FFXII misc. Thread

ok... mob repops, time...... or footsteps maybe? NM repops, stuff like Aeerial, Greedon, Nekhbet, tryna find some NM's worth farming for powerful equips, aeerial is really nice, Werewolves early on for Kotetsu were amazing as well, att 50 katana vs anything in giza plains or eastersands = 1hit
 
I think some zones actually have a limited number of repops, DD, while some zones seem to have an endless time-based repop, but that's just speculation. I've cleared zones and waited for 10-15 mins and had no repops, running around the entire time, but some zones, i.e. Skele bridge in Luhsu Mines, seem to be endless repops.

Edit: Note, also, that if your "Chain ##" in the bottom right flashes, that means the chance of the Rare Spawn(NM) to pop is increased.
 
So I was wandering in Zertinan Caverns (level 27 and taking on 1 of these horse/malboro things 1 at a time) and run into about mid area.. is that an Esper there? XD cause it was insane.. and any idea what level to take it? (this is misc. thread and I didn't feel like starting a whole thread on this so ya)
 
ah, well being level 27 when I have no quickenings (I think I wanna see if I can do everything without em XD it's sure fun :3) and there were other level 38ish things around it (some undead) that were helping pwn me with it. XD
 
Even if you get quickenings you don't need to use, and they're good to double and triple your MP as well.
 
I hear they do that, but I really wanna wait a bit on it :P it's been fun so far without :D Ring Wyrm was such a challenge without quickenings (at least seems after the Ring Wyrm heals itself the quickenings woulda pwned it faster) and the limited MP.. god bless the abilities to gain MP if you do damage or take damage :3 my PLD/DD heros ftw!
 
Quickenings arent the end all be all...there mostly finishing moves considering they completely drain your mp. But your missing the point. THEY LOOK FUCKING SWEET.
 
The grimoires give Monograph key items, which enhances loot from certain mob types, and a lot are used for some of the rarer loot used in better bazaar packages, I'd suggest buying them all.
Don't know which monograph it is til you buy it though, there's one that enhances loot from beasts/avions(hunter), giants/insects(knight), amorphs/undead(warmage), fiends(mage), constructs(scholar), dragons/plants(dragoon), and elementals(sage).
 
hmm.. is there a provoke-like ability? XD I really want one for my tank :3
 
Elemmire said:
hmm.. is there a provoke-like ability? XD I really want one for my tank :3

Decoy spell. Arcane magic. Makes all the mobs attack that person while its up.
 
ah, hmm.. I need that spell XD what's really annoying for me right now is the retards keep moving around and when they move around so much aggro other mobs when I'm trying to go for a mark :| anyway to tell them to STAY WHERE THEY STAND? x.x (Gambit-wise)
 
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but they sound so cute :D
 
Elemmire said:
ah, hmm.. I need that spell XD what's really annoying for me right now is the retards keep moving around and when they move around so much aggro other mobs when I'm trying to go for a mark :| anyway to tell them to STAY WHERE THEY STAND? x.x (Gambit-wise)

I'm still a little new to this game so anyone feel free to come up with something else.

do you have foe:nearest target on; attack? That might cause them to wonder around. Try setting the gambits to foe: target party leader's target; attack and see what that does. Other than that I'm not sure.
 
I have it for "Foe: Party Leader's Target" :P ya, the rangers still wander around a distance from the mob but causes too much trouble.. so I just little by little move them back manually XD

FFXII is a lot like FFX where the main character is really.. useless >.> and really the main character should be the main woman XD FFX it was Yuna.. FFXII it's Ashe :P damn sexist Japanese :P
 
Yeah we need more dark characters like clouds and squalls and centered as the main part of the story. I have no complaints though. This game is still a lot of fun.
 
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