FINAL FANTASY XI Update (Jun. 12)

mdkuser

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At the following time, we performed a version update of FINAL FANTASY XI.

* This update consists of a version upgrade of the client program. When you press the play button after the time stated below, the version upgrade will begin automatically. Please follow the instructions on the screen.

[Affected Period]
Jun. 12, 2007 12:00 (PDT)

[Affected Services]
FINAL FANTASY XI

[Important Update Details]
- The Mercenary Rank "Second Lieutenant" has been introduced. Along with this update, several new items can now be purchased using Imperial Standing.

- 5 new Assault missions for Second Lieutenant have been added.

- Einherjar Wing III and beyond have been introduced.

Following issues have been addressed:

- Immediately following Level 8 Besieged against beastmen force with 200 enemy forces, the status of enemy stronghold was displayed as "Preparing." Now it will be displayed as "Training" with 99 enemy forces.
* This applies to enemy strongholds that complete the Besieged battle after the version update.

- There were instances where the character may become stuck during the Assault mission "Evade and Escape," when the monster uses Draw In on the character.

- There were instances where the Einherjar area could not be exited if disconnection occurred during participation.

- The amount of damage inflicted by the weapon skill "Catastrophe" decreased, and the attack was not draining target's HP.

- When a level restriction was applied after setting Blue Magic, Blue Magic Points and maximum number of set spells remained the same as before level restriction was applied.

- There were instances where Corsair's ability "Loaded Deck" would miss even though there were two abilities waiting on recast.

- MP drain effect of following items were not functioning properly:
Lilith's Rod
Leech Scimitar

- The "Provoke" effect from the automaton attachment Strobe was weakened.

- Target could not be locked on when sub-target was used.

- If your system is set to "12 hour time", the Vana'diel time was displaying 10 minutes fast in event messages.

- Part of the manual sort function for Magic, Abilities, Items, etc. remained as "interchange" instead of "insert."

- An NPC named "e" appeared on the Wide Scan in Wajaom Woodlands.

- Certain area names were abbreviated when using the auto-translate function.

After the Mar. 8, 2007 version update, Lock of Siren's Hair had been removed from the treasure dropped by the certain Notorious Monsters, but Novv the Whitehearted was not included in the list of monsters.
We apologize for the delay of notification.

http://www.playonline.com/ff11us/polnews/news10584.shtml

Glad I loged right at Naja for the new rank. Now the Perdu katana can be bought. Full access to einherjar <3
 
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Question is, how annoying will the rank-up quest be... I hope it's not another Sergeant Major once-a-game-day minigame thing.
 
LOL. I had trouble doing that, but uzor won first 3 tries <_<. The last rank up mission was very fun.
 
I think it will be more annoying... the .dat shows 7 different quests for it. part 1 to 7 <.<
 
Anything's worth it for Perdu Blade.
 
lol who was the snitch?

The dev team's MNK who got pissed the BLU was beating him in 40-cap ballista.

I bet they have an E.body / Ridill WAR, too. XD
 
I think it will be more annoying... the .dat shows 7 different quests for it. part 1 to 7 <.<

New POLUtils does quests, missions, key items, spells, abilities again? (I only just realized there was a new version, it's been broken for a while.)
 
After the Mar. 8, 2007 version update, Lock of Siren's Hair had been removed from the treasure dropped by the certain Notorious Monsters, but Novv the Whitehearted was not included in the list of monsters.
We apologize for the delay of notification.

Hahaha
 
... HOLY FUCK, that elvaan reall is gay, lol.
I'll be sure to give special treatment to our "celebrity" and his twitchy little friend
And he's called Drill Sergeant... do I want to know what he's "drilling"?
 
- When a level restriction was applied after setting Blue Magic, Blue Magic Points and maximum number of set spells remained the same as before level restriction was applied.

Two nights ago I helped some friends with the CoP Mithra fight.

I subbed blu, and had an arsenal of spells equipped.
When I jumped into the BC; it capped my level at 50; but my spells read as this: 21/20. It allowed me to go over the limit. Was this what they fixed?

As for the new Assault rank & missions, I'm pretty excited.
A couple of us in RonaldMcDonaldsArmy will be on that. :-D

As for IS purchasable items, are they refering to the Perdu weapons, or did they add new stuff in the other ranks too??
Anyone online to confirm in a bit?
 
Second lieutenant quest is annoying, have to keep paying imperial coins to progress.
 
just beat it. Third part wasn't as hard as I thought, only need like 6/8 correct answers
 
<Second Lieutenant> <Mine> Yeah, it really wasn't that hard, just spent a couple hours or something mining around to look for aht urghan beastmen armor, then after mining a bunch of other crap, I was going to try bidding on the 3k troll piece. I couldn't get a bid for 10k, 20k, or even 30k when one was up.. so I saw 2 Mamool ja helmets up, and managed to get one for 5k :D

Oh yeah, btw, everyone thinks that elvaan NPC looks gay, but his personality is that of a hard ass. He calls everyone maggots while he's training them, and is really hard on them, especially on Falzum.
 
Im guessing its going to come out later this year, probably in the holiday season.

No, that's the next expansion pack. >_>

Let's hope it comes out before then, or we'll probably never see it.
 
The new assault missions are fun. Just did the Wake the Puppet one. Really easy, and fun. 1500 points for 4 puppets turned in (first time bonus), so I'm assuming around 1333 with all 5 turned in no first time bonus?

got ??? Earring, so assuming the new Sigma etc. earrings drop from it.
 
Dunno if people have seen this yet, but...

4v5qp9j.jpg


10 attack, and presumably still 5 accuracy.
 
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