- Joined
- Dec 22, 2004
- Messages
- 126
At some point in any, or most, jobs there is a time when the invites for a party might not come so quickly. Obviosly this is more true for some jobs than others. Granted some jobs are necesarry for the success of a pt and thus are required. However what about the less desired jobs for a pt? How can they recieve the invite frequency that others my get on a daily basis?
Let me also say that im not complaining about having to wait for parties. Yes it gets annoying sometimes but i survive and if i dont get a pt, i do other things to make my time worthwhile, but maybe there could be a solution to this?
What about an XP modifier for having a certain job in your pt. Lets say that maybe every day a new job is picked, and having this specific job in your pt will increase the xp gained overtime. so for instance on this particular tuesday the job might be mnk. what pt wouldnt want a mnk to increase the overall xp gain? then wednesday could be blm. every job would get their turn and it would be fair. Also a new order of jobs could be picked each time so it is not too predictable. what would be worse than not getting your job day because you never play on a sunday perhaps?
Of course beastmaster might be a bit more tricky, perhaps this rule would even work on solo play.
But then again this might ruin the fun of creating a totally unique party and just having a nice casual xp party, without worrying about how much xp is acually gained. im sure there could be much debate on the subject.
this of course would probly not please everyone and there are probly some flaws but its just a little idea i had. feel free to critique and add your opinions to this.
Let me also say that im not complaining about having to wait for parties. Yes it gets annoying sometimes but i survive and if i dont get a pt, i do other things to make my time worthwhile, but maybe there could be a solution to this?
What about an XP modifier for having a certain job in your pt. Lets say that maybe every day a new job is picked, and having this specific job in your pt will increase the xp gained overtime. so for instance on this particular tuesday the job might be mnk. what pt wouldnt want a mnk to increase the overall xp gain? then wednesday could be blm. every job would get their turn and it would be fair. Also a new order of jobs could be picked each time so it is not too predictable. what would be worse than not getting your job day because you never play on a sunday perhaps?
Of course beastmaster might be a bit more tricky, perhaps this rule would even work on solo play.
But then again this might ruin the fun of creating a totally unique party and just having a nice casual xp party, without worrying about how much xp is acually gained. im sure there could be much debate on the subject.
this of course would probly not please everyone and there are probly some flaws but its just a little idea i had. feel free to critique and add your opinions to this.