Integralis 70 second Kirin

More like 100,000 or so.

1000 damage takes off just around 1% of his health.
 
Tymon said:
More like 100,000 or so.

1000 damage takes off just around 1% of his health.

He doesn't have 100,000 and 1000 takes more than 1% of his health.
 
I think the last time I had a semi-accurate parse Kirin had 75,000 HP. Just for scale, Tiamat Has 100,000 HP, but a much higher defense.

It's hard to get accurate numbers due to "The old way" of killing Kirin, running around kiting and what not. I think the actual number I got was around 65,000 with people's inconsistancies adding up to 75,000. The parser only reads the damage I am in range to read. (I.e. My parse reads PlayerX doing 5k Dmg but theirs says 6k etc.. It's not hard to fix the right numbers) Gettign accurate numbers in a "Speedkill Melee Burn" is also hard because not all the numbers show up, even completely unfiltered. ( I think it said Kirin had only 18,000 HP when we melee burned it.)
 
And, like Deci said before, his regen can skew the numbers a bit.

Id assume a perfect connection and a extremly fast TP burn would yield the best HP guestimate.
 
Phraust said:
I think the last time I had a semi-accurate parse Kirin had 75,000 HP. Just for scale, Tiamat Has 100,000 HP, but a much higher defense.

It's hard to get accurate numbers due to "The old way" of killing Kirin, running around kiting and what not. I think the actual number I got was around 65,000 with people's inconsistancies adding up to 75,000. The parser only reads the damage I am in range to read. (I.e. My parse reads PlayerX doing 5k Dmg but theirs says 6k etc.. It's not hard to fix the right numbers) Gettign accurate numbers in a "Speedkill Melee Burn" is also hard because not all the numbers show up, even completely unfiltered. ( I think it said Kirin had only 18,000 HP when we melee burned it.)

Next time try having all members filter all damage except their own and add it all up. That might cut down on everyone's individual lag and give a slightly more accurate read although even with this method, I've lost numbers especially when I did a gear change macros during a SC.
 
They beat Kirin down in 74s~. I'll post the vid later when I get back home from work.
No dmg in log though since i've been there 5s before they poped it.
 
Lavi said:
Next time try having all members filter all damage except their own and add it all up. That might cut down on everyone's individual lag and give a slightly more accurate read although even with this method, I've lost numbers especially when I did a gear change macros during a SC.


Yeah that would be the optimum settup, however, not everyone plays on the PC, and even less use parsers. And again, with a speedkill, it's hard because all the numbers don't show up, especially weaponskills, mainly due to people swapping gear in and out. SE's coding is shit when it comes to such things.
 
Let's just say, he does not have enough hp.
 
neophytal said:
cool video, although it was all so far away. :(

Farys was too scared of astral flowz!!!:wink:
 
wont work on my comp D:
 
Phraust said:
Yeah that would be the optimum settup, however, not everyone plays on the PC, and even less use parsers. And again, with a speedkill, it's hard because all the numbers don't show up, especially weaponskills, mainly due to people swapping gear in and out. SE's coding is shit when it comes to such things.

Uh, weaponskills should still show up. Skillchains howerver, will not. I've never seen a weaponskills damage not display because of equipment swap, mine or others.
 
Skaw said:
Uh, weaponskills should still show up. Skillchains howerver, will not. I've never seen a weaponskills damage not display because of equipment swap, mine or others.

Have you ever been in a high-lag environment where multiple weaponskills show up (spammed) after the monster is dead? It's really annoying, but it happens. I don't know if that affects a parser, just throwing the possibility out there.
 
I didn't want to come any closer for 2 reasons :
- lag them more (since they had already agreed for us to stay and watch)
- die from AF or some missed WS with KC or Ridill ;)
 
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