Info on Jobs and Adjustments

There's also a firefox plugin here: http://ffxi.xenoveritas.org/
looks like there going be no updates to this site.

edit: If you look on killing ifrit there is a skillchain calculator which I belive someone already posted a link to it.

That's just downright stupid. Do you really wanna see WARs and DRKs, and possible RNG (/SAM with a fire stick, I mean, I know hasso adds a little bit to WS damage, and with the access to the 100%WS ja it would be totally viable), or hell, MNKs spamming Raging Rush/Steel Cyclone, Spinning Slash/Ground Strike, Guillotine/Spirl Hell/Cross Reaper, Sidewinder, or Asuan Fists (respectively)? I sure as hell don't.
well yes, you have to remember what the goal of se is right now. They want to get skillchain back into parties and they want blm to MB. If job A self sc then blm can mb, or if they self ws then save the 100tp for job B then that would also be useful. Other thing se been trying to do is to get people away from using /war and /nin subs. Well /sam not one of those. Also yes I know /sam a good sub already; I use it all the time on war.
 
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I'm guessing the spells RDM get is the following:

Bravery: Boosts the STR and attack of the target.
Something-or-another: Boosts the DEX and Accuracy of the target.


Naturally, to make them completely useless, they're self-only.
 
I'm guessing the spells RDM get is the following:

Bravery: Boosts the STR and attack of the target.
Something-or-another: Boosts the DEX and Accuracy of the target.


Naturally, to make them completely useless, they're self-only.
yep, unless they give us a magic acc trait to go with.
 
I'm guessing the spells RDM get is the following:

Bravery: Boosts the STR and attack of the target.
Something-or-another: Boosts the DEX and Accuracy of the target.


Naturally, to make them completely useless, they're self-only.

hellstorm said:
yep, unless they give us a magic acc trait to go with.

If you want magic spells to buff your attributes (i.e. STR/DEX etc), man up, put down the fucking feathery hat, and level Dark Knight.
 
I used Aden's chart to try and make Detonation on WAR and pulled off Reverberation... (At 25 it's impossible to make Detonation with a GA.)


Edit: Don't forget BLU! You want mage/melee hybrid? You got it right there.
 
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If you want magic spells to buff your attributes (i.e. STR/DEX etc), man up, put down the fucking feathery hat, and level Dark Knight.

I only sugested it because, no matter how much we say RDM's are not melees (which, btw, is 100% true), SE are giving them front-line buffs. And since Bravery have been in some earlier games, its not impossible that they'd add them.

However, SE. Please, unless you want to make a completely useless spell that no one will ever use, please, please make it possible to cast on others. Like Refresh, but for melees.
 
However, SE. Please, unless you want to make a completely useless spell that no one will ever use, please, please make it possible to cast on others. Like Refresh, but for melees.

Sounds like a Bard song to me. Otherwise, if there's a spell for buffing party member's stats, it'd be given to WHMs. RDMs would likely get the self-target version.
 
The new rdm spells going to be something like.... Enrage: Self only, Lose the ability to cast spells or control your characters actions for double melee damage and -10% delay, weaponskills are used randomly. That would fuck up some parties with retarded rdms.

And maybe its just me, but with all the updates, critical hit boost aside seem to leave out ninja, then they give us a sneak buff... Which will probably be pre-37 so everyone gets it. All I really want is for SE to give us the spell list mobs of our level have...
 
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I'm guessing the spells RDM get is the following:

Bravery: Boosts the STR and attack of the target.
Something-or-another: Boosts the DEX and Accuracy of the target.


Naturally, to make them completely useless, they're self-only.

things I'd like from SE

barlight
bardark

enlight
endark

Regen II(SCH gets it ag 37?! and any job can sub it...)

aoe-debuffs(tier I would make me happy enough, II-tier would be awesome)

making enspells targetable would be awesome since int and mab factor in it, resist rates would be intersting to see.

More items to boost enspell damage fencer's ring(not so great in undead zones, too much risk) is awesome, i'm not sacrificing just using hollow earing at the cost of having something greater.

I think I've hit the enspell cap i can only get up to +22 with latent on with a neutral element to weather and day, +25 is rare with an element up

Edit:

Lenneth- make it level 41 so players can learn to balance melee duties with learning the refresh cycle:crazy:!!!!!!!! (that was a good laugh though man)
 
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I think RDM's should get nothing. They are already the fastest invited job in the game. They have enough tools. That taru RDM that solo's everything has shown that with the right gear and what not, RDM is VERY powerful as it is.


This thread needs moar talk about the PLD shield buff. That dmg reflect is going to be very nice. I block around 60 to 70% of the hits already on xp mobs. That reflect should generate some nice hate.
 
I doubt it will generate hate at all, like counter. Maybe the ability its self might.
 
I doubt it will generate hate at all, like counter. Maybe the ability its self might.



Was hoping that the dmg reflected back on a mob would generate hate like normal melee attacks.. Maybe that's asking too much lol. Maybe broken if it did.
 
And maybe its just me, but with all the updates, critical hit boost aside seem to leave out ninja, then they give us a sneak buff... Which will probably be pre-37 so everyone gets it. All I really want is for SE to give us the spell list mobs of our level have...

Jubaku: Ni(sp)!!! I'd be fine with them not giving us a sneak spell if they gave us that.
 
Every update where they improve jobs I bitch about not having jubaku:ni one day...
Hmmm... actually I wonder where would one go to send that in as a suggestion...
 
Oh also forgot to add a Silence debuff for NIN would be awesome too...yea yea I highly doubt they would add that but one can dream.
 
Sounds like a Bard song to me. Otherwise, if there's a spell for buffing party member's stats, it'd be given to WHMs. RDMs would likely get the self-target version.

Let's remove COR's Chaos Roll. BRD already have it.

And yes, like I said earlier, they'll most likely fuck it up and make it self-target only. That's why I added a prayer at the end to make it castable on others.
 
i don't disagree nycon, but i'm not complaining the least after making blue mage, i think SE's just doing something to make it a well rounded appeal to the playerbase that they pay attention to jobs and they never run out of stuff to 'improve' the quality of play.

that's my guess anyways
 
If they give the following rolls to COR, I will be looking for a full-time COR for Salvage:

SCH's Roll: Increases Cure Potency
DNC's Roll: Gives "Regain" Effect

Although tbh, even Conserve MP, which is the most likely for SCH, and Regain, I would probably look for a full-time COR...
 
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