So after reading tons of posts about gilsellers, gilbuyers, gil problems, etc... It occurs to me that perhaps SE is taking the wrong route to dealing with this...
It seems that to combat inflation, NM hogging, gilselling, whatever have you, SE "nerfs" things. Such as selling prices to NPCs, valuable drops from NMs, valuable drops in general, so on and so forth.
What if they did exactly the opposite and made gil much easier to obtain?
1) If gil was easy to get, there would be less/no gil buyers.
2) If nobody bought gil, there would be less/no gil sellers.
FFXI has got to be one of the most difficult games to make money in that I've ever played. And I've played quite a few, even other MMORPGs, and the in game currency was much easier to obtain.
The only problem I could see is inflation, but this would most likely be offset by the ease of obtaining the extra gil required to buy whatever necessary.
Just a thought, not trying to beat a dead horse.
It seems that to combat inflation, NM hogging, gilselling, whatever have you, SE "nerfs" things. Such as selling prices to NPCs, valuable drops from NMs, valuable drops in general, so on and so forth.
What if they did exactly the opposite and made gil much easier to obtain?
1) If gil was easy to get, there would be less/no gil buyers.
2) If nobody bought gil, there would be less/no gil sellers.
FFXI has got to be one of the most difficult games to make money in that I've ever played. And I've played quite a few, even other MMORPGs, and the in game currency was much easier to obtain.
The only problem I could see is inflation, but this would most likely be offset by the ease of obtaining the extra gil required to buy whatever necessary.
Just a thought, not trying to beat a dead horse.