Here you go Osyris, I've got what you want.

Firestreak

Solid Zoid
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The Mod cooker for Unreal Tournament 3 PC > PS3 is out. So people can take all the mods they make onto the PS3.

I know the only thing that'll stop ur bitching.

gearsgusyf4.jpg

mcvx6.jpg
 
Could add alot of fun to the game with so much variety. Will never change the sloppy gameplay, but i heard its kinda like a different game when you play in GeoW view. Have you tried it yet? Seriously this is cool tho, i can imagine some of the things to come.

EDIT: Did they make any monster type mods? I realy like the beast guys and they are all i use lol. MC is cool but gears guys i dont care for too much unless its General Raam, or a Berserker. What other char. mods are available fire?
 
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Not sure what's available really. The game only came out in November, so the really substantial mods aren't going to come out for a few more months. Unreal Tournament is typically a platform for aspiring devs to create whole new games out of mods as a way to get noticed by the big dev companies. Kind of like portal was just some small group of friend's pet project and they all got hired by Valve to do it for real.

Sloppy gameplay is kind of a incorrect term I'd say, by the way. I mean... it seems like that at first because everything moves so so fast, but it is actually extremely tight and responsive. All the weapons too are really balanced for the game's speed. It's just... dunno, an adrenaline rush. Maybe more about having fun than about who is winning. You're going to die every 20 seconds anyway.
 
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Kind of like portal was just some small group of friend's pet project and they all got hired by Valve to do it for real.

Now if only they'd do that for the Black Mesa group, then it'd be out by now.
 
Too bad it'd lack the Cole Rap until someone actually makes a mod that uses it.

Woo, yeah, bring it on sucker. This my kind of shit.
 
Too bad it'd lack the Cole Rap until someone actually makes a mod that uses it.

Woo, yeah, bring it on sucker. This my kind of shit.

While I would love the ability to mod in custom voices (your character says stuff occasionaly, such as picking up the flag, killing flag carrier, or random kills) It'd just be drowned out by idiots putting shitty things in.

Just use Othello, He's basicly Cole with dreads and some piercings.
 
I'm still hoping the 360 version comes with official Gears characters as some kind of make up for the delay.
 
Sloppy gameplay is kind of a incorrect term I'd say, by the way. I mean... it seems like that at first because everything moves so so fast, but it is actually extremely tight and responsive. All the weapons too are really balanced for the game's speed. It's just... dunno, an adrenaline rush. Maybe more about having fun than about who is winning. You're going to die every 20 seconds anyway.

I can understand your opinion. What really hurt me and my feelings on the game is when ya told me headset was not needed. I was sitting here like "WTF is fire talking about... Online shooter... No communication?" Then i play and sure enough it was the most random shit ever. It is fun. It does look pretty good. The weapons are pretty cool. I guess when i say sloppy fire its more in refrence to NO team strategy at all. Sure there are some team based game types but all i ever see in them is random shit. I am really into communicating and getting a good strategy together against others. Pretty much why Jereme, Ivolt, Eleib, Makelith and others from here play so well together. I like that stuff. Sorry ya think i am bashing UT, its not a bad game just i was expecting more. Fun is good tho lol its what they are for.

EDIT: Just remembered sweet example, no video editing so cant show ya, ouch lol. Was one of my first death matches. I dont know the map name, was inner city like. I was doing soso, like 16 kills. Saw some shiny shit. Jumped inside, turned out to be the big squid mech thing. After that add another 16ish kills to my score. Was just damn cheating, i sprayed yellow shit every where. Fun, sure. Unbalanced, hell yeah.
 
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Yeah, but... I doubt this will appeal to you, but when you consider all that, how you don't really interact with people just fight em... you consider just playing offline with bots. The difficulty scales really well to how well you play. And in my case at least... I can play downstairs on the big 50 inch 1080P that the wireless doesn't reach.
 
Fire i just posted in other thread about Rainbow Terrorist hunt. This happens to go right with it. If UT had a split screen mode i would just love the game. My friends would love to play it with me i would think. But not vs me, co-op vs bots they would love. I dont mind it myself. Like i said the game is great in some ways. I really like to have competition and there is nothing more competitive then a team that knows what they are doing. We have had our asses handed to us seriously on some nights in CoD4.( Must add we came back to defeat each of those teams in a later match, DBAG XYA ftw lol) Maybe UT is really good in short doses. I love the char. creation also, forgot it.
 
