Food for thought next time you consider buying gil...

Valandil

Moblin Tankman
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This is a transcript of an article I read this morning while at work from the current issue of Computer Gaming World. (July/Aug 2005 issue)


Last month we showed you some of the scammers and crooks that lurk in MMO games. Now, let's go into the field for a firsthand account of another part of the online underworld.

"Sack" is the only name I'm given for the person I'm supposed to contact. He lives in the Fujian province of China, but his place of business is online--he plays Lineage II. He's paid about 56 cents an hour to work in a videogame "sweatshop."

If the term sounds familiar, it's because of Lee Caldwell. The notorious MMORPG scripter got busted four years ago for admitting that his company, BlackSnow, hired workers in Tijuana to earn gold by "farming" in Ultima Online. Caldwell sold that in-game tender online for a handsome real-world profit while only paying his employees pennies on the dollar. Since 1998, the second-party market for MMORPG loot has steadily grown. Last year alone, this newfound industry grossed roughly $500 million, according to Bob Kiblinger of UOTreasures. CGW decided it was high time to go underground and find some of the key players who are going after a piece of the action.

Sack is the low man in these operations. "I work from 9 a.m. to 9 p.m. on the US Lineage II server," he says. He works long, boring hours for low pay and gets no holidays. Carefully constructed macros do most of the work; Sack is just there to fend off the occasional player itching for a fight or game master who's hunting for these automated farming programs. "Everyone knows where the good places are, and GMs know that your account has been online for a whole month," he says. "[A GM will] message me asking, "Hello, what level are you, please?" I know he isn't asking my level; he just wants to know if [there's actually a person at the computer]."

How does it work? The macros for World of Warcraft, for example, control a high-level hunter and cleric. The hunter kills while the cleric automatically heals. Once they are fully loaded with gold and items, the "farmer" who's monitoring their progress manually controls them out of the dungeon to go sell their goods. These automated agents are then returned to the dungeons to do their thing again. Sack's typical 12-hour sessions can earn his employers as much as $60,000 per month while he walks away with a measly $150.

MACROS AND EXPLOITERS
The real money is made by the people with the resources and the right programs. Rich Thurman earned $100,000 by farming 9 billion gold in Ultima Online. A longtime user of the macro easyUO, Thurman says he had "up to 30 PCs runningat once, automatically collecting gold for me."

That is the first step. It isn't too difficult from there to make the leap into creating your own sweatshop. All you need is the ability to to write game macros or the money to purchase them. That's right, if you know where to look, they are on the open market. A macro that uses a teleportation exploit in WoW is currently going for $3,000. Then just hire cheap labor to monitor the bots.

Weeks go by as I chase ghosts and rumors of Chinese workers clicking 12 hours a day. Word has it that 300 farmers are working at computers lined up in airport hangers somewhere in Asia. After all, Lineage II banned certain Chinese IPs for a reason. Finally, I get in contact with a man in his 30s who goes by the name Smooth Criminal. He's a partner in one of the largest sellers of MMORPG gold, and he isn't apologetic. His rap sheet: banned from Ultima Online, Asheron's Call, Shadowbane, Star Wars Galaxies, and Ultima Online again. he says once someone even traded him a wedding ring worth $2,000 for Wow gold.

Smooth Criminal's game cartel made $1.5 million from Star Wars Galaxies alone last year and individually, he's made as much as $700,000 in a single year. "[SWG] built my new house, which I paid for in cash," he says. "So when you ring my doorbell, it plays the Star Wars music." Smoth Criminal is in charge of writing programs, finding exploits, and loacting in-game "dupes" (bugs for duplicating gold or items). "I have a real job, but when there's a dupe, I call in sick," he says. It costs him more money to actually go to his "real job." "When I dupe," Smooth Criminal add, "I farm billions on every game serverand spread out my activities." He then uses three accounts to launder the gold: a duper account, a filter account, and a delivery account--each created using different IPs, credit cards, and computers. This way, it's hard to trace the source, and the gold comes back clean.

FOLLOW THE MONEY
For every reseller of gold, there's a wholesaler who supplies it to gamers with real money to burn. And the biggest name in gold resale is IGE, or Internet Gaming Entertainment. "It's not that they pay the best; they are the most well known, and so [stuff] sells fast," says Smooth Criminal. He knows sales are good because resellers can track profits in real time--and because IGE is one of the biggest fish in the secondary gold market. In fact, IGE has been on a buying spree. It is acquiring the competition and creating a virtual monopoly in this market.

IGE president Steve Salyer tells CGW, "We don't farm assets, nor do we endorse any type of cheating or abusive farming practices. IGE is leading the way in efforts to help prevent these abuses. We spend a lot of time speaking with sellers and educating people involved in the secondary market. IGE is against abusive farming practices wherever they are taking place." But finding and shutting down these farmign sweatshops is a hard thing to do. Kiblinger says that IGE's customer service is based in Hong Kong, its employees working for sweatshop wages. IGE's response: "The reason we have customer service in Hong Kong is because it's the gateway to Asia, and our customer service reps earn a fair salary in relation to the profession in that country." This is the same rationale for major companies shipping their customer service desks to India.

Even though IGE itself doesn't farm, and IGE representatives recently told us the company is working to ferret out and band such behavior, it does buy from farmers who could use exploits. "Whoever supplies IGE controls the market," says Smooth Criminal. Even worse, he continues, "IGE looks the other way when you give them currency. They don't care where it came from even if you tell them you duped it." In fact, Smooth Criminal alleges that IGE helped him hide the illegal credits. "They had to keep moving [Star Wars Galaxies] credits around from account to account to avoid the credit traile (i.e. duped credits) because we told them they were duped." (We asked an IGE representative about Smooth Criminal's experience and received no response.) Currently, Chinese farmers are the main suppliers of Wow's in-game items and gold, and they control the market. Does this mean IGE needs to buy from these suppliers to stay competitive?

