Let's question your choice of HP.

Shaunessy

Genkai Conqueror
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Ok so yesterday I'm leveling in the dunes and a /sh comes up about 2x {Raise} because these people died and their home point was in Al Z. So I do a /sh back saying "Well they should of thought of that possibility before getting themselves dead". Now with all of the talk over there in NW about how D2 on a tank mid fight ruined the whole party and they now had to quit, wouldn't something like this, where it could possibly take just as long to get back to the dunes as it would take to get wherever your partying from when someone D2s your tank, ruin a party? Technically this is the same thing in my eyes and for someone to "expect" a raise should they die, is it not selfish and pretty much telling the rest of the party I don't really care for you I'm here for myself and my needs only.

Now I can understand if, like I do when PL mules, you have a person on hand ready to raise at a moments notice. But when you go into a party that has a high chance of fatality, i.e. dunes parties, with no personal raise then why don't you just set HP in selbina and then when you are done take the ferry back to the new expansion. The people that were /sh for the raise even confirmed my thoughts on the subject. They gave a /sh back that said "Some deaths are just unavoidable". They obviously knew the risk then and chose to live dangerously. Fortunatly they did get raised, but what if noone was around next time that could raise? What are they going to do then? I would just like to get peoples opinions on this subject.
 
I was having a problem before 10-15mins of shouting for a tele in lower j no one would as HP is in Az and had to pay 10k when should of been 1k
 
Generally speaking, I agree with you Shaunessy (A shock even to me). Most times it is appropriate to set your HP close or within the zone you're partying in, even in the dunes. There used to be no excuse to set your HP anywhere other than the dunes when you were partying there.... but then Al Zahbi came around.

Unlike Jeuno, the old hotspot, Al Zahbi is much more secluded. There are no crags to teleport to and choco from, there are no airships.

The only means of getting to Al Zahbi besides having your homepoint there is a very long ferry ride or a once a day ring that teleports you "close" to the city.

Even when partying in the dunes, I can at the very least understand when someone is unwilling to set their HP anywhere other than Al Zahbi.
 
That's one of my bigger pet peeves in the game. I hate having a party grind to a halt because we have to wait for a raise to accomodate someone who could've homepointed to Selbina or Delkfutt's Tower and had their xp back in about five minutes. I understand why they do it and I've learned to get used to it, but I die a little inside every time.

And of course, there are the people who level lowbie jobs in Sarutabaruta who have friends searching for raises because the Lv. 2 BST who took on the crawler had his homepoint back in Jeuno.
 
Well in dunes all ways tell party set HP here as not shouting for a raise if you die on your own falt ( a undead chasing u does not count) and most will do some dont :3
 
I've left 5-7 people high and dry for not setting HP in the dunes while I was PT leader and they just died from normal PT circumstances.

Player1 is defeated by the goblin looser.
Player1: My HP is in Al Zhabi (or anywhere not near VD).
Me: [That's too bad.]
*Boots player1 from party*
Me: [Looking for members.]

If someone doesn't have time to set HP, I dont have time to put up with them. They can go solo EP for their XP, I'm not interested in their mentality anymore, they can get their LS to save them or HP back to wherever, it's not my problem anymore.
 
Having your home point in al zhabi is the same as having it set to jeuno pretty much. Getting from Al zhabi to jeuno takes 5 mins tops, whereas getting back is much more of a pain in the arse. I think it's this factor alone that makes people want to set homepoint to al zhabi and leave it there. It's not like running to jeuno from sandy after a party, it's like running to mhaura, waiting for x amount of time, and then having a 15 minuite boat journey.

Also, getting back to the dunes from alzhabi doesn't take long really, 30 mins at the most. Ship from al zhabi > mhaura then ship from mhaura > selbina.
 
Bigboy said:
I've left 5-7 people high and dry for not setting HP in the dunes while I was PT leader and they just died from normal PT circumstances.

Player1 is defeated by the goblin looser.
Player1: My HP is in Al Zhabi (or anywhere not near VD).
Me: [That's too bad.]
*Boots player1 from party*
Me: [Looking for members.]

