Help: Cape Terrigan vs Boyahda Tree + good camping sites

Theorist

Airship Passenger
Adventurer
Joined
Jul 10, 2004
Messages
262
Was wondering what would be better for our static.

NIN53/WAR
RNG53/NIN
BRD53/WHM
BLM54/WHM
WHM53/BLM
THF53/WAR

It was told to us that we shouldn't do Kuftal Tunnel crabs until 52 and we womped them at 50-51. Most of us are about 3-5k out from 54 including me and the tank. But supposedly Terrigan and Boyahda crabs are 55 and up? I hear Spiders in Boyahda can be killed at 54...but Spiders don't click with our Blink tank...

So, which would be better/safer? And what are some good camps at each?

Thanks ya,
Theo
 
Ok here is the deal with Spiders. I am not sure if thier Weaponskill/Ability Sickle slash is stopable by blink. I doubt it for some reason, I may be mistaken, I have not had the opurtunity to have a ninja there so I am uncertain. Regardless they can easily take you to 54 or 55 even. I would not try those crabs without a solid 54 party, the exp to the effort is not worth it, but hey try both just be careful of Aquarius.
 
Utsusemi stops Sickle Slash... But for some reason it always connects as soon as his shadows drop, or he screws up Ni > Ichi... bad luck..But with low HP on the NIN...if he isn't full, he is dead. We would prefer to stay away from them.

It seems the natural course when fighing spiders is.

Shadows are gone
Spider hits with double attack for 140
Ichi is interupted
WHM starts casting Cure 3
Spider does Sickle Slash for 700
NIN dies

And the other problem is there is no warning that it's coming. ><
 
Yea Ninjas are a bad choice for spiders I guess, as a WHM I HATE them, as a clothcrafter I love the spider web drop...
 
I don't remember but I think you could try some of the Ant's in Quicksand. It's been awhile. Ask me when you seem on line and I'll look it up for you
 
I did spiders with a war/nin, 2 rng, blm, whm, whm. Slightly odd setup, but was loads of fun and pretty solid exp (3.5k+ an hour). The war died twice in 3 hours and each rng once, but given the exp per hour stayed pretty high no one really minded. That's kind of the attitude you have to take when doing spiders, accept there will be a few deaths for what is usually faster kills and faster exp than crabs.
 
Rones said:
I did spiders with a war/nin, 2 rng, blm, whm, whm. Slightly odd setup, but was loads of fun and pretty solid exp (3.5k+ an hour). The war died twice in 3 hours and each rng once, but given the exp per hour stayed pretty high no one really minded. That's kind of the attitude you have to take when doing spiders, accept there will be a few deaths for what is usually faster kills and faster exp than crabs.

We have no problems getting Chain 5 on crabs - we had a couple real good shots at Chain 6 even.

I am a Gun RNG so I do some nice damage. Then the fact that our 2k damage SC is usually Piercing (350) > SATA Viperbite (450) > Distortion (200) > Freeze (1200) + Blizzard (100) + Hyoten (90) Magic Bursts...we can kill a crab from full HP almost. (can't wait for Slug Shot :!: )

Crabs = no problem
Spiders = dead Ninja :cry:

And 1 death could mean the difference between 4k and 5k an hour so I would prefer to not have any deaths.

Tenk, thanks man :) And everyone else too :!:

But I thought Ants capped out at 54ish... for the good xp anyway.
 
We hate spiders not only because of sickle slash... We hate the SLOW caused from their webs.

Ninjas need to be hasted inorder to overlap their Utsusemis effectively. When slow, the timers on Utsusemi is lengthened. So unless the WHM erases and hastes the ninja again, we won't be able to keep shadows up.

Erase, I say. Because haste doesn't override the spider's web.
 
Back
Top