Artem said:
No, I think my whole point flew by your head. I was commenting on the specific line
Will Limbo and Dynamis become a "rich ppl only" hobby?
Just because I didn't comment on the whole post doesn't mean I didn't get what he was saying. But since you need me to make a full comment here:
SE is not completely retarded, they will not let the economy deplete, the money will be inserted back into the circulation when SE deems necessary. The gil sink of dynamis an limbus without NPC payout has been there for a long time and will still be there for a long time before it makes any difference. The reason you are seeing deflation is because of the lost gilseller gil and items. There was inflation when dynamis and limbus where gil sinks. It's not like before this deflation there were repeatable money quests that got removed. The deflation is here because enough people complained about how economy was fucked up with the gilsellers, and now those same retards are complaining how it's fucked without the gilsellers. Some people just can't be happy with what they have.
There, reply to his full post, happy?
oh yeah he had one more question... no people will not do avatars for gil
You didn't quote anything so the reasonable assumption is you meant the whole post. That aside, you originally missed the point. If there isn't enough gil in the server for everyone then not everyone can do those things which take gil directly out of the system. It's not a matter of rich or poor or lazy people who won't farm. Imagine you have a game of poker between a bunch of friends. All of sudden one guy is winning all the money and then the next, that same person has to leave and takes the money with him. If everyone has a dime to their name and it's a 25 cent anti, I don't think you'll be playing poker much longer. So how are you going to earn the 15 cents to play if no one has 15 cents to spare? That's why your post about someone not earning 130k was stupid. It's not a matter of earning, it's a matter of earning something that isn't there.
SE is competant? Did you just start yesterday? Did you miss last Christmas? Two and a half years to even admit that gil sellers are a problem. 3 years to finally fix an economy complete ravaged by sellers and rampant inflation. Yah, SE isn't retarded...
Recently, everyone has obtained at the very least 1 level 75 job. There are still a few new players who have none, but for the most part, those people are not very common and instead are in the minority. I would wager pre-ToA, that wasn't the case. Now, Limbus and dynamis are common events for the average player and are more of a serious gil sink than pre-ToA. It's not a huge problem, they were built into the game for the purpose of being a gil sink, but now that gil is leaving the system at faster rates, it's more of an issue. When they were first introduced, inflation was a huge rampant problem. Today, deflation is the norm and removing more and more gil only adds to the deflation.
Bajaratt said:
The only way that we would see an actual gil shortage is if we played for the next 20 years and nothing was ever done. Yeah, it's potentially a problem in a decade or two, but it's no where near serious or really even worth consideration. If you make your living off the money created by beastmen drops, NM kills, or npcing items, then yes this could be a problem for you; the rest of us know how to make more than 10k a day and aren't effected by this at all.
I didn't say it would be a huge issue alone, I think the guy is probably a little paranoid. However, considering every time SE bans gil sellers, huge amounts of gil are reportedly deleted, it's not helping the situation. If given the choice, I'd rather see a stable economy rather than deflation or inflation.
The bolded part is actually flawed. Earning gil through beastmen isn't getting worse, it's getting better. Since the gil dropped by beastmen is static and deflation is lowering values, the relative amount they drop is becoming more and more valuable. Although, it'll probably never be a good way to earn gil, it is increasingly becoming a more viable source of revenue. If the server was ever to become devoid of gil, then this would actually be the best method to earn gil.
Blabj said:
Well, you gotta remember it's not me that'll be killing HNMs/BCNMs/ENMs (blah blah blah) it's the entire community.
Aslong as there are people doing them, they'll be making money. You gotta remember that of the approximately 5,000 people that'll play every day, they will probably kill atleast something that drops gil, thus putting money back into circulation.
That's assuming someone who does HNMs/BCNMs/ENMs/etc. can compensate for those who do not. If everyone does dynamis once weekly, then that's roughly 50k (1mil per run, 40 people per run, 2 runs per week) removed from the system. That means everyone needs to put 50k back into the system via those methods and for everyone person that doesn't, someone else needs to compensate for them. Considering, I personally removed 150k+ per week every week for the past year and I at the very most put 20k back into the system each week, someone else needs to have earned an excess of 6.5 million via those same methods to compensate for me. That's no small amount especially when on average mobs drop 100 gil and items NPC for at most 1-2k.