Hades Sainti Vs. Wagh Baghnakhs

Hitaru

pew pew
Adventurer
Joined
Jan 8, 2008
Messages
2,782
Age
39
Location
Toronto
Main Job
Puppetmaster-Male
FFXIV
Hitaru
Wagh Baghnakhs Rare
(Hand-to-Hand) All Races
DMG: +13 Delay: +60
Latent Effect: DMG +18
Hidden Effect: Attack +14, Accuracy +5
Lv. 72 WAR / MNK / RDM / THF / DRK / BST
NIN / PUP / DNC

TP Per Hit: 4%

Latent effect

* Active while TP < 100% (includes Weapon Skills).
* Hidden Effects are also triggered under this latent.
* It seems that the Weapon Rank is calculated using the base +13 DMG and never the +18.

Hades Sainti
(Hand-to-Hand) All Races
DMG: +18 Delay: +51
Accuracy +7 Evasion +7
"Subtle Blow" +7
Enmity +7
Lv. 70 WAR / MNK / BST / NIN / PUP


Now I see alot of PUP's varying on the two of these and just wondered why you chose the weapon you did. I don't want this to turn into a Flameboard thread please, We're all fellow PUP's and this can be discussed professionally. So please give me some insight =D.

Myself, after looking at the Hidden effects of Wagh's I'd personally say that they are better for the Master to wield. so come on guys/gals. . .Discuss!

AND REMEMBER! NO FLAIMBAITIN
 
Wagh is good for regular melee up until you can weaponskills, which when Hades would benefit you more for WS damage. I would assume that, will all intensive purposes, Wagh would be better to equip when in party situations because the enmity +7 doesn't exactly help your cause (unless it's a TP burn merit pt or if you are tanking). However, I'd say that the Evasion +7 on the Hades would make it better to solo with, along with the Subtle Blow (-7% TP gain to enemy mobs, which is nice). So I definitely think that these two weapons are situational.
 
Hades sainti for merit.

Wagh bargnaks for farming I guess, although the 7 eva is nice for solo too. The 7 enmity is also nice to avoid the pet pulling too much hate.


Main reason is +2 accuracy, and better DPS for the first.

None are the "best" weapon, as Hades Sainti+1 beats them both easily. The main Problem is that Hades Sainti offers a slight improvement from wagh Baghnaks, but for a huge cost ~1million. Just decide if you want to pimp out you pup.
 
I would imagine that DMg is calculated by the 13 cus it is to assume that you do go over 100% tp.

I like and Dislike each weapon personally.

Hades:

I love all the added stats. The Evasion, Accuracy, Subtle Blow all +7 but that Emnity +7... Its fine when you're in PT mode but if your in campaign or solo and you Do a crap ton of damage, WS then >> Ventriloquy to turn hate and then have it come back at you in about a minutes time puts you into the tank (Although I guess that wouldnt matter if you were the tank to begin with).


Wagh:

The Hidden stats and Latent are nice but once you go over 100 tp, you lose it until you ws. (I could be wrong) These are also nice because they're cheap.


Pimping out your job doesn't always mean having the most expensive armor, especially for somewhat better stats... it depends on where you go with pup and how you play it I guess.

I go cheap or free on my H2H, the rest I usually take care of through events.


My free ones that I use from time to time, but I dont like them because of the high delay... so usually I wear these during Campaign.
Avengers
(Hand-to-Hand) All Races
DMG: +18 Delay: +96 Attack +10 DEF -10
Lv. 69 WAR / MNK / BST / NIN / PUP

Damage Per Second: Based on Hand-to-Hand skill.
TP Per Hit: Based on Job and Level.

Hidden Effect:
As users HP decreases, accuracy is increased.


Indra katars
(Hand-to-Hand) All Races
DMG: +19 Delay: +84
"Triple Attack" +1%
Additional effect: Lightning damage
Lv. 73 WAR / MNK / RDM / DRK / PUP

TP 4.2%
 
Just a note a delay and damage of H2H weapon.

with no weapons you have 3 damage and with you martial traits from pup you have 360 base delay. You ned to add you weapon's numbers to those.

Wagh with latent active : dmg 21 delay 420
Hades Sainti ; dmg 21 delay 411

edit : base dmg is 3.
 
Last edited:
I appreciate you guys keeping this all civil ^^;

I do get that most things are Situational. The thing with Hades +1 is that there have only ever been two put up on the AH, and people bought em back straight away, I've also never seen anyone carry them. The Lower delay on Hades also seems good to me. The thing that gets me off about the latent on waghs is at 100 tp it stops, which then makes it quite useless especially if you want to SC with the puppet.

Another things I just noticed is that Gem Sainti also has Damage +19 but less stats are given to the master and the Automaton gets a boost in HP, would any of you guys consider these for a situation?
 
They would work, the only problem i see with them is you would need to put stats that Hades provides into your armor just make it balance out.

The hp boost would be a nice setup for Magic Mortar too .75% for NQ 1.5% for HQ
 
You have C H2H

Waghs has +14 attack, This is also applied for weapon skills.

9 delay is not going to be as big a change as 14 attack.

Indras suck completely compared to both Hades and Waghs.

Avengers have horrible delay.

Get your answer from that.
 
Last edited:
Wagh are better than Hades in a party situation, unless for some reason you're going to be holding TP a lot. For solo I suppose it's personal preference.

Like Nao said, that 14 att. is going to be a noticeable difference compared to 2 Acc/-9 Delay. Hades are not more expensive because they parse higher, it's for the tanking aspect they offer for certain jobs/situations, mainly NIN. (That and the mats are pricy)
 
You have C H2H

Waghs has +14 attack, This is also applied for weapon skills.

9 delay is not going to be as big a change as 14 attack.

Indras suck completely compared to both Hades and Waghs.

Avengers have horrible delay.

Get your answer from that.

Thanks for saying what I already said lol
 
Thanks for saying what I already said lol

Show me where you said any of that, besides me restating that Avengers are slow as hell.
 
I would edit out the part where you specify the C H2H but the part with the avengers and indra katars is what i was refering to... Those weapons are more for fun or show aside from what you can buy. Both weapons are slow and both are sub par. I just pointed them out considering how PUPs choices aren't grand.
 
I would edit out the part where you specify the C H2H but the part with the avengers and indra katars is what i was refering to... Those weapons are more for fun or show aside from what you can buy. Both weapons are slow and both are sub par. I just pointed them out considering how PUPs choices aren't grand.

You didn't say the Indras were bad, you only listed the stats on them.

I was pointing out that they were bad.

But anyway, continue
 
I forgot I had to point out the obvious in whats bad when stats are provided...

It does help quite abit when a new player is looking at stats trying to figure out why it is considered bad.
 
I saw a JP 75 mnk today, they were able to speak a little english and I asked them about it too XD.

They also said it was Situational, but In pties, they would main tank and keep their Maton on Soulsoother. The hades helped them keep hate without Provoke while subbing Nin. they also said they didn't bother with Wagh as a puppetmaster is accustomed to using Sainti heh.

So a little peice of info from our far eastern buddies
 
I saw a JP 75 mnk today, they were able to speak a little english and I asked them about it too XD.

They also said it was Situational, but In pties, they would main tank and keep their Maton on Soulsoother. The hades helped them keep hate without Provoke while subbing Nin. they also said they didn't bother with Wagh as a puppetmaster is accustomed to using Sainti heh.

So a little peice of info from our far eastern buddies

Why would a... n/m

7 Enm is not gonna keep hate over melees with 270+ skill, anyway.

And you asked a MNK? or was that a typo?
 
Back
Top