Maintance

Kire

Genkai Conqueror
Adventurer
Joined
Sep 24, 2005
Messages
2,635
At the following time, we will be performing FINAL FANTASY XI maintenance on all Worlds. During this period, FINAL FANTASY XI will be unavailable.

Thank you for your patience.

* The client software will also be updated at this time. Once this maintenance is completed, the client update will start automatically after logging back into FINAL FANTASY XI. Please follow the instructions that appear on your screen.

[Date & Time]
Aug. 21, 2006 from 10:00 to 12:00 (PDT)
*Maintenance completion time may be subject to change.

[Affected Services]
FINAL FANTASY XI

[Details]
- Chocobo Raising will become available.

- During a defensive Besieged, after retreating, the beastman forces would not remain at half strength. This will be fixed.

- Incorrect appearence for the "Archaic Mirror" monster within Arrapago Reef and Halvung will be fixed.

- An issue where "Sneak" and "Deodorize" effect would not be cancelled upon opening a Treasure Coffer or Treasure Chest will be fixed.

- The "Bad Breath" ability used by some of the Morbol type monsters has not been reflected properly. This will be addressed.

- An issue with the battle motion of the monster "Mammet" within the battle field for the "Ancient Vows" mission is not displayed correctly will be fixed.

- Using the "Spirit Link" ability after obtaining the the job trait "Empathy" would debuff pet wyvern instead. This will be addressed.

- The reuse timer for Puppetmaster's pet command, "Deactivate" will be changed to 1 minute.

- Effects for the following items are not reflected correctly and will be addressed:
Karin Obi / Hyorin Obi / Furin Obi / Dorin Obi
Rairin Obi / Suirin Obi / Korin Obi / Anrin Obi

- An issue with the instrument "Storm Fife" which could not be sold on the auction house but can be selected from the inventory when selling will be addressed.

- The furniture "Fighting Fish Tank" would reproduce an improper layout size during mog house layout. This will be fixed.
 
Kire said:
- Effects for the following items are not reflected correctly and will be addressed:
Karin Obi / Hyorin Obi / Furin Obi / Dorin Obi
Rairin Obi / Suirin Obi / Korin Obi / Anrin Obi
Wait what? They gimp this shit I'm gonna be pissed.
 
- An issue where "Sneak" and "Deodorize" effect would not be cancelled upon opening a Treasure Coffer or Treasure Chest will be fixed.

Lol

- Using the "Spirit Link" ability after obtaining the the job trait "Empathy" would debuff pet wyvern instead. This will be addressed.

Lolol
 
Edited. I'm retarted.
 
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Maintance is monday lol not sunday

Edit your not retarted your just a taru
 
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Kire said:
The reuse timer for Puppetmaster's pet command, "Deactivate" will be changed to 1 minute.

PUP is getting even more gimped lolol.
 
- Effects for the following items are not reflected correctly and will be addressed:
Karin Obi / Hyorin Obi / Furin Obi / Dorin Obi
Rairin Obi / Suirin Obi / Korin Obi / Anrin Obi

What does this mean? o.O; they seem to work like they should, no? Or are they supposed to work with pets? Or do they not work with Blue Magic? o.O;
 
The "Bad Breath" ability used by some of the Morbol type monsters has not been reflected properly. This will be addressed.

Morbol :O
 
Dayner said:
Morbol :O
Three years later? How long have these mobs been in the game?

I swear to god, if they gimp the obi's I'm done with this game. There comes a point where you should just STOP gimping something because it's powerful. I know damn well that I earned my obis.. >.> Solo/Duo, mind you.
 
pakomen said:
Three years later? How long have these mobs been in the game?

I swear to god, if they gimp the obi's I'm done with this game. There comes a point where you should just STOP gimping something because it's powerful. I know damn well that I earned my obis.. >.> Solo/Duo, mind you.
all of a sudden im glad i never spent the time to go out and get one of these obi's
 
Nugotugo said:
all of a sudden im glad i never spent the time to go out and get one of these obi's
Well, we'll see. And I'm usually not one to jump to conclusions... But the minute my obis are threatened, that's a big thing. And I know they haven't said anything about gimping the obis... but what is there to change? They are working as is intended.... >.>
 
pakomen said:
Three years later? How long have these mobs been in the game?

I swear to god, if they gimp the obi's I'm done with this game. There comes a point where you should just STOP gimping something because it's powerful. I know damn well that I earned my obis.. >.> Solo/Duo, mind you.
How can you possibly gimp them though?

The only way you can gimp them would be to either make them kick in randomly (thus, not giving the full benefit either way, which would make it just like normal, thus effectively removing it from the game), or reduce the extra effect each weather/day gives (thus, gimping the entire game, not the item itself).

I highly doubt SE would do either of those two, so the only real think I can think of, would be to limit it to 1 weather and 1 day each, thus making it 20% max instead of 30% max, which still isn't too bad.

Although I have to say, from the way they typed the message, it sounds more like they are saying "The item description for the following items may be a bit confusing, and will be cleaned up and re-written so they will be easier to understand".

Might be that they don't work with synthing, which some people might believe, and they will add to the description that they don't. Might change it to something like this:

Anrin Obi
Level: 71
Flags: Rare / Exclusive / Not NPC Sellable
Slot: Waist
Type: Armor: Obi
Jobs: All
Races: All
Defense: 7
Equipment Category:
Armor / Waist
Effects for Anrin Obi:
 
Uzor said:
How can you possibly gimp them though?

SE is doing something. Its suspicious.
 
You're probably right Uzor. This is just an item I hold near and dear to everything I do as a blm. I probably did jump the gun and freak out. I need to sleep anyway as it's 1am my time. We'll know more later.
 
pakomen said:
Three years later? How long have these mobs been in the game?

sorry i tho they called Malboro family not Morbol .. it was mistake by my side
- .-
 
Dayner said:
sorry i tho they called Malboro family not Morbol .. it was mistake by my side
- .-
Sorry, I'm up late so I might be misunderstanding everything. What I'm saying is that these mobs have been in the game FOREVER and suddenly it's time to fix them up a little bit? WTF?
 
Kire said:
- An issue where "Sneak" and "Deodorize" effect would not be cancelled upon opening a Treasure Coffer or Treasure Chest will be fixed.

They sure took their sweet time with this...

Kire said:
- The "Bad Breath" ability used by some of the Morbol type monsters has not been reflected properly. This will be addressed.

If they "reflect properly" the Molbor's Bad Breath ability, does that mean the BLU's Bad Breath will be "reflect properly" too? <Hmmm...>
 
pakomen said:
Sorry, I'm up late so I might be misunderstanding everything. What I'm saying is that these mobs have been in the game FOREVER and suddenly it's time to fix them up a little bit? WTF?
Just because something has been in the game forever doesn't mean a new update can't screw them up. You remember the update with walking worms, right?
 
Rappa said:
Just because something has been in the game forever doesn't mean a new update can't screw them up. You remember the update with walking worms, right?
The one in qufim when you where able to move them out of link range?
SE fucked up nin backwards tanking on RNG mobs.
 
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