What RDM should get are En~ II's, that work much like Warp II, targetable, damage based off the casting RDM's Enhancing spell.
10-15 additional damage may not seem like much, but MNKs, NINs, and THFs would put that to good work.
And Zaltana, the difference is, RDMs get a reduced Elemental Skill, thats why they get the III spells. They're no where near as strong as the BLM counterparts. Regen isn't based off healing. It's a static amount. The duration, however, is based off enhancing. RDMs would be superior in Regeneration, a form of healing. RDM how it is fills the balance(WHM, Healing. BLM, Elemental Damage. RDM, party enhancement/enemy enfeeblement) it just needs to be built on more.
And IMO, Paladins should get Raise II before Red Mages, just because of job mechanics.
10-15 additional damage may not seem like much, but MNKs, NINs, and THFs would put that to good work.
And Zaltana, the difference is, RDMs get a reduced Elemental Skill, thats why they get the III spells. They're no where near as strong as the BLM counterparts. Regen isn't based off healing. It's a static amount. The duration, however, is based off enhancing. RDMs would be superior in Regeneration, a form of healing. RDM how it is fills the balance(WHM, Healing. BLM, Elemental Damage. RDM, party enhancement/enemy enfeeblement) it just needs to be built on more.
And IMO, Paladins should get Raise II before Red Mages, just because of job mechanics.