Firefly MMO

Claxton

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"Like Capt. Mal Reynolds stumbling in after a bar fight, the short-lived but much beloved sci-fi series Firefly will soon make an unexpected return, not as a TV show, but as a massively multiplayer online game.

Now that's shiny.

Multiverse, maker of a free MMO-creation platform, plans to announce Friday morning that it's struck a deal with Fox Licensing to turn the show into an MMORPG in the fashion of Star Wars Galaxies or Eve Online.

The "Browncoats," as Firefly's most devoted fans are known, have been campaigning to bring the show back almost since the moment it was canceled in late 2002. Now they'll get their wish, albeit in a new form.

"We see virtual worlds as an extraordinarily promising new entertainment medium," said Adam Kline, Fox Licensing's vice president of media enterprises in an e-mail. "We believe Multiverse can deliver an experience that will remain true to the original series, while enabling a whole new level of personal involvement for fans."

Canceled in the United States after only 11 episodes, Firefly has become the Star Trek of 21st-century sci-fi fandom: a show that seemed to remake the genre even as it stayed faithful to the conventions of "hard" science fiction, like engine room problems and menacing hordes lurking on the edge of known space.

What made the show special was the wry, often self-deprecating humor of its characters, from the captain with the checkered past to the unwittingly sexy engineer, the dull hunk of a mercenary with a girl's name, and the mysterious young woman passenger with special gifts.

The online version will move away from those central characters -- after all, there's only one Mal Reynolds. In an MMORPG, "everybody has to have their own story," says Multiverse co-founder and executive producer Corey Bridges.

"Television series can be really good properties to turn into MMOs, because when you make a TV series, not only do you need great characters, but you need to create a full, rich, compelling place," Bridges says. "If you're doing science fiction, you have to really think it out and create an incredibly rich environment that is compelling in its own right, and worth exploring and going back to week after week. That's what Joss Whedon did with Firefly."

The universe of Firefly and its spinoff film, Serenity, featured everything from Old West-style towns to futuristic urban environments, gritty spaceships and pastoral retreats -- freedom fighters, oppressive government agents, smugglers, outlaws, mercenaries, trader, townsfolk, futuristic geishas and a race of corrupted humans known as the Reavers.

Bringing those environments and character types to life as an online game will be a challenge: Multiverse is not a game developer, but rather a platform provider whose product is still in beta. Instead of making the game itself, the company will hire a development team that will craft the virtual galaxy using Multiverse tools.

"We want to find someone who wants to do something unique and fun and interesting, not just a re-skin of World of Warcraft or Star Wars Galaxies," Bridges says.

Because the underlying technology is already in place, "I feel confident that we'll see something the public can play sometime in 2008," he adds.

Founded by several early Netscape employees, Multiverse hopes to do for virtual worlds what Netscape did for web pages: provide a universal browser that lets users access any world built on the Multiverse platform using the same client software.

Already, some 7,000 development teams have registered for the Multiverse beta, according to Bridges, and more than 150 are making MMOs and non-game virtual worlds on a full-time basis. The tools are provided for free, with Multiverse taking a cut of revenue only if developers charge for their games, or for virtual items available within their worlds.

Landing Firefly on the Multiverse platform would seem to be a sure-fire promotional move. But satisfying the show's committed fans will not be easy. Online communities like FireflyFans.net, the show's premier fan site, have generated an endless stream of fan fiction, art, blogs, pod casts, meet-ups and even a fan-produced documentary, Done the Impossible, which briefly broke into the top 1,000 in DVD sales on Amazon.com.

The announcement comes just in time for this weekend's second annual gathering of Firefly fans at the Hilton hotel in Burbank, California. The "Flanvention" has already sold out, with 500 prepaid attendees signed up.

Bridges shrugs off the pressure; he just wants to make "something worthy of the show," he says. "This all springs from the genius that is Joss Whedon. It's rewarding beyond words to be able to hopefully be a footnote in the history of Firefly." "
OH GOD I WANT TO HAVE A WINCHESTER RIFLE IN SPACE.
 
