Front Mission 4

Zimzum

Google porn master!
Adventurer
Joined
Jun 20, 2004
Messages
434
Location
Boston MA
Anyone else here play this game by square-enix? I got it yesterday and am looking for some help with linking the mechs during fights. I did the ingame tutorial and tried to do it but can never get it to work. Its a cool game, i like it anyways. Its a cross between FFT / Mech Warrior. Here's a link to the games web site for those who havent heard of it yet
http://www.square-enix.com/games/fm4/
 
I got the demo from E3, I played part 3 and had great expectations for this one, but I was severly dissappointed and refused to buy it. Anyway, about linking, from what I remember before the battle you have to set who will link up with who, and the conditions that will activate it. Certain restrictions are in effect, weapons must be range, the pilots must have enough AP to link up.

In the battle before you attack you should see a line connecting your mechs to show that the link will work. The demo I played already had them set up though, I just know how to activate them, not actually equip them.
 
I bought the game on release, although I have yet to beat it, I've gotten about halfway and really just am having a kickin' time in the simulator right now.

Linking seems strange and almost useless at first. One of the main reasons is because of the AP cost of every move is spent by not only the one initiating the link, but by the others involved in the combat. This makes sure your AP gets tapped out right away, if you don't use it well enough.

Make sure you familiarize yourself with the character equip options and spend you EP on stuff you need right away, it makes your characters that much more capable. The one thing that I always buy first is AP, it's incredibly useful to allow your characters enough points to attack, link battle and still have enough to counter attack.

What I did with the linking was figured out who had the link points. If I remember correctly it was Eilsa and Latona. Now, the only one who needs to spend the link points is the one initiating the link. So, because those first two had the points I paired them with people who didn't, either Zead or Hermes.

Check your character setup to make sure you know what the linked units are set to do when attacking, or defending (by default it's using the left handed weapon.... they like putting everyhing useful in the left hand, you'll notice). And since ONLY hand weapons (shotguns, machine guns, melee weapons) can actually be used it makes putting people like Zead (who starts off with missles and a melee weapon. Also there's the fact that I always leave him way in the back of battle) pretty much useless.

What I did do was use Hermes in link battles. Set him as a 2pt link (using two instead of one allows him to use his battle skills in a linked battle) in both Eilsa's and Latona's attack linking (I found that a defense link almost never works out until you get your characters much more AP, otherwise you spend it all before you can counterattack). I did this because Hermes is my healer, with that insanely useful backpack of his, and by linking him with both Latona and Eilsa I can ensure that I get both an attack and a heal out of Hermes every turn.

To do that, just make sure that Hermes is close enough to an enemy to attack it, then use his round to heal. Then move either Latona, or Eilsa, to attack an enemy in range of Hermes, and, long as he has the AP for it, the little nancy-boy healer will unholster his machine gun and let rip along side you.

You still use the AP, but you didn't have to waste a turn. Bam!
 
Thanks Dugrasse for the info. I have started to notice them linking more since ive boosted there AP and AP charge. :)
 
Hey, not a problem.

I've been playing the series since I emulated the first one for the SNES--shame it never reached our shores. Right now though, I'm kind of in a debate with myself as to what should take up more time: FM4 or FFXI... so far FFXI is winning out.
 
I love this game, i'm about halfway through it right now.

Linking was weird at first but I REALLY like it. You have to spend your skill points on obtaining Link points, and after you get link points you set them by what character you want to do, what you want them to do (like assist your attack or assist your defense) and what weapon you want them to use. The way I use links is to generally get the repair guy to be able to repair my wanzers and still be useful. Also, since melee is only 2ap an attack, you can link everyone to a melee person and move them next to an enemy, and then have everyone gang up on that enemy. It will probably kill it.

Then again, I'm a little biased because I love the front mission series.

btw, Hermes isn't a nancy healer once you buy him computer skill sets :D
 
Ahhhh I wanted to get that game so badly until i realized i dont have a ps2 :( sounds like it would of been worth my money. I got FM3 tho on my good ole psxo woot
 
Back
Top