metachronism said:
1) relic upgraders need to be involved with Dynamis longer than af2 lotters
2) af2 lotters have no reason to be in the shell once they're 5/5 unless they're there to help
3) people will finish af2 faster than relics
4) af2s are a resource unique to Dynamis
5) there are a lot more af2 lotters than relic upgraders
1) Everyone should be involved with the shell until the shell is finished.
2) Af2 lotters once they're finished with Dynamis should be in the shell getting other people their AF2 because the other people got them their AF2.
3) People will level more jobs in the process of getting relic, thus getting more AF2.
4) But not unique to Dynamis LS that sponsor people's relics.
5) And those relic upgraders also are lotting AF2, or they already got their AF2. If you find a person with no AF2, not asking to lot AF2 at all, just wanting the night's coins... well maybe you got an argument there.
metachronism said:
The deduction you can draw from these facts:
A) by #1, the relic upgraders should be in some leadership position of the LS--as they are to be core members. They should codify the ancient currency policy.
B) by #2, and #3, shells should be enrollment-by-will. members should be free to leave at any point. The leaders (the upgraders) need to realize the fact that they're going to be in Dynamis way longer than most people, and that they can't expect to be finishing the relic surrounded entirely by people who started out at the same time. Recruiting is a pain in the butt, but you have to keep doing it as people leave.
C) by #4, if you (af2 lotter) feel that you are getting ripped off, you're in the wrong shell, or perhaps Dynamis isn't for you. This is a simple matter of opportunity cost.
D) by #5, if you (af2 lotter) are not alone in feeling that you are getting ripped off, remember that there are a lot more of you than the relic upgraders. Why don't you gather all of your sympathizers and negotiate, or if you have near-unanimity, just leave the shell and re-form a new one? Losing a few people (the upgraders) won't hurt you guys that much.
A) People should be in leadership based on loyalty and longevity in the shell, not based on who gets coins.
B) People will leave for any reason, sometimes because they have their gear, sometimes because they're not getting their gear, sometimes because real life concerns, sometimes cause they're sick of dynamis. The only difference with relic upgraders is you're giving them a huge monetary incentive to stay, which when they're done is gone and they are just as likely to leave as anyone.
C) There are more important reasons to be in a shell than the coin drops, for most people. For myself being able to go on monday and thursday is the greatest thing, being that my previous shell nearly a year ago ran on saturday night. Now I'd prefer my saturday night free over 100k. I also doubt many people would say they have many qualms about giving up 100k per night based on being twice as likely to get AF2, for whatever reason.(even as simple as because there are half as many lotters for one's specific job) It doesn't make it fair as a concept. If I had a particulary efficient LS that every run killed every mob in Xarcabard and got 20 AF2 to drop, I bet I could charge every member 100k to come and they would accept, it doesn't mean the system is fair.
I think if someone is taking all the coins, at this point, they have more than just the entrance fee they should handle. I think they should buy food for every member. They should get people reraise pins as theirs run out from Dynamis to Dynamis.
This would do 2 things.
1) People wouldn't lose money on Dynamis.
2) With everyone having RR pin for sure, and everyone having food for sure, then the run will be more successful. More AF2 will drop, more 1 coins will drop for the guy, making it possibly still profitable.
But now people are talking about how great sponsorers were back 2 years ago, when that 1 mill actually meant something. That 1 mill was 4 mill today. Put that into a dynamis run. Let's see who would have the balls to actually make the same risk now as then. This would actually increase AF2 drops because it would ensure every member has RR and food the whole time.