Firefly MMO would be made of win.
 
Can I be a reaver?

And more on topic, I'd like it to be more along the lines of planetside or eve than swg or wow.
 
Skaw said:
People said that about The Matrix and Star Wars too. Suprise Suprise, they're steaming piles.

Sad but true. History has repeatedly proven that it takes more than just a great license to make a great product.

It does, however, offer certain advantages. Firefly has that almost perfect blend of qualities that would make for a truly great MMO, assuming that they can engineer good gameplay for it.

Of course, there's lots of settings which could well make for great MMOs assuming that they had good gameplay. I'm rather surprised no one has made a serious effort with old RPG licenses like Shadowrun, Cyberpunk, or Rifts.
 
Man, fuck Firefly. Where's my Babylon 5 MMO so I can be a ranger?

Just kidding. Firefly was a cool show. I kinda wish I'd watched it when it was still on. I didn't "discover" it until after seeing Serenity and buying the series on DVD.

(I wouldn't mind that B5 MMO, though.)
 
Um, yeah, okay. Can we have a link to this article?

Here's another thought for those brilliant morons at Fox... Why not, instead of licensing out an MMO, let Joss resume the fricken series? I'm sorry, but I don't want to see my beloved FireFly ruined with game syndication. I'd rather have it back, period.

EDIT: Nevermind, found it on slashdot.
 
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I stole it from penny-arcade. Guy there had just copied and pasted it aswell.
 
I can just see it now...

/sea Mal all

Malcum Reynolds
Malcomb Reynolds
Mal Reynaldes
Malcolm Rynolds
...
your search has yielded a million results in all areas

I'm excited as a school girl, (note to self, learn new similie) but we'll see what happens when it comes out, if it comes out.

(Also, post 667 O.o The mark of the Beast's stepsister.)
 
Elei and I will be on this like fat kids on butter.

<Eleibfrid> So, Aly, which one of these monsters you think tracked us down?
<Alyada> The ugly one, sir.
<Eleibfrid> ... Could you be more specific?
<Random Noob> Guys, can you please stop ACTING like your in firefly? This is a GAME.
<Eleibfrid> Looks can be deceiving.
<Random Noob> Not as deceiving as a low down dirty.. deceiver. (can't believe I'm playing along)
<Eleibfrid> Well said. Wasn't that well said, Aly?
<Alyada> Had a kind of poetry to it, sir.
 
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Alyada said:
Elei and I will be on this like fat kids on butter.

<Eleibfrid> So, Aly, which one of these monsters you think tracked us down?
<Alyada> The ugly one, sir.
<Eleibfrid> ... Could you be more specific?
<Random Noob> Guys, can you please stop ACTING like your in firefly? This is a GAME.
<Eleibfrid> Looks can be deceiving.
<Random Noob> Not as deceiving as a low down dirty.. deceiver. (can't believe I'm playing along)
<Eleibfrid> Well said. Wasn't that well said, Aly?
<Alyada> Had a kind of poetry to it, sir.

Brilliant

(after saving an NPC)
<Nitram> What does that make us?
<other person> Big Damn Heros sir.
 
I swear by my pretty floral bonnet if your hand touches metal, I will end you.
 
Waht about a Star Trek MMO RPG? that would be neat :P
 
Skaw said:
People said that about The Matrix and Star Wars too. Suprise Suprise, they're steaming piles.
I know that there's a big history of successful franchises having shitty video games, but I can at least hope that the game won't be complete crap. I'll have to wait and see how they're doing it, and I will likely try it out when it gets released, but for now I'm just staying hopeful that they won't fuck it up.
 
SWG wasn't bad till, I think it was EA, fucked it up.
 
Ah, it was Sony. When a company fucks a game up I've come to naturally assume it was EA. :/
 
Claxton said:
Ah, it was Sony. When a company fucks a game up I've come to naturally assume it was EA. :/

Can't wait for Sony to bone up the DC MMO, release date TBA 07 ><
 
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