Yeesch. You don't think that's a little harsh? Someone dies with a far HP and you boot them immediatly? Where's your loyalty to your party? And if you died and your HP was somewhere else, wouldn't you be pissed if nobody offered to find you a raise and just let you go?
 
and same back rather have HP in dunes exping there and just get a boat from seblina to mhaura then to Az preety easy plus saved time for party two
 
Pasquale said:
Yeesch. You don't think that's a little harsh? Someone dies with a far HP and you boot them immediatly? Where's your loyalty to your party? And if you died and your HP was somewhere else, wouldn't you be pissed if nobody offered to find you a raise and just let you go?

Don't you mean where's his loyalty to his PT?

And I wouldn't know what it's like since I'm not an idiot, and pay the few K to set my HP.

How many hours of my life am I gonna stack up waiting for people who are too lazy/cheap to set HP? The answer is none.

Edit: I figured this was pretty obvious, but I will say it anyways... I can understand an accident, or something stupid like goblin aggro or whatever while trying to get to a place to set HP, but if I've been XPing for 30 minutes and you still haven't set HP, you're out of luck when you die.
 
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Pasquale said:
Yeesch. You don't think that's a little harsh? Someone dies with a far HP and you boot them immediatly? Where's your loyalty to your party? And if you died and your HP was somewhere else, wouldn't you be pissed if nobody offered to find you a raise and just let you go?

Honestly, I don't care. In every dunes party that I start, I remind people to set HP nearby. If they do die and it doesn't look like they will get a raise anytime soon, or unwilling to HP and get a tele back then I will remove them.

They are wasting not only my time but the other people's time in the party.

Someone who QQs over a few k to set HP or the whopping 150xp they lose from HPing should QQ more.
 
GhostinmyShell said:
Honestly, I don't care. In every dunes party that I start, I remind people to set HP nearby. If they do die and it doesn't look like they will get a raise anytime soon, or unwilling to HP and get a tele back then I will remove them.

They are wasting not only my time but the other people's time in the party.

Someone who QQs over a few k to set HP or the whopping 150xp they lose from HPing should QQ more.


That's the difference. What you said is what most people do. You give them a chance, if it doesn't work out, {goodbye}. I just didn't like the idea of cutting someone instantly without offering to help.
 
My homepoint is in Al Zhabi where the homepoint crystal use to be. I always use a reraise earring on my low level jobs so I don't have to change my homepoint. Reraise Earring > Ferry rides from hell.
 
i never set my HP in the dunes. if i die i just HP and exp another day. and i let the PT know this before we start.
 
If someone sets HP other than the area you are XP in then they should be aware that if there is no raise in the area or they cant get back to you quickly, then they are going to get replaced. Its not an insult its just that the good of the many out weigh the good of the one. If you dont want this to happen then set your HP in an area closer
 
GhostinmyShell said:
Honestly, I don't care. In every dunes party that I start, I remind people to set HP nearby. If they do die and it doesn't look like they will get a raise anytime soon, or unwilling to HP and get a tele back then I will remove them.

They are wasting not only my time but the other people's time in the party.

Someone who QQs over a few k to set HP or the whopping 150xp they lose from HPing should QQ more.

what's a QQ and how do i do it?
 
I think it was me and a friend who raised these guys. At least, it might have been these guys. Could have been someone else. I can see both sides of the arguement on setting HP in the dunes and not setting HP in the dunes. On Ninja I set HP there in the dunes. Dying almost every other fight you kinda have no other choice and if you plan to stay there until level 20 you might as well bight the bullet and set HP as you can just OP back to your home nation and *drum roll* change to high level job and use an "Olduum Ring". ;o

Going to get in a lil' bit of exp and have some end-game junk or any other event to do later-- Setting HP is a waste of valuable time because transportation is nearly impossible until level 20 and its faster to return to the dunes than it is to leave the dunes. Just a matter of personal choice.
 
you know, a bunch of newbs just started playing this game...
 
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I used to do this every once in a while on bard when my HP was in jeuno. The sole purpose being that if i set my HP in dunes, I wouldn't make it back for static the next morning. With Al Zhabi HP, its not like you would have to trek your level 15ish char chocoless through Jugner or soemthing. All you ahve to do is wait like 20 or so mins for ships to go back.

And grrr, you can't OP until you are level 20... I hate that crap. Same thing with qufim- can't OP till 25.
 
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