DRK TP/WS

Lecreuset

YouMadCauseImStylinOnYou
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Lecreuset
I was going to tag onto the "What's your Guillotine Setup" post, but this one goes slightly off, dealing with TPs and Scythe Choices...

One thing I notice b/t DRK is a cycling between Molione's/Perdu/Death/Tredicim/Dweomer.

Apoc aside, is there a -best- Scythe to have? ;O

I'm looking at Enforcer, but before getting it to drop or buying one, I don't want to be misplaced in my choice.

DRK will probably be on Mamool Ja as the boost for Chaos Rolls in a COR setup meripo.

Assume no Scythe merits, but 8/8 is a possibility down the line.

Unsure with or without merits what best food would be either.

TP:
Weapon: ??
Sub: Pole Grip
Ranged: Vacant
Ammo: Fire Bomblet
Head: Walahra Turban
Body: Haubergeon +1
Hands: Homam Manopolas
Ring1: Rajas Ring
Ring2: Ulthalam's Ring
Back: Cuchulain's Mantle
Waist: Swift Belt
Legs: Homam Cosciales
Feet: Homam Gambieras

WS: Guillotine, possibly Insurgency.
Weapon: ??
Sub: Pole Grip
Ranged: Vacant
Ammo: Fire Bomblet or WS in Olibanum Sachet?
Head: Maat's Cap, (No N.Head, have Optical Hat...lol.)
Body: Haubergeon +1/Hecatomb Harness
Hands: Alkyoneus's Bracelets, not a specialty job so probably won't +1 anything.
Ring1: Rajas (Sniper +1, Toreadors, Divisor?)
Ring2: Ulthalam's
Back: Abyss Cape
Waist: Warwolf Belt
Legs: Onyx Cuisses, (N.Legs Better?)
Feet: Homam Gambieras (Meh.)

WS Set is somewhat lacking, and assuming non-Ares what would be ideal? ;O
Assuming Ares, would 5/5 for WS even be worth it or mix/match?
 
If you're gonna use death scythe, only use the HQ. the NQ are weak due to their delay, also use the HQ with a sword strap, it makes its delay better than perdu (498), without breaking your current X-hit build. Triton's scythe is even better. Otherwise use perdu. I do not think the other weapons are worth it, that's my opinion.
 
Ok ok, sue me, whatever, ok?

Get enforcer

it looks fucking ace

i mean, it's a fucking rusted/rusty apoc, that's as close as you're gonna get until you unrust it (get the real one)

i could care less about the maths

enforcer forever

psss, someone sell me one for 500k
 
It's pretty dependent on what you're fighting and the food you are currently using. I generally use Perdu because I TP in Ares Cuirass the majority of the time. I've been working on augmenting a nice Death Scythe but havent had much luck yet. There's some crazy good ones going around and it's worth the effort to pop one with +dmg +dex +str -delay or +mnd. If your acc is capped I'm sure Tredicim and Vendetta are excellent choices as well. The differences are probably going to be minimal between all of these scythes.

I switch between pizza and sole sushi for food. w/o merits probably use sole.

The TP setup you have posted is good, switch out walhara for ace's if you can or you can use askar. I don't worry about making a specific hit # setup with dark because when I merit I /sam and have TP drain (I'm probably 6 hit anyway with /sam, i just don't particularly pay attention with this job because you always have strange amounts of TP)

Only relic darks WS in 5/5 Ares really
I use MKD head with a ton of acc
Ares body (I've considered using the legs but the -mnd sucks the and the attack on onyx is great)
AF+1 Hands (get these and put those alky's away)
Askar feet but I want AF+1 feet
Cuch Mantle
Onyx Cuisses (I'd use N legs if I wasnt capped on WS but I am)

Heca Harness is a nice WS piece especially since you aren't merited in scythe
if you're missing hits still in WS switch to potent belt
use your bomblet.

There is honestly a ton of room for variation with DRK but in general pay attention to your TP return on WS's to make sure you're landing all of your hits and parse your hit rate to make sure you are capped then adjust from there to squeeze in attk and str.
 
The TP setup you have posted is good, switch out walhara for ace's if you can or you can use askar.

