Emergency Maint March12th

Mage Yagudos were Sauromogue.

At Dowzer: She was stunned by your good looks.

Don't have any windy areas >_>; only bastok and sandy

Did a little check and found that the range you were talking about seemed pretty much the same assuming it's an area with competent mobs

They seemed to hit me the same assuming that I had buffs on which I do 9 times out of 10

Spoiler:
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That's what I answered :/ Yagudo Liturgist hit me for 80-100. Yaa Haqa hits for ~330 plus additional effect from enaero if it does anything.
 
More Darbys! /cheer

GO LVL NIN YOU FOOL but yea SE is probably try to fix the teleport bugs and other odds and ends that they always tend to screw up after a big update.
 
They should just give them more HP and increase their numbers, not make them x3 stronger. That way everyone can earn more points.
 
~_~;

You said normal mobs, and I posted that ss so they still would appear to hit for the same amount(as far as rdm is concerned with full buffs except ss).

Saurounge...doesn't seem to be a higher place than graueberg,if you use rolannberry fields and meriph mountains as a parallel to saurouge, so then you're probrably right in the mobs being buffed in power.
 
LOL. I'm kinda glad they upped the difficulty. I mean one it stops the annoying soloing, two Beastmen actually have a chance at stealing the zone back, thus making it more balanced. IMO the mobs needed the Boost to enforce TEAMWORK. Oh yes, we will be on the offensive in some zones soon. I don't know how many of you remember when WotG first came out. Man being on the Offensive was fun as hell lol.
 
They should just give them more HP and increase their numbers, not make them x3 stronger. That way everyone can earn more points.

Why so that there is more lag, then people bitch about that too ?
 
Why so that there is more lag, then people bitch about that too ?

It's laggy as it is, would you rather have them bitch about someone taking a mob to solo or lag which already exists?

Update is up.

Campaign NPCs had their HPs increased. Good because I kinda cried inside when I saw Adelheid get assraped by 3 gnats the other day in Grauberg.
 
Its fucking annoying when someone grabs a mob and runs off with it so they can flex their e-peen for their LS. I hope anyone who does this dies.

And it's fucking annoying when retards fight ontop of the npcs, gimping everyones reward in the process because everyones doing less overall damage/curing.
 
Oh yes, we will be on the offensive in some zones soon. I don't know how many of you remember when WotG first came out. Man being on the Offensive was fun as hell lol.

Yeah that was really the best part about campaign, I got bored with campaign way too quickly after the NPCs were everywhere and it became too easy due to them.
 
Shmedly said:
There was a problem with people grabbing a normal mob and running off to solo it which would drag the battle out much longer than it needed to.
Ha ha ha, that's totally me.
 
And it's fucking annoying when retards fight ontop of the npcs, gimping everyones reward in the process because everyones doing less overall damage/curing.

This pretty much sums up my point of view as well. If the NPC's would be fighting your mobs, your exp earned plummets. Only exceptions to this would be kiting the Warmachines so NPC's could get it, melee could still attack from behind, but the deaths incurred would be much lower thanks to the npc's.

Of course, getting a group to understand that the warmachine shouldn't be straight tanked was tougher than fitting a boulder through a mouse hole. You'd think after the 35th time they got hit for a 1200 dmg fountain they'd realize it wasn't the best idea.
 
Of course, getting a group to understand that the warmachine shouldn't be straight tanked was tougher than fitting a boulder through a mouse hole. You'd think after the 35th time they got hit for a 1200 dmg fountain they'd realize it wasn't the best idea.

>_> Some of us just really enjoy dying.
 
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