Smooth Criminal owns 30 percent of an Indonesian farm, and he just bought a Chinese one that was entirely funded by a recent WoW exploit. When he doesn't have a currency to exploit, he falls back on his shops to do some wholesale farming. "Farmers in WoW will be stationed on like a 20-gold-per-hour spot. They have to make at least 15 gold per hour," says Smooth Criminal. However, he has only 10 computers in place so far.

"Ten computers? We have 100 employees for one game!" laughs "Sell." Sell is a recent graduate from Nanjing University. At 24, he's a manager for Vpgamesell, a large SWG Chinese farming center that wholesales to popular resellers. He started off by selling gil in Final Fantasy XI, but his farming days are over. He's moved up to manager status, helping with marketing and delivery. His many farmers work 10-hour rotations and are paid $121 a month. Sell gets $180 a month and works closer to 14 hours a day because he lives at the office, which is fairly common practice at farming centers--if you lose your job, you alos lose your home. Sell negotiates with resellers online to determine the amount of credits they promise to purchase from Vpgamesell. While chatting with me, he's messaging five different people and making contracts for 5 millions credits for each server per day.

"HeRog," the owner of Your Virtual Seller, does the same thing as Sell but gets paid well here in America. "I was able to quit my full-time, six-figure-income job," HeRog says.

Smooth Criminal tells me the hiring process at his Indonesian farm is through word of mouth, and the farm turns down 10 to 20 people a day. But that process can get difficult, especially in poor countries.

Adrian2001, a manager for Gamer's Loot, says of his hiring process, "Trust is most important." He gives an example: "I have one boy here [in Romania] that raises goats. So imagine someone who has never seen a PC in his life. I hired the boy because his family is very poor, and he is honest. I test him by putting money where he might notice it. The money never moved from the spot. I do that with everyone I hire."

For all the so-called virtual sweatshops discovered, a lot of these young men and boys don't mind their jobs, and they aren't exactly working in sweatshops. There's a world of difference between making sneakers and watching bots fight all day. However, they are underpaid, or as Smooth Criminal puts it, "They get paid dirt. But dirt is good where they live."

- James Lee
 
:shock: damn I never knew gil selling was on this big of a scale,.. I don't condon their actions but in most of the coutries that the sweat shops are in $1 goes along way so you can see why people would do this because in the end it is A JOB
 
Rone said:
:shock: damn I never knew gil selling was on this big of a scale,.. I don't condon their actions but in most of the coutries that the sweat shops are in $1 goes along way so you can see why people would do this because in the end it is A JOB

Pretty much... gotta do what ya gotta do to survive
 
this is very interesting indeed.

i always figured the sellers worked through ige directly, but i guess that isnt the case.

And yes watching bots farm is probably a really awesome job, compared to the *real* sweatshops in those countries...
 
Its a sad patheticstate of the world, I realy do not despise the gil sellers, though I support fucking with them, it is the people taht buy gil that make this happen.
 
wow makes me hate gil buyers even more, even if it is giving them an air conditioned place to work.
 
In game, I hate gilsellers. Camping the NMs I do, MPKing when they lose claim - you'd be hard pressed to find a region they don't hang out. Well I guess Lufaise and stuff.

Irl, I can't really hate poor people straining to make a living. I do hate the profit mongering asswipes that run the show. That full of shit IGE president is the worst, talking all about how his company works to prevent abuses, like they really care about how the gil is made in game.

Bottom line is its greedy fucks making money off sweatshop labor, all made possible by people pathetic enough to spend money on fake shit.

Sorry if this turned into a flameboard-like rant, but I'm disgusted.
 
crookedmidget said:
The fact that these are called sweatshops is an insult to real sweatshops. /sigh

Honestly, these places are in no way sweatshops. They are pratically doing my job, just getting paid less.
 
Braydon said:
crookedmidget said:
The fact that these are called sweatshops is an insult to real sweatshops. /sigh

Honestly, these places are in no way sweatshops. They are pratically doing my job, just getting paid less.


You farm and sell gil! jk jk :D
 
Now I feel like dirt for NOT buying gil...

If we all don't buy gil, they won't live...





Am I kidding? Or am I serious? :lol:
 
Any way you look at it, it's both funny and sad at the same time.

The price to BUY gil has been steadily dropping.

Look at it this way... It used to be $60 for 1 Million Gil... Then $45 for
1 Million...

Now? It's $27 for 1 Million.

Either business is good enough to the point where they can afford to make
lowered prices like these... Or they're getting real desperate.

I'm waiting for the day when it's like $5 ot $10 for 1 Million Gil. That'd
be some shit, wouldn't it? Hahahahahahaha...

But looking back on the article now... It's truly a crazy world we live in;
humans still make a huge profit off of taking advantage of one another.

A sad state, indeed.
 
Prices drop because the value of gil has been decreased. They're not desperate or anything. Last year ago O. Kote was 500k, gil price was 80$/mil, now Kote is 1.5mil, gil price is 27$/mil. It still take roughly the same amount of $ to buy items. Also, due to inflation, the gilsellers are now farming triple the amount of gil they were last year.
 
that's generally why, if you want things to decrease in price, you want gilsellers. They really will sell you things for lower the price of the AH.
 
So yah..

So this sort of means each time a LS teams up to stop the gil sellers from doing their job we might eventually put them out of a home? Kind of honestly makes me wonder if I hate them as much.. I hate the concepts but now I have a harder time hating the individual people.... Self dellima....
 
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