Lebros PSC assault question

Prothall

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I want to get some yigit feet using as few tags as possible, so I am wondering what kind of setup you need for this. Is it easily trioable still? or should i try and take 4 people?

thanks.
 
blm blm rdm can do it. Dar Mie and Mot / Ror used to do this when one of them was missing.
 
CmdrFly said:
blm blm rdm can do it. Dar Mie and Mot / Ror used to do this when one of them was missing.
blm blm and mnk used to be able to do it, then they adjusted the walls. i was out of the town on course for the patching but when i got back it was much weaker to melee and much stronger against DoTs... tbh, i wouldn't do it with less than 4 anymore, 2 strong melee and 2 blms or rdm/blm.
 
Thanks for clarification. I don't think those dudes have trio'd it in a while and I had forgotten they modded the walls.
 
Complete derail but where are you guys getting these hot chick avatars?
 
thats how we look, dont be jealous

<-- my lesbian lover
 
Yea, you really can't trio this anymore. I tried to do it with 5 most times, and 6 if the melees were iffy. You could easily do it with 4(2 Melee, 2 BLM) IF the melee are kickass.... just gotta be hauling cause time is a factor.
 
You can do it with 4 ppl (I know that's not 3 :crazy:).

DDx2 RDM BLM. Destroy the 1st wall, send the blm to the top left wall and let the other DD handle the rest. Preferably dual hitting DD with sis kebabi.
 
I've done it in trio post patch, major keys:

-blm with 150 INT and 291+ Dark Magic, the INT gets 5/tick out of each elemental debuff, the dark magic gets 8/tick off Bio II
-rdm/blm with 100+ INT (I don't think 150 is possible for rdm from reasonable gear) and 211+ dark magic
-Fast hitting melee with speed gear (nin/war, mnk/war, war/nin)

Melee wears full out speed gear, haste, dual wield enhancements, brutal earring, etc. Adding an asston of STR and attack will barely make any difference, but faster hits will.

Blm takes first wall's DoT, burn/shock/choke and Bio II. Drain and Tier I nukes as MP allows. After the first wall falls the blm takes the lone NW wall solo. DoT at all times is key for the solo blm, there won't be enough MP to go nuke crazy.

Rdm is haster for the melee on the first wall, can also melee and toss out tier I nukes. After first wall falls rdm and melee take the east route, rdm takes over DoT.

Rdm and melee should be about halfway through the next to last wall when the blm joins them, and the blm takes over DoT for the wall. Burn/Shock/Choke will overwrite the weaker versions on it by the rdm, but you'll have to wait for the rdm's bio to wear to reapply that. At the last wall the rdm takes off running for the rune at the 5 minute mark, after tossing out a fresh haste on the melee and refresh on the blm.

Bio II has a static duration of 120 seconds, which is :50 in game time. Elemental enfeebles last for 90 seconds, which is just over :37 game time when unresisted, and can get half duration from a partial resist. You can overwrite them before they wear, I would cast them every :35 by the game clock to make sure they never wore.
 
Nin with Shinobi earring works well (Latent: +20% Haste). I use venom potion (get an antidote, just in case....) to get in red hp, swap the rest of my haste gear for DD gear and wack at it like no tomorrow.

Just don't aggro any bombs.
 
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