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You can do co-op versus bots, online or via lan. Not really a realistic option though unless they got a PS3 too or you have a roommate with a 2nd PS3. It was kind of funny though... Marajade was doing the campaign solo, but was logged into PSN, so I just jumped in during the middle of the match and started fighting.
 
Ya that part is kinda cool. Maybe its what i need to go after in the game.
 
I don't really like the single player for UT3 so far :| (haven't played much of it :P friend has been playing Uncharted a lot on my system). I liked the tournaments of old.. right now it's sounding more.. "mission" but it's not really mission cause it's still tournament.. feels weird.
 
Honestly fire i think that is set to fail. They can set UT to look like halo all they want but it will still look like a dark horror movie. Now i dont mind UT looking like that, least it has more colors then GeoW. But i think the UT cloned Halo stuff looks very odd. Every thing is extra dark and extra shiney, but thats Unreal Engine lol. I would play the original game over the UT clone anyday. You can clone the looks but not the controles my friend. Man why do UT players want to play Halo so badly? lmao.
 
Unreal Tournament looks better and controls tighter than Halo, lol. Halo is just slower and has a melee weapon that's usable.

People are converting the maps over because they're learning how to do Unreal Tournament 3 Mods. It's easier to copy something than to invent something so copying is a good way to start. But the Halo clones are just a small bit of what is being made anyway.
 
I agree that the Halo mod on UT3 won't exactly feel like Halo (and I'm not talking graphics, I'm talking the feel of gameplay is different) prolly but that really doesn't bother me cause it'll prolly still be fun. I really can't wait for original works :D it's fun to see creative minds come up with new things. But starting from learning the controls with copying is a good way to go at first.
 
Unreal Tournament looks better and controls tighter than Halo, lol. Halo is just slower and has a melee weapon that's usable.

You forgot to add a huge "In my opinion" there Fire. Dont worry we know thats what ya ment. now, in my opinion UT is far behind Halo in terms of control and balance. UT is a fast paced random shit game. 2 modes of fire which usually are bull shit. For example, the gatling gun that shoots crystals. Normal fire uses 1 ammo per shot and shoots a little crystal. But wait wait here is the big gameplay status!! Secondary fire is... A slightly larger crystal for the cost of 2 ammo per shot? Wtf... Or let me give another example. The rocket launcher. Primary fire is 1 rocket. Secondary is so revolutionary i can hardly describe it with words. It fires up to 3 rockets... Wow... The game is UT2000 with updated engine bud. Now some people love it for sticking to its roots. I am tired of it honestly, played the pc ones since i was a little kid. Same shit, even the same bucket bro.

EDIT: Hard day at work maybe i am just being too hard on the game still. Or real honest.
 
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You're way, way over simplifying the weapon balance. You have to look at the way different weapons shoot, for example the speed of rockets, their splash damage, their rate of fire, their max ammo capacity. It's actually quite complicated.

I mean look at the Biogun. It's got a complicated arc of fire, which requires a lot of skill to actually hit people with, but it has advantages like people walking over the shots.

Ultimately, it's tweaked for fun over balance, and that's what it delivers on, fun. However to say Halo is without balancing issues is a blatent lie and you know it. Not one game this generation is perfectly balanced, and the only series that does balance well on consoles is Socom. The best we've got right now is Warhawk or Shadowrun. Unfortunately, Shadowrun besides being balanced well also happens to suck balls.
 
Halo 3 is the most balanced shooter online to me. Might be most balanced ever since they removed the auto aim from sniper rifles. UT3 sucks to me fire. I have tried and tried to like it but all i can do is say its regular to me. The pistol sucks. The biogun sucks. The chain gun sucks. The sniper even sucks slightly. Sure the rocket is good because its cheap lol. The weapons are so unbalanced you are forced to hunt down the rockets or die trying. Has nothing to do with my skill in the game, ask some of the qcdn member how well i play online with them in other shooters. The only weapons they even almost got right are.. The laser rifle, which almost makes the other weaponds secondary fire look like an after thought in the dev process. The flak gun is also pretty decent. Man the more i think about it the more the game just does not cut it for me. You are right in some ways. The game gets fun, for 20-30 minutes for me. After that amount of timei get annoyed.

EDIT: Figured i would post that i have yet to use a mod in the game. Maybe once i do it will change the game that much? Dunno lol. Are they going to be available in PSN at all? I dont feel like doing the other stuff.
 
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