Good News for WHMs

Elemmire

Red Mage Extraordinaire
Adventurer
Joined
Jan 8, 2005
Messages
10,286
Main Job
RedMage-Female
Secondary Job
Dragoon-Female
Third Job
Paladin-Female
Server
Quetzalcoatl
Linkshell
TheNameless
FFXI
Elemmire
The following job-related adjustments are scheduled for the next version update.


Merit Point System Additions

There will be several additions made to each job category, providing new job-specific abilities. There are two conditions for obtaining and using these abilities: the job to which the ability pertains must be set as the main job, and the main job level must be 75. The limit for adjusting existing abilities will also be raised.

Changes to the Shield System

In the current system, blocking an attack with a shield negates all damage. However, in the new system, shields will only reduce the amount of damage taken. In addition to the basic defense bonus, how often a shield is used and how much damage is reduced will depend on the type of shield equipped. Also, the frequency of shield usage in battle will increase substantially with this new system.

White Mages

-The white magic spell "Banish" will inflict more damage on undead monsters.
-The spell "Banish III" will become available.
-A new job trait will be added.
-New methods of obtaining the spell "Raise III" are being considered.

Samurai

-The effect of the samurai job ability "Third Eye" will be adjusted. -A new job trait will be added.

interesting.. and hopefully the easier to get R3 will lower the price for you WHMs to have an easier time ^^ now if only they'd give RDMs Refresh II or Refreshga >< and I don't like the Merit update
 
Since I'm nowhere near 70, I'm more interested in Banish III and that new job trait, which I -guess- will be...

+5 HP regen while healing :twisted: :twisted: :twisted: :twisted:

more useless hp regen stuff for us WHMs :cry:

As for Banish III: Level 55 WHM - MP cost: 112
 
Elemmire said:
... now if only they'd give RDMs Refresh II or Refreshga ...

ooohh refreshga, then i would't be last in the refresh order anymore.
 
why? O.o I doubt that it'll be something you get when you sub it in to a job XD
 
they haven't mentioned new abilities for any other jobs yet.. I think Samurai and White Mage are the only things right now
 
They made it a seperate announcement...banish III and the new SAM trait are most likely non merit related.
 
well.. guess I'll just wait and see what they do O.o I'm hoping they'll one day put in Refreshga for RDMs ^^
 
I hope they add something for BLM... we have so few abilities that arent upgrades of existing abilities.

-Ham :shock:
 
Heh I always wanted Monks to have "Clear Body" which would slightly increases your HP recovery during resting. I swear having all this HP and wearing lighter armor makes downtime fairly consistant. Can't wait for Chakra. :?
 
And here I was going to go start farming raise 3, well I guess that idea is out the window now ><

New job abilities, I need to start working on getting merit points again.
 
oooh yeah....
more blm abilities might be nice....
maybe Elemental Seal 2.... now spells are MORE accurate!!!

some HNMs can pull you in and stuff, would be so fun if BLM can do that to mobs. It would be our ultimate downfall!!!!
"The King Behemoth gets drawn in by Drewtaru"


As for THF, gimmee another evasion bonus :P
Upgrade Assassin, its good now and all, but i wanna be stronger^^
Ooh and give us mug2... so we can steal 2gil instead of the occasional 1.
 
I actually laughed out loud for that one, Drew ^^ soo funny and I've seen thieves steal up to 5000 gil on HNMs O.o I think that's pretty good as it is... thief has enough... and I think my main job (RDM) has enough... I just want my Refreshga ^^
 
LMAO Drew, i'm LMAO

but for blm abilities i think we should get a seal for each element. make them 10 minute timers as well. make them element specific to the spells, and to make it reasonable i suggest they be tossed in at the level BLM's learn the III level of the spell.
i think whm needs a number of new abilities(i play blm, i gave that more thought) and i DEFINATELY think Dark Knight needs an acc up trait that upgrades (like clear mind) post 50. Say, get it at 51(let's say about +5), then upgrades at 65(another +5), then again at 75 ( heck, it's 75, add +10). Dark Knight is Nerfed and i think SE needs to fix it.

and i don't like the sound of that "adjusting third eye" if you somehow nerf that SE... *trails off menacingly*
 
Kurgon said:
Heh I always wanted Monks to have "Clear Body" which would slightly increases your HP recovery during resting. I swear having all this HP and wearing lighter armor makes downtime fairly consistant. Can't wait for Chakra. :?


Either you totally, totally miss the meaning of what "Clear Mind" means or you made a TERRIBLE joke. :?


Clear Body...............
 
Pure Joy... And I doubt it will be another passive ability, we only get one active at lvl 10... Or was it 15... w/e. But hey remember all the THF speculations?
 
I like the idea of Banish being beefed up against undead. I don't know what kind of job trait they're giving us, but anything that gives me a faster takedown (or just intimidates) on undead would be wonderful. Or an Auto-Refresh that doesn't require /SMN. *drool*
 
Halifirien said:
I like the idea of Banish being beefed up against undead. I don't know what kind of job trait they're giving us, but anything that gives me a faster takedown (or just intimidates) on undead would be wonderful. Or an Auto-Refresh that doesn't require /SMN. *drool*

What I wonder is how much more damage Banish will do on undead now...

Dunno how well WHM would work with auto-refresh, considering if they had it, it could stack with SMN...which would make the combo really cheap. =P

Though that would be nice...I just hope they don't give a second auto-regen or some killer effect, WHM don't normally solo nor get the hate..
 
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