elitemage said:
i love how everyone bitches about the changes.. "OMGASH NIN WONT TANK nOE MORE!!1!11"
So, how many of you work for SE and get to bete test up coming paches before they are released? NONE OF YOU
wait till the update is out try the so called "nerfs" and THAN come post here, kthxbi =)
Here's a question, how can rng and thf (or /thf) SC now?
Old method: rng uses ws, pulls hate and turns mob, 180, SC partner SATA WS onto the tank.
New method 1: Rng uses ws from close range, does 60% of the normal damage (this is a number I've seen based on normal ranged attack damage at close range) not turning the mob, SATA WS becomes gimp, and you end up losing more than half the damage of the SC.
New method 2: Rng uses ws from "optimal range," mob decides to dance 3 circles around the rng before settling on a place to attack from (I love the AI of this game, mobs can't run straight at you) and 15 seconds later thf uses SATA WS, losing the SC, and of course, tossing out any chance of a MB.
New method 3: Save TP til the sc and resulting MB will kill the mob, and have the thf open the SC with SATA ws onto a mage or other member, or skip the TA if using /thf.
I don't see this as stopping the rng cannon parties, I see it as doing the exact opposite. It takes away some of the survivability of rng in a standard exp party setup.