times, my jumps are about the same. And if I can't hit...then my jumps don't hit either. Not much of an answer but its my own personal observation.
 
Peregrine said:
There are special jump acc items >.<

You mean like Volans Greaves that has a colon between Jump and Accuracy? :wink:

Jump is more or less identical to a regular melee hit, and is subject to exactly the same stats; weapons' additional effects can proc during jump, as can Double Attack, and Critical hits.

High Jump is the same but with a slightly reduced damage multiplier and an enmity reduction.
 
I would imagine that accuracy would effect jumps, but the gear that says "jump accuracy" only provides a boost to jumps rather than general accuracy. Just like the Hachiman gear that provides weaponskill accuracy only helps with weaponskills.
 
alll i know is a war/drg with a G axe caped attack with all bufs can doa 500 jump lol
 
blazn said:
alll i know is a war/drg with a G axe caped attack with all bufs can doa 500 jump lol
Got pictures or any kind of proof to go with that?
 
its on KI in the war fourm find it after finished exping
 
on KI PM dirian s/he has a screen shot of there stupidly high jump damages
 
I have a picture of a drk/drg doing 700. Or can have it.
 
If they get a double attack to process during the jump, I could see close to 500, but it's not like it's going to be every time.
 
jump can do alot of damage shamefully a war or drk does more damage on a jump then drg :( but drg get super jump to lose there hate xD
 
I wish i had ever seen double attack proc on a jump, that would be too cool. I imagine it would look like tigger bouncing on his tail :)
 
coil said:
I wish i had ever seen double attack proc on a jump, that would be too cool. I imagine it would look like tigger bouncing on his tail :)

Hm, does the animation really go off twice? o.O; Would be fun to see if it did, but I doubt it do XD

It'll probably only be the normal animation, but with higher damage :P
 
The animation doesn't go off twice. You can just tell by the added damage and the TP return.

As for the accuracy, as the others have said, Jump accuracy seems to tie in with regular accuracy, even though there are pieces of equipment (i.e. Volan Greaves) that add pure Jump accuracy.

And as far as other jobs doing more damage on jumps, it is understandable. I know a MNK friend who would sub /DRG, boost up to max and then jump for great numbers. DRK using a scythe has a weapon with higher damage, so of course a jump would do more. And a WAR buffing up before with a Great Axe can.
 
Eulore said:
Do weapons that hit extra times (ridill, joyeuse, mercurial kris, kraken club, jailer weapons) proc on jump/high jump? <.<

I've never had one lol
 
There's pictures of DRK/DRGs doing upwards of 1500+ with kraken club jump, since multi-hit weapons do stack with jump + souleater.
 
Necrosis said:
There's pictures of DRK/DRGs doing upwards of 1500+ with kraken club jump, since multi-hit weapons do stack with jump + souleater.

O _______o;

If it stacks with Bloodweapon........
 
Dowzer said:
O _______o;

If it stacks with Bloodweapon........
jump is a normal attack round, it's just if you have multiple hits they get added together and make a big number, yes bloodweapon stacks
 
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