Information on King Vinegarroon

Ruffyreborn

Jai Guru Deva, Om
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Ruffyreborn
Im looking for any information on this NM (HNM?)

King_Vinegarroon.jpg


http://wiki.ffxiclopedia.org/King_Vinegarroon


Ive checked the page, I know when it spawns, what to look out for, etc... But any tips for taking this guy down would be handy. Tips would be:

How many pt/alliance members
Party/Alliance setup (jobs)
When and how to fight it (not that Ill have much choice in the department of 'when' lol)

All replies (well, any helpful) are much appreciated.
 
Ruffyreborn said:
Im looking for any information on this NM (HNM?)

King_Vinegarroon.jpg


http://wiki.ffxiclopedia.org/King_Vinegarroon


Ive checked the page, I know when it spawns, what to look out for, etc... But any tips for taking this guy down would be handy. Tips would be:

How many pt/alliance members
Party/Alliance setup (jobs)
When and how to fight it (not that Ill have much choice in the department of 'when' lol)

All replies (well, any helpful) are much appreciated.

<3 teh King Scorp however Burger King's King > All :)
 
He's a pretty annoying HNM, has a horrific regen as well as a draw-in that does heavy damage (also stuns? don't recall entirely)

Spawns during sandstorm weather at G-11...uhm...he's typically burned down, I think. Might wanna wait for Tyrath to answer, he knows a lot about this guy.
 
Its big, bad, and definitely HNM. Massive AOE posion on top of what Mish said if i remember correctly.
 
Its a zerg type fight. He has incrediblely high regen, so the fight needs to be around a minute.

Basically, when he pops, you will need to stall him for quite some time untill you can get an alliance out there, because his "window" is kinda fucked up. He spawns only during earth weather, and his window seems to be basically from 21 - whenever. He has TP regen, but can be gravitied. So nearly anything with hate abilities and /nin can kite along with a RDM, but he will WS every few minutes even if you dont melee him.

When you try to zerg him, you'll most likely need RDM/DRK CS stun to make things go smoothly, since he will spam TP. And his TP moves are pretty annoying. Whenever he uses them, he will draw in any person in the zone that is in your alliance, no matter if they are on choco, dead, halfway accross the zone. Then he typically does a single target TP move like Death Scissors, and an AOE TP move like the jump one which, if isnt blinked, will stun you for a long time and do some nice damage.

So, most/all people in your alliance need to sub nin. High end DDs are needed, and you'll all need 300% TP before you begin the fight. When you win, the fight will have seemed like a joke. When you lose, you will want to give up. The drop rate on Ace's Helm is also fairly low. We're 2/6-ish, and thats considered very good.

Have fun!

P.S. If you piss any LS off, they may decide it will be funny to GM you for stalling him so he wont depop, since once the weather goes off, if he goes yellow for an extended time, he will depop.
 
Is it heavily camped? Like... A HNM Ill have to worry about fighting RMT or at least 2 dozen other players for?

Edit:
Zoolander said:
The drop rate on Ace's Helm is also fairly low. We're 2/6-ish, and thats considered very good.

well, at first I wanted Patroclus's Helm... But after losing several pops to other LS's, (and after considering the stats on both, Patty Helm and Ace's) Im really up for trying to get this helm!
 
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Nope, not really. The helm is really limited jobwise and v.claw isn't terribly valuable anymore so it's more of a "hey, I want that helm, can we camp it a few days?" kinda thing. I have a few pics where I chocobo's by him at random times just sitting there alone being emo.
 
No, not usually. But I think QuestFantasy has been hunting him recently. Idk if they are done with him yet or not. Also, you gotta be fast to claim him when he does pop. Ach has seen him depop within a few seconds of popping, and once he depops, hes considered dead and wont come back until next window.
 
Let's see here.

Level 75's, multiple alliances needed for the kill.
Has crazy Regen.

Use's Draw-In (on the alliance with hate), when proceeds to use Earth Pounder AoE on everyone which does ALOT of damage. He then proceeds to spam it.

Would probably need alot of BLM's and TP spamming to take him down, maybe a Kraken DRK to seal the deal. In the brief moment I fought him, with 12-14 people we went all out and took him down to 80-85% before we got raped horribly.

To put this in perspective, top end-game linkshells still can wipe to this guy, regardless of who they bring to the fight. It's a matter of luck and how he decides to use his TP.

Anyone from Perse shed some light on this? I know you guys have killed it before.
 
RDM/DRK is really key to making this fight as smooth as possible. I've killed him with it, and I've killed him without it. Its highly luck based if you try without it. BLMs do ok damage on this, with a RDM/DRK they do alot better. /NIN will absorb his TP moves, but you have to keep shadows up, and have a little luck somtimes.
 
Blms don't really have a fun time with this guy in my experience. I think i got... one spell off before AoE ripped me a new one.
 
Last time i knew.. QuestFantasy was stalling it so it could pop in prime JP... and of course GMs won't do anything about it.
 
Something like...
2-3 rdm/drk for chainspell stun and some drk/war for BW/SE Kraken, the more the merrier, with some dedicated healers on each of those drk's.
Toss in a pld/nin w/ as much enmity as there is to try and hold hate best he can.
Fill the rest of the spots with the heaviest DD's your shell can dig up.

...would do the job within a minute.



Digging that up is what's hard, so you might have to alter the strat alittle depending on what you got available.

Kite and dot anyone? :P




The day a RMT shell kills this dude on quetz I will quit, not only FFXI, I will quit gaming.
 
Last edited:
Reko said:
The day a RMT shell kills this dude on quetz I will quit, not only FFXI, I will quit gaming.
They already did that months ago.(TarutaruHome)
Can I have your stuff?^^
 
Last edited:
Reko said:
Something like...
2-3 rdm/drk for chainspell stun and some drk/war for BW/SE Kraken, the more the merrier, with some dedicated healers on each of those drk's.
Toss in a pld/nin w/ as much enmity as there is to try and hold hate best he can.
Fill the rest of the spots with the heaviest DD's your shell can dig up.

...would do the job within a minute.



Digging that up is what's hard, so you might have to alter the strat alittle depending on what you got available.

Kite and dot anyone? :P




The day a RMT shell kills this dude on quetz I will quit, not only FFXI, I will quit gaming.

Yea, they manaburned it down. Idk, not sure it drops V claws any more. If it does, we have the shittiest drop rate ever on it...around 7 kills and not one claw. And DoT and kite...lol, yea. GL with that.

KC drk isnt needed for this, but it obviously helps. Pld tank on this is pointless. DRKs should also be subbing nin, not war. AOEs will get through, and attack means next to nothing for meleeing with a kraken club. /NIN for every person there is a nice way to go. His stun lasts a really long time.
 
Khali said:
Last time i knew.. QuestFantasy was stalling it so it could pop in prime JP... and of course GMs won't do anything about it.

they could also be stalling for a few hours for people, cause it popped NA primetime last i saw it a few weeks ago (but maintenance has reset it im sure now)

serise and qf...
 
The very nature of KV requires you to stall him if you want any chance at killing it. He generally depops too fast to let him stay unclaimed for long, and his kinda rediculous spawn time makes it difficult/impossible to have an alliance there and ready. Definitely one of the more elusive HNMs.
 
Khajit said:
They already did that months ago.(TarutaruHome)
Can I have your stuff?^^



I meant from now on...

/panic

I dun wanna quit :(






Just gotta figure out how to lock his regen for the dot+kite... err... wait a sec... :)
 
We ran into the king months ago, about an hour later after getting more people we engaged. Despawned after x2 earth ended. with 12 peeps we took off 1% before bending over for mass rape.
 
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