Looks like some new abilities...

Morari

Limit Breaker
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According to the fellows over at Vana'Guide, they found a few new abilities in the game database. The first one looks like a pld-specific provoke, while the others seem to be for the elemental avatars.

Now while it's fully possible that the summon-related abilities were always there (I'm certain those are the abilities used when a Prime Avatar gets to 50% in the 6-man battles, so would always be available for the /recast trick) but "Enrage" sounds new to me.

It'll seem odd not seeing pld/war as the standard anymore...
 
if it is true, let's prepare to see pld/nin everywhere but this will be really to easy this way to tank
 
Naame: Geocrush
Description: Deals earth elemental damage and stuns target.
MP Cost: 212

Name: Grand Fall
Description: Deals water elemental damage.
MP Cost: 212

Name: Heavenly Strike
Description: Deals ice damage to an enemy.
MP Cost: 212

Name: Meteor Strike
Description: Deals fire elemental damage.
MP Cost: 212

Name: Wind Blade
Description: Deals wind elemental damage.
MP Cost: 212

Name: Thunderstorm
Description: Deals lightning elemental damage.
MP Cost: 212

Those are the Prime Avatar-specific moves <.<; They've always been in the .dat's XD
 
What makes you think a 3min provoke would be bad?
This doesnt have to work like the provoke we are used to at all.

For example the provoke we use right now add like 100 to hate at first but it decrease pretty fast while a normal hit add maybe 20 (depending on dmg and such) and stays there for much longer (basicly it only get lower if the mob hit you back or if you have some enmity reset abilities).

However this provoke could be much stronger seeing how Invincible is the strongest provoke in the game and it's being used by Paladins. Second of all it could have a much longer "cooldown" as to where the hate effect will decrease in a slower paste. I think what i'm trying to say is that the recast of something doesnt tell you everything about it >>;

Edit:
Naame: Geocrush
Description: Deals earth elemental damage and stuns target.
MP Cost: 212

Name: Grand Fall
Description: Deals water elemental damage.
MP Cost: 212

Name: Heavenly Strike
Description: Deals ice damage to an enemy.
MP Cost: 212

Name: Meteor Strike
Description: Deals fire elemental damage.
MP Cost: 212

Name: Wind Blade
Description: Deals wind elemental damage.
MP Cost: 212

Name: Thunderstorm
Description: Deals lightning elemental damage.
MP Cost: 212

Give them to us! *shakes fist!*
 
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And what happens in those 3 mins that it isn't available. It is still possible to pull hate off of a PLD that 2 hours. 3 mins is a long time to wait for a taunt if the WHM or BLM or DRK or any other person is getting smacked.
 
ceram said:
if it is true, let's prepare to see pld/nin everywhere but this will be really to easy this way to tank
nah you still have pal/war you will now be able keep more hate now though because you have 2 hate controler instead of 1. Also you forgetting the benefit of defender, plus the fact that shadows decrease hate. Though you might see som pld/whm in some places though
 
SlizenDize said:
What makes you think a 3min provoke would be bad?
This doesnt have to work like the provoke we are used to at all.

For example the provoke we use right now add like 100 to hate at first but it decrease pretty fast while a normal hit add maybe 20 (depending on dmg and such) and stays there for much longer (basicly it only get lower if the mob hit you back or if you have some enmity reset abilities).

However this provoke could be much stronger seeing how Invincible is the strongest provoke in the game and it's being used by Paladins. Second of all it could have a much longer "cooldown" as to where the hate effect will decrease in a slower paste. I think what i'm trying to say is that the recast of something doesnt tell you everything about it >>;

Edit:


Give them to us! *shakes fist!*
lol smns would take over the world, and become next rng >blm
 
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you still have flash and some defense abilities that take hate and all that insane eminty gear they get.
 
Doesn't Benediction add more hate points than Invinsible?

Perhaps if the paladin, covered the Benedictioned WHM then used Invincible... Perhaps.^^
 
I believe Benediction itself doesn't pull that much hate, but it is instead related to how much HP is healed. For instance, if you were to use Bene while everyone was at full health you would see little hate being pulled, while using Bene while everyone is low health would ensure you had a dead WHM.

Either way, I'm interested to see what SE will add to various jobs in coming updates.
 
Shaunessy said:
What good would a 3 min provoke be anyway?

pld/nin is the standard for pld tanking wyrms. a 3 min provoke would be an awesome addition to make it easier. it would be perfect if you had the helm that drops from vrtra also. it has a 3 or 5 min timer for the ja provoke. cycle between the two, it would be awesome for pld/nin

also, benediction used to be the strongest 2hr there was....right underneath invincible. i believe they have nerfed bene quite some time ago. but it used to be the only thing that could pull hate from bene, was invincible
 
frankly.. if PLD was given provoke I'd prefer PLD/MNK D:
 
Yeah, Invincible pulls more hate than Benediction. Move along far enough in the game and there's a good chance Benediction won't turn a mob's attention at all.
 
Neyla said:
Yeah, Invincible pulls more hate than Benediction. Move along far enough in the game and there's a good chance Benediction won't turn a mob's attention at all.

that's cause the tank should have worked up a lot of hate already and the WHM should have enough -enmity gear as is (especially at 75).
 
Nothing (that I can do, at least) can take the hate off Invincible. But the few times I have used it, I said I was, and people would be voking off me as my 2HR is going off, so it was easy to get the mob off me and onto another viable tank should it be necessary, even if it is just for a few seconds.
 
If PLD/NIN is the case.....I forsee a THF being in the pty almost everytime to keep hate secure. While the PLD may get some fancy smancy ways to keep aggro.....as per one of the newer updates that SE blessed us with, for each shadow striped away, you lose more and more hate. If i'm wrong, feel free to correct me. XD
 
masterorion said:
pld/nin is the standard for pld tanking wyrms. a 3 min provoke would be an awesome addition to make it easier. it would be perfect if you had the helm that drops from vrtra also. it has a 3 or 5 min timer for the ja provoke. cycle between the two, it would be awesome for pld/nin

also, benediction used to be the strongest 2hr there was....right underneath invincible. i believe they have nerfed bene quite some time ago. but it used to be the only thing that could pull hate from bene, was invincible

How did they nerf Benediction? It still does the same thing it did when this game came out. On to the topic of Invincible and Benediction. PLD uses invincible then the WHM uses benediction when the invincible is done the WHM is dead. If you reverse it though the PLD will keep hate when the invincible wears off. I don't know why it works out that way but I've had enough deaths from it to know that's how it happens.

Neyla and Elemmire...As you move further in the game there is no amount a -emnity gear that you can get that will stop a mob from turning if you use benediction at the proper time. If you use benediction and the mob doesn't turn then you weren't in a situation that you even needed to use it.
 
Shaunessy said:
How did they nerf Benediction? It still does the same thing it did when this game came out. On to the topic of Invincible and Benediction. PLD uses invincible then the WHM uses benediction when the invincible is done the WHM is dead. If you reverse it though the PLD will keep hate when the invincible wears off. I don't know why it works out that way but I've had enough deaths from it to know that's how it happens.

Neyla and Elemmire...As you move further in the game there is no amount a -emnity gear that you can get that will stop a mob from turning if you use benediction at the proper time. If you use benediction and the mob doesn't turn then you weren't in a situation that you even needed to use it.
well, youve had sucky tanks if bene has turned the mob if its pld uses invince first.
no shit bene has done the same thing its always done capt obvious. the nerf would have been to reduce the hate.
 
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