I've lost that feeling *ENDING SPOILERS*

Okay I really want to play this series or what ever it is. I played Xenosaga Episode 1 but that's it. So is this how it goes?

Xenosaga Episode 1 - episode 2 - episode 3 - THEN Xenogears?

Amiright?
 
It was supposed to be:

Xenosaga Episode 1 > 2 > 3 > 4 > 5(Xenogears) > 6


It ended up being:

Xenosaga Episode 1 > 2 > 3
Xenogears its own thing


You can play Xenogears on its own.
 
Thanks


On topic: I JUST totaly finished the game, and I think about it, we really do learn about the characters and the story really was epic. It makes me want to replay 7 and 9.

P.s. Is anyone eles inspired to get their pilot licence?
 
I saw nothing epic about the story, lol.
 
We know. You made that clear in your first post, and the majority of the posts after that were on topic.
 
Elemmire said:
Xenogears > FF7 storywise, gameplay-wise, character-wise, and FMVs (sexy FMVs!). I think FF7 had better music though :P

I hate you.
And who gives a shit about music? The only good music in any FF game is Sephiroths theme, otherwise you should have metal blaring in the backround.
EDIT: yeah, I've never played any of the Xenoanything games, my bro's played a few, but I hear Xenosaga is worthless. I'll try Xenogears sometime though, PS2?
 
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Xenogears came out about the same time as FF7 :P so expect about the same level of graphics. The second disc is where most have a problem with Xenogears, and I agree... you lose a lot of the gameplay (cursed SE and their rushing its development).
 
Music matters a lot. And FF has a lot more good music than just sephiroths theme
 
You got that right. Each OST has about 4 discs worth of music, and besides FFX and X-2, the majority if it is darned good.
 
I liked a lot of the music in FFX >.> it was good (some songs I didn't like but that's the same in every game). people of the north, someday the dream will end, otherworld (the song during jecht's fight and intro), and lots of other stuff :P
 
After having a lengthy conversation with people about this game, and finally beating it myself, I have to say I really liked this game.

For one, the entire time I compared it to Final Fantasy Tactics. This wasn’t your Nomura style game where all the stops are pulled out and everything goes crazy nuts at one point. No, this is an intimate look at six people’s struggles to avoid a war between empires. The world is not at stake. Hell, didn’t Al-Cid allude to the fact that even Archadia might lose a war against his country? That is not all power. Vayne might have been a god at the end of the game, but he was never that way in the beginning. FFXII, like FFT, is about stopping corruption—saving the ones you love from impending oppression. FFXII is about power in the wrong hands, and relying on this power to achieve your own means (the nethicite). This is a story about how war affects people.

Although, like many of you I didn’t feel too attached to the characters, I was still behind them in their cause. There was nothing special about Vaan, and I think that was the point of his character. He was just a kid who lost his brother to the war, the same way Basch did. Penelo was caught up in Vaan’s escapades; however, she is the one person that changed Larsa. Who knows what he would’ve ended up as if he had not seen what kind of people he would be saving? Vaan and Penelo ground the other characters, keeping the sane and focused on the task at hand. Without Vaan, I think Ashe would’ve taken a piece of the sun-cryst for her own. I think Basch would’ve wallowed in his self pity and self hatred down in that prison.

Then, of course, we have the handsomely rogue-ish Balthier and his life companion, Fran. While the game could’ve been done without them, I don’t think it would be the same game. Balthier’s role in the game is opposite of Basch. Instead of withdrawing inward, he comes into his own as a sky pirate. He fights his father and kills him for what he does; that takes a lot of guts. Fran, more or less, had the more silent role in the story. This is a woman who comes from the outside, wiser than any of the other characters. I think she keeps her mouth shut because she knows she is merely a player in the grand scheme of things. When you come from a relatively secluded area of life into the big bad world, into war, it changes you. She withdraws, much like Basch, not to save her feelings but because she has no bearing in this world. No ground for her feet. I think she cares for the other characters the most. Plus, she’s hot.

I felt that the world was more realized, as well. Not only was there a kind of older way of saying things, but the cities/towns felt more alive to me. The towns and people seemed to react to the story, rather than be just stoic. I guess that was me. This game clearly could’ve been much longer to explore more of the viera, bangaa, seeq, and moogle races.

Anyway, those are my thoughts on the characters and plot. It reminded me a lot of Suikoden stories. The war only affects those who are centered around it, and only one area of the entire world. It’s a big change from the traditional FF, but something different and welcomed. I don’t want to see the same thing game after game. I’m glad Square-Enix decided to take the risk.
 
Well said. Question though, anyone know what group of people are making FFXIII? I heard a rumor it was the people of FFX. I want another FFVII game :(
 
I can see what you're saying. My biggest problem was that there just wasn't enough of the characters in the game.

Like the game scenes were too spread apart and there just wasnt enough of them. I would've loved a lot more insight on all of the characters.
 
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Cua said:
Well said. Question though, anyone know what group of people are making FFXIII? I heard a rumor it was the people of FFX. I want another FFVII game :(

the composer is the one who did KH music it seems :P
 
Mistra said:
After that god damn tower, I don't even want to finish the game =\.

tell me about it. i fuckin hated that tower. what did you give up when you got to the 64th floor. i have up items and was kicking myself for it the entire way. i kept thinking "an ether would be great right about now!" cause runing in there didnt do squat due to respawns.

i found Cid ammusing and the story wasnt the caliber of the previous FF's. and wtf was up with the bahamut. how can you have an endgame stage that lasts 1 floor. not even that really. i was expecting a long ass haul throught a place that big. but you turn 1 corner, hit the elevator and there's gabranth and vayne was right after that.
 
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Alyada said:
It reminded me a lot of Suikoden stories.

i can see what you mean when u say that. and another thing i remembered. its the same world as FFT. litterally. anyone else remembr that FFXII's world was mentioned in FFT? it about the time when they get first meet Mustadio. they mention about a time when airships were in the skies above Ivalice after they realize he's a mechanic. maybe the zodiac brave's stones were nethacite too. :shok:
 
Zaltana said:
i can see what you mean when u say that. and another thing i remembered. its the same world as FFT. litterally. anyone else remembr that FFXII's world was mentioned in FFT? it about the time when they get first meet Mustadio. they mention about a time when airships were in the skies above Ivalice after they realize he's a mechanic. maybe the zodiac brave's stones were nethacite too. :shok:

Possibly! Mustadio & Balthier have the same last name.
 
Alyada said:
Possibly! Mustadio & Balthier have the same last name.

That's wicked! I bet that's another thing SE wanted to give us to debate about.

This has gotten me really excited for FF's. I declare everyone have a FF marathon from I to X. Hell, X-2.
 
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