I just wanted to quote this. No, ace's helm or askar head are not better than turban, it is an old myth. Ace's was better before pizza was introduced, but not anymore. If you are not accuracy caped, it's always better to cap it with pizza then use turban + blitz ring. If you are accuracy capped, then it's meat + turban + blitz too. This leaves very few rooms for aces or askar.

There is also another myth were people believe you have to have high haste values for turban to win, which is also false. It's been discussed a lot and 1% haste is almost always gonna outperform str and other random stats. 1% haste is always at least 1% dmg increase, and can be up to 2~3% with good support, while str is always less than 0.5%, best case.
 
I would say "there are threads about this already", because there are threads about this already.

But, maybe they're a mite outdated, so I could provide benefit of the doubt.

Nahhh.

There are threads about this already.
 
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quit a long time ago but not many changes would've happened between then and now, homam feet, cuch mantle, perdu, maybe blitz or torreadors for ring1, possibly v.belt idk.
 
I just wanted to quote this. No, ace's helm or askar head are not better than turban, it is an old myth. Ace's was better before pizza was introduced, but not anymore. If you are not accuracy caped, it's always better to cap it with pizza then use turban + blitz ring. If you are accuracy capped, then it's meat + turban + blitz too. This leaves very few rooms for aces or askar.

There is also another myth were people believe you have to have high haste values for turban to win, which is also false. It's been discussed a lot and 1% haste is almost always gonna outperform str and other random stats. 1% haste is always at least 1% dmg increase, and can be up to 2~3% with good support, while str is always less than 0.5%, best case.


Aces will be better with relic once you weapon skill provding you are 16% haste in gear, just wanted to toss that out there other than that yep Mdk is right regarding turban
 
Weapon: Death+1/Tred
Sub: Pole Grip
Ranged: Fire Bomblet
Head: AF+1
Body: Hauberk+1
Hand: Alky/AF+1
Legs: Onyx
Feet: Hecatomb
Neck: Justice
Ear: Abyssal + Brutal Earring
Ring: Rajas/Flame
Waist: Potent Belt
Back: Forager's Mantle

Thats pretty much all you need for ws aside from ares's and e.body n.head and your maats cap.

Edit: I switch flame ring for Ulthalam's Ring depending what i'm fighting~
 
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you need to use swordstrap.
 
why :o ? I dont like to get into mathematics and all that bush, i will read them though
 
why :o ? I dont like to get into mathematics and all that bush, i will read them though

Basically, and correct me if I'm wrong, but as long as you can maintain a 6 hit with the sword strap, than 3% reduced delay > 2% double attack for dmg output.

If you can't keep the 6 hit, because the sword strap reduces your tp per swing, it's not worth using it over pole.
 
ya its simple actually, and make you think SE actually don't throw random delay numbers on their scythes. look:

With NIN sub, you want to get a 7-hit build with just rajas and brutal as store tp items. The minimum delay to achieve it is delay 497, below that and you have a 8x build, which is bad. Well, a death scythe +1 with word strap has 498 delay! so its all good, and is why death+1 with sword strap beats perdu too.

With SAM sub and 21 store TP ( with just rajas and brutal), you want a 6xhit build, or at least a "partial" 6-hit, meaning 5 hit to next weapon skill, as long as guillottine gives you 3/4 hits, including first hit. The minimum delay to achieve it is 497 as well.

The weapons mentionned earlier, death scythe NQ and tredecim, are considered bad vs perdu due to their high delay; at least with sword strap they become better ( true 6 hit with /SAM, unlike perdu which is a partial 6x).

It's a fact that -3% delay is better than +2% DA as long as it doesnt break your current X-hit build, which is the case for 528 and 513 delay scythe. -3% delay is -3% kill time, or +3.1% damage over time, while +2% DA, is +1.9% number of melee hits, and +1.7% number of weapon skills. so overall something like +1.8% dmg.

Sword strap is bad for perdu ( breaks 6-hit) but good for death and death +1.
 
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Well I don't want to bore everyone with numbers (unless I absolutely have too) but I ran some computations and basically Perdu/Molione's and Pole > Death Scythe +1/Tred and Sword Strap in dmg output and acc.

In their defense you TP ever so slightly faster with the Death+1/Sword combo but it worked out to getting to 100 TP half a second faster but with slightly less dmg per swing. While the sword strap gave 3% haste, the higher delay of the weapons killed most of the benefit.

Meh